Player Matchup

Mercury
Mercury
Arcuhhs
Mercury
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,313 Elo+
Solo
Achilles
Achilles
BROKEINFERNO
Achilles
Level 127
God Stats
1W - 3L
1,460 SR
Queue Stats
73W - 70L
1,587 Elo+
Party 3
Yemoja
Yemoja
NeyNick
Yemoja
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 124L
1,641 Elo+
Party 1
Zeus
Zeus
gunnut67
Zeus
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 31L
1,482 Elo+
Party 3
Neith
Neith
stephan182
Neith
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 141L
1,496 Elo+
Party 1
Team Averages
Level 133
1,492 SR
1,504 Elo+

VS

Team Averages
Level 97
1,576 SR
1,465 Elo+
Cerberus
Cerberus
BuggaBuggaBoo_x
Cerberus
Level 142
God Stats
3W - 2L
1,500 SR
Queue Stats
271W - 280L
1,437 Elo+
Solo
Olorun
Olorun
Spartan69869
Olorun
Level 115
God Stats
1W - 4L
1,410 SR
Queue Stats
81W - 96L
1,509 Elo+
Party 2
Artemis
Artemis
UnbanMyMain
Artemis
Level 110
God Stats
30W - 33L
1,546 SR
Queue Stats
151W - 173L
1,459 Elo+
Party 2
Chaac
Chaac
Zelrossa
Chaac
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,479 Elo+
Party 4
Nemesis
Nemesis
temp-490861
Nemesis
Level 53
God Stats
1W - 0L
1,927 SR
Queue Stats
5W - 4L
1,442 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Arcuhhs
Mercury
18
0 / 11 / 9
11,178
621
9,247
24,817
9,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
BROKEINFERNO
Achilles
19
5 / 6 / 1
12,250
681
15,108
22,670
33,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
NeyNick
Yemoja
18
0 / 7 / 10
11,292
627
8,036
22,422
25,592
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
20
5 / 8 / 5
13,337
741
19,609
17,081
6,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
18
3 / 7 / 9
11,974
665
14,155
18,912
8,144
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
6 / 3 / 25
14,207
789
17,213
28,208
38,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
20
7 / 3 / 10
14,683
816
17,650
15,540
8,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
UnbanMyMain
Artemis
20
6 / 0 / 23
13,842
769
18,391
9,627
4,594
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chaac
Zelrossa
Chaac
20
10 / 1 / 23
14,489
805
20,729
18,039
20,920
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
temp-490861
Nemesis
20
10 / 6 / 16
14,173
787
18,745
18,820
14,462
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
136
13
Kills
39
39
Deaths
13
34
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Mercury
Arcuhhs
Mercury
0
11
9
0.41
L
Achilles
BROKEINFERNO
Achilles
5
6
1
0.92
W
Cerberus
6
3
25
6.17
L
Yemoja
NeyNick
Yemoja
0
7
10
0.71
W
Olorun
7
3
10
4
W
Artemis
UnbanMyMain
Artemis
6
0
23
17.5
W
Chaac
Zelrossa
Chaac
10
1
23
21.5
L
Zeus
5
8
5
0.94
L
Neith
3
7
9
1.07
W
Nemesis
temp-490861
Nemesis
10
6
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,155
Damage
92,728
105,902
Taken
90,234
83,912
Mitigated
87,507
10,432
Healing
34,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Arcuhhs
Mercury
9,247
4,666
0
1,492
24,817
9,846
0
4,268
20,058
0
35,358
L
Achilles
BROKEINFERNO
Achilles
15,108
4,572
0
2,491
22,670
33,786
0
9,231
13,170
1,211
36,480
W
Cerberus
17,213
964
762
8,236
28,208
38,690
193
8,188
19,459
53,792
0
L
Yemoja
NeyNick
Yemoja
8,036
1,047
2,850
1,181
22,422
25,592
0
10,690
11,117
34,624
0
W
Olorun
17,650
7,715
1,645
5,501
15,540
8,841
4,536
4,650
10,686
67,044
5,497
W
Artemis
UnbanMyMain
Artemis
18,391
8,098
0
3,762
9,627
4,594
2,402
3,370
6,122
0
59,197
W
Chaac
Zelrossa
Chaac
20,729
2,187
1,023
10,151
18,039
20,920
436
4,886
12,854
4,757
46,579
L
Zeus
19,609
2,790
0
1,447
17,081
6,544
0
4,476
12,083
42,954
0
L
Neith
14,155
5,495
0
971
18,912
8,144
0
6,073
12,630
0
49,353
W
Nemesis
temp-490861
Nemesis
18,745
9,125
0
3,620
18,820
14,462
2,967
6,565
12,068
0
47,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,031
Gold Earned
71,394
265
Minions Killed
399
0
Camps Cleared
0
1,611,827
Distance Traveled
1,778,024
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,178
621
49
3
0
370,527
3
L
Achilles
12,250
681
42
2
0
333,103
3
W
Cerberus
14,207
789
90
5
0
336,504
0
L
Yemoja
11,292
627
46
3
0
313,669
1
W
Olorun
14,683
816
120
7
0
332,599
1
W
Artemis
13,842
769
69
4
0
368,071
0
W
Chaac
14,489
805
75
4
0
377,973
2
L
Zeus
13,337
741
68
4
0
299,161
0
L
Neith
11,974
665
60
3
0
295,367
0
W
Nemesis
14,173
787
45
3
0
362,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role