Player Matchup

Sol
Sol
Harlot
Sol
Level 88
God Stats
3W - 1L
1,306 SR
Queue Stats
118W - 131L
1,278 Elo+
Solo
Kumbhakarna
Kumbhakarna
MISSDaStroke
Kumbhakarna
Level 89
God Stats
2W - 2L
1,366 SR
Queue Stats
20W - 31L
1,161 Elo+
Party 1
Amaterasu
Amaterasu
SlipnSnatch
Amaterasu
Level 57
God Stats
2W - 2L
1,479 SR
Queue Stats
10W - 19L
1,064 Elo+
Party 1
Cliodhna
Cliodhna
TweeknTowat
Cliodhna
Level 16
God Stats
3W - 3L
1,228 SR
Queue Stats
8W - 8L
1,214 Elo+
Party 1
Izanami
Izanami
julio04
Izanami
Level 68
God Stats
28W - 23L
1,482 SR
Queue Stats
435W - 506L
1,370 Elo+
Solo
Team Averages
Level 64
1,372 SR
1,217 Elo+

VS

Team Averages
Level 41
1,385 SR
1,290 Elo+
Skadi
Skadi
Aek0s
Skadi
Level 82
God Stats
27W - 26L
1,500 SR
Queue Stats
316W - 361L
1,401 Elo+
Solo
Agni
Agni
COUN7RY 94
Agni
Level 28
God Stats
0W - 2L
1,190 SR
Queue Stats
171W - 220L
1,339 Elo+
Party 2
Mercury
Mercury
Diamondsniffles
Mercury
Level 67
God Stats
2W - 4L
1,635 SR
Queue Stats
9W - 14L
1,442 Elo+
Party 2
Olorun
Olorun
DrBodanglez
Olorun
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,196 Elo+
Solo
Vamana
Vamana
xAXGxO2Gx
Vamana
Level 7
God Stats
1W - 4L
1,102 SR
Queue Stats
3W - 9L
1,071 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Harlot
Sol
16
5 / 1 / 10
9,515
793
10,962
5,272
2,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
MISSDaStroke
Kumbhakarna
17
5 / 0 / 8
10,108
842
7,715
13,970
15,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
SlipnSnatch
Amaterasu
16
6 / 2 / 8
10,263
855
7,427
13,433
9,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cliodhna
TweeknTowat
Cliodhna
15
3 / 2 / 6
8,891
741
4,245
6,959
3,564
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
julio04
Izanami
17
3 / 0 / 5
9,971
831
6,818
7,627
3,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Aek0s
Skadi
14
0 / 0 / 1
7,687
641
1,710
1,868
549
14
1 / 3 / 3
8,049
671
7,517
7,387
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 6 / 1
8,279
690
6,771
12,297
4,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
13
1 / 6 / 1
7,822
652
6,934
11,241
5,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
xAXGxO2Gx
Vamana
14
1 / 7 / 1
8,053
671
4,486
14,472
6,702
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
22
Kills
5
5
Deaths
22
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Skadi
Aek0s
Skadi
0
0
1
0.5
L
1
3
3
0.83
L
2
6
1
0.42
L
Olorun
1
6
1
0.25
W
Sol
Harlot
Sol
5
1
10
10
W
Kumbhakarna
MISSDaStroke
Kumbhakarna
5
0
8
9
W
Amaterasu
SlipnSnatch
Amaterasu
6
2
8
5
W
Cliodhna
TweeknTowat
Cliodhna
3
2
6
3
W
Izanami
julio04
Izanami
3
0
5
5.5
L
Vamana
xAXGxO2Gx
Vamana
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,167
Damage
27,418
47,261
Taken
47,265
33,844
Mitigated
19,780
15,421
Healing
9,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Aek0s
Skadi
1,710
523
0
346
1,868
549
430
539
1,329
0
16,473
L
7,517
802
57
1,742
7,387
2,626
132
3,915
3,472
25,265
0
L
6,771
2,837
0
1,498
12,297
4,392
0
5,507
6,790
0
21,845
L
Olorun
6,934
1,896
928
2,836
11,241
5,511
0
2,833
8,408
16,905
0
W
Sol
Harlot
Sol
10,962
3,032
421
2,224
5,272
2,415
5,204
2,278
2,994
28,367
2,022
W
Kumbhakarna
MISSDaStroke
Kumbhakarna
7,715
1,270
120
4,396
13,970
15,148
597
4,086
9,884
30,745
0
W
Amaterasu
SlipnSnatch
Amaterasu
7,427
3,318
1,945
4,036
13,433
9,475
1,217
6,134
7,299
0
24,542
W
Cliodhna
TweeknTowat
Cliodhna
4,245
428
0
257
6,959
3,564
708
928
6,031
0
15,069
W
Izanami
julio04
Izanami
6,818
3,527
0
2,022
7,627
3,242
5,653
1,109
6,518
0
42,648
L
Vamana
xAXGxO2Gx
Vamana
4,486
1,971
0
2,233
14,472
6,702
1,081
5,213
9,259
132
19,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,748
Gold Earned
39,890
218
Minions Killed
159
0
Camps Cleared
0
1,178,382
Distance Traveled
888,743
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,687
641
38
3
0
130,712
3
L
Agni
8,049
671
40
3
0
147,290
2
L
Mercury
8,279
690
25
2
0
219,327
1
L
Olorun
7,822
652
20
2
0
192,096
0
W
Sol
9,515
793
39
3
0
225,738
4
W
Kumbhakarna
10,108
842
47
4
0
225,782
0
W
Amaterasu
10,263
855
29
2
0
265,216
3
W
Cliodhna
8,891
741
23
2
0
234,634
0
W
Izanami
9,971
831
80
7
0
227,012
3
L
Vamana
8,053
671
36
3
0
199,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role