Player Matchup

Awilix
Awilix
 
Awilix
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Jayfiguerosa
Set
Level 143
God Stats
1W - 3L
1,589 SR
Queue Stats
161W - 133L
1,553 Elo+
Party 1
Poseidon
Poseidon
Vx_trulify_xV
Poseidon
Level 135
God Stats
0W - 2L
1,769 SR
Queue Stats
79W - 59L
1,617 Elo+
Party 1
Aphrodite
Aphrodite
cat_boii
Aphrodite
Level 118
God Stats
39W - 35L
1,697 SR
Queue Stats
110W - 97L
1,503 Elo+
Party 1
Artemis
Artemis
orbital-axe2
Artemis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,839 Elo+
Party 1
Team Averages
Level 104
1,611 SR
1,602 Elo+

VS

Team Averages
Level 71
1,666 SR
1,688 Elo+
Merlin
Merlin
El_loko444
Merlin
Level 44
God Stats
17W - 23L
1,557 SR
Queue Stats
88W - 88L
1,394 Elo+
Solo
Sylvanus
Sylvanus
LittleSwervy
Sylvanus
Level 108
God Stats
2W - 0L
1,741 SR
Queue Stats
163W - 57L
1,857 Elo+
Party 2
Da Ji
Da Ji
MGLoony
Da Ji
Level 49
God Stats
7W - 2L
1,500 SR
Queue Stats
163W - 71L
1,817 Elo+
Party 2
Hachiman
Hachiman
MonsieurrPsycho
Hachiman
Level 119
God Stats
29W - 11L
1,957 SR
Queue Stats
234W - 105L
1,817 Elo+
Party 2
Horus
Horus
xDarkXGurdian04x
Horus
Level 36
God Stats
3W - 4L
1,575 SR
Queue Stats
103W - 115L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
2 / 8 / 7
8,270
394
6,898
22,436
18,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
5 / 5 / 1
10,476
499
12,309
20,672
6,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
Vx_trulify_xV
Poseidon
17
1 / 9 / 2
10,402
495
10,582
14,551
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
cat_boii
Aphrodite
15
0 / 5 / 0
9,500
452
8,106
19,243
14,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
orbital-axe2
Artemis
15
3 / 8 / 4
9,779
466
8,938
13,640
3,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
El_loko444
Merlin
19
7 / 2 / 6
12,578
599
6,455
6,834
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
LittleSwervy
Sylvanus
17
2 / 2 / 16
11,044
526
10,459
24,442
24,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
MGLoony
Da Ji
18
11 / 4 / 12
12,710
605
21,251
15,884
8,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
19
12 / 3 / 8
13,570
646
28,398
19,594
7,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 0 / 11
11,644
554
7,480
20,686
20,105
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
88
11
Kills
35
35
Deaths
11
14
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
8
7
0.69
W
Merlin
El_loko444
Merlin
7
2
6
5
L
5
5
1
1.1
W
Sylvanus
LittleSwervy
Sylvanus
2
2
16
5
W
Da Ji
MGLoony
Da Ji
11
4
12
4.25
W
Hachiman
12
3
8
5.33
L
Poseidon
Vx_trulify_xV
Poseidon
1
9
2
0.22
L
Aphrodite
cat_boii
Aphrodite
0
5
0
0
L
Artemis
orbital-axe2
Artemis
3
8
4
0.63
W
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,833
Damage
74,043
90,542
Taken
87,440
45,598
Mitigated
62,699
21,639
Healing
41,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
6,898
1,767
401
3,118
22,436
18,135
0
3,460
18,976
0
24,633
W
Merlin
El_loko444
Merlin
6,455
529
0
1,892
6,834
2,454
1,333
1,789
4,882
80,917
0
L
12,309
5,387
0
5,905
20,672
6,980
0
5,022
15,650
0
71,152
W
Sylvanus
LittleSwervy
Sylvanus
10,459
3,040
2,815
8,742
24,442
24,644
1,033
3,448
18,639
33,872
12,229
W
Da Ji
MGLoony
Da Ji
21,251
6,954
0
3,629
15,884
8,143
1,937
2,897
12,807
0
75,047
W
Hachiman
28,398
19,790
0
10,814
19,594
7,353
4,958
4,109
15,262
0
104,418
L
Poseidon
Vx_trulify_xV
Poseidon
10,582
949
0
936
14,551
2,916
0
4,114
10,292
101,838
0
L
Aphrodite
cat_boii
Aphrodite
8,106
1,752
864
7,432
19,243
14,176
328
2,986
16,257
61,257
0
L
Artemis
orbital-axe2
Artemis
8,938
2,698
0
2,983
13,640
3,391
58
1,651
11,989
0
56,281
W
7,480
3,147
2,599
10,778
20,686
20,105
560
8,777
11,625
3,677
53,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,427
Gold Earned
61,546
552
Minions Killed
532
0
Camps Cleared
0
1,925,880
Distance Traveled
2,022,333
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,270
394
34
2
0
435,734
1
W
Merlin
12,578
599
129
6
0
386,761
5
L
Set
10,476
499
119
6
0
415,624
2
W
Sylvanus
11,044
526
62
3
0
361,963
5
W
Da Ji
12,710
605
84
4
0
442,091
3
W
Hachiman
13,570
646
141
7
0
397,588
3
L
Poseidon
10,402
495
178
8
0
384,722
3
L
Aphrodite
9,500
452
132
6
0
325,723
4
L
Artemis
9,779
466
89
4
0
364,077
1
W
Horus
11,644
554
116
6
0
433,930
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role