Player Matchup

Nox
Nox
 
Nox
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BigFuzzyFrogs
Chaac
Level 109
God Stats
1W - 0L
1,749 SR
Queue Stats
73W - 66L
1,577 Elo+
Solo
Eset
Eset
CharsAce
Eset
Level 130
God Stats
24W - 14L
1,583 SR
Queue Stats
300W - 319L
1,524 Elo+
Solo
Tyr
Tyr
ShadowkingMEX
Tyr
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 46L
1,501 Elo+
Solo
Kukulkan
Kukulkan
YippeKaye9
Kukulkan
Level 89
God Stats
157W - 151L
1,399 SR
Queue Stats
159W - 163L
1,352 Elo+
Solo
Team Averages
Level 100
1,546 SR
1,491 Elo+

VS

Team Averages
Level 116
1,706 SR
1,541 Elo+
Agni
Agni
FabledKing
Agni
Level 106
God Stats
3W - 1L
1,846 SR
Queue Stats
32W - 31L
1,546 Elo+
Solo
Yemoja
Yemoja
Jos18081
Yemoja
Level 69
God Stats
6W - 11L
1,428 SR
Queue Stats
336W - 345L
1,523 Elo+
Solo
Da Ji
Da Ji
SlapYaBackFat
Da Ji
Level 145
God Stats
6W - 3L
1,824 SR
Queue Stats
68W - 67L
1,547 Elo+
Party 1
Zeus
Zeus
Under_the_Cowl
Zeus
Level 136
God Stats
7W - 4L
1,659 SR
Queue Stats
51W - 44L
1,557 Elo+
Party 1
Danzaburou
Danzaburou
Yokaimu
Danzaburou
Level 125
God Stats
11W - 6L
1,773 SR
Queue Stats
38W - 38L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
6 / 7 / 8
10,367
797
6,065
11,670
3,270
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 4 / 10
10,221
786
10,922
16,521
20,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Eset
18
9 / 3 / 10
11,160
858
11,884
12,465
4,357
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
8 / 3 / 11
11,858
912
12,917
16,823
17,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
YippeKaye9
Kukulkan
19
4 / 3 / 15
10,915
840
11,819
10,830
3,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 4
8,719
671
9,818
11,056
3,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Jos18081
Yemoja
16
0 / 4 / 4
9,362
720
4,571
12,485
13,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
6 / 9 / 6
10,219
786
13,609
14,683
5,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
6 / 5 / 6
10,534
810
15,192
9,644
2,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Yokaimu
Danzaburou
18
7 / 6 / 4
10,826
833
11,828
15,755
6,301
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
44
32
Kills
20
20
Deaths
32
54
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
6
7
8
1.43
W
5
4
10
2.5
W
Eset
9
3
10
4.67
L
1
8
4
0.38
L
Yemoja
Jos18081
Yemoja
0
4
4
0.5
W
8
3
11
4.5
L
6
9
6
1
L
6
5
6
1.8
W
Kukulkan
YippeKaye9
Kukulkan
4
3
15
3.83
L
Danzaburou
Yokaimu
Danzaburou
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,607
Damage
55,018
68,309
Taken
63,623
48,342
Mitigated
31,998
15,537
Healing
6,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
6,065
737
346
866
11,670
3,270
446
3,617
8,053
16,815
0
W
10,922
2,334
462
5,355
16,521
20,007
0
7,165
9,356
0
23,916
W
Eset
11,884
946
575
1,775
12,465
4,357
0
6,229
6,236
34,240
0
L
9,818
106
0
0
11,056
3,800
454
6,097
4,710
26,063
0
L
Yemoja
Jos18081
Yemoja
4,571
719
1,096
1,773
12,485
13,263
334
7,299
4,596
25,915
0
W
12,917
973
0
5,043
16,823
17,186
219
8,371
8,452
6,042
31,452
L
13,609
3,732
0
544
14,683
5,697
0
5,765
8,571
0
28,874
L
15,192
2,412
0
912
9,644
2,937
0
4,072
5,450
42,040
0
W
Kukulkan
YippeKaye9
Kukulkan
11,819
1,276
429
686
10,830
3,522
545
4,199
6,631
48,247
0
L
Danzaburou
Yokaimu
Danzaburou
11,828
5,299
0
2,523
15,755
6,301
580
7,472
7,963
0
30,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,521
Gold Earned
49,660
251
Minions Killed
214
0
Camps Cleared
0
1,405,624
Distance Traveled
1,127,004
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,367
797
27
2
0
239,548
1
W
Chaac
10,221
786
35
3
0
283,195
2
W
Eset
11,160
858
41
3
0
265,094
5
L
Agni
8,719
671
35
3
0
232,898
0
L
Yemoja
9,362
720
42
3
0
205,270
4
W
Tyr
11,858
912
56
4
0
323,020
0
L
Da Ji
10,219
786
34
3
0
237,386
0
L
Zeus
10,534
810
63
5
0
240,835
1
W
Kukulkan
10,915
840
92
7
0
294,767
2
L
Danzaburou
10,826
833
40
3
0
210,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role