Player Matchup

Guan Yu
Guan Yu
MartyMcFly680
Guan Yu
Level 149
God Stats
9W - 9L
1,635 SR
Queue Stats
46W - 30L
1,584 Elo+
Party 2
Pele
Pele
Meowssiah
Pele
Level 27
God Stats
10W - 2L
1,804 SR
Queue Stats
78W - 57L
1,604 Elo+
Party 2
Rama
Rama
UndeadReject
Rama
Level 145
God Stats
3W - 2L
1,952 SR
Queue Stats
108W - 75L
1,619 Elo+
Party 2
Thoth
Thoth
jhudman
Thoth
Level 46
God Stats
24W - 19L
1,672 SR
Queue Stats
140W - 108L
1,624 Elo+
Party 2
Athena
Athena
jtootsie93
Athena
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 44L
1,612 Elo+
Party 2
Team Averages
Level 103
1,713 SR
1,609 Elo+

VS

Team Averages
Level 73
1,529 SR
1,714 Elo+
Sol
Sol
GodSlayer7447
Sol
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 61L
1,638 Elo+
Solo
Nu Wa
Nu Wa
Silver_Mist__
Nu Wa
Level 118
God Stats
5W - 5L
1,585 SR
Queue Stats
37W - 18L
1,635 Elo+
Party 1
Cabrakan
Cabrakan
TekDore
Cabrakan
Level 39
God Stats
0W - 1L
1,327 SR
Queue Stats
19W - 5L
1,760 Elo+
Party 1
Pele
Pele
llIKillerlll
Pele
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,676 Elo+
Party 1
Thor
Thor
llIMarIlI
Thor
Level 29
God Stats
1W - 1L
1,734 SR
Queue Stats
17W - 19L
1,863 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
17
2 / 0 / 2
10,975
610
10,655
14,262
17,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Pele
19
9 / 0 / 8
11,801
656
11,195
14,459
5,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

18
5 / 0 / 4
11,510
639
8,088
10,931
3,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thoth
jhudman
Thoth
17
6 / 3 / 7
11,035
613
10,514
6,507
2,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
jtootsie93
Athena
14
1 / 0 / 12
9,451
525
4,747
14,823
13,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
8,570
476
3,923
7,861
1,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
1 / 7 / 1
7,698
428
13,002
9,803
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
TekDore
Cabrakan
11
0 / 7 / 1
7,341
408
7,314
18,326
20,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 5 / 0
8,313
462
8,959
18,432
11,167
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thor
17
2 / 1 / 1
9,541
530
4,889
9,116
3,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
6
23
Kills
3
3
Deaths
23
33
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Guan Yu
2
0
2
3
W
Pele
9
0
8
13
L
1
7
1
0.21
L
Cabrakan
TekDore
Cabrakan
0
7
1
0.07
W
5
0
4
7
W
Thoth
jhudman
Thoth
6
3
7
3.17
W
Athena
jtootsie93
Athena
1
0
12
7
L
0
5
0
0
L
Thor
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,199
Damage
38,087
60,982
Taken
63,538
42,634
Mitigated
38,271
20,594
Healing
15,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,923
1,479
0
1,477
7,861
1,840
0
294
7,567
62,241
0
W
Guan Yu
10,655
2,995
310
6,755
14,262
17,308
1,581
1,555
12,495
0
71,344
W
Pele
11,195
2,894
0
6,048
14,459
5,839
1,293
4,821
9,272
0
88,277
L
13,002
2,187
0
666
9,803
1,900
0
3,539
6,264
57,341
0
L
Cabrakan
TekDore
Cabrakan
7,314
1,230
420
2,385
18,326
20,361
0
9,143
9,183
23,157
0
W
8,088
6,187
0
4,816
10,931
3,565
4,182
4,300
6,435
0
90,700
W
Thoth
jhudman
Thoth
10,514
156
0
1,222
6,507
2,097
1,181
2,610
3,603
76,402
0
W
Athena
jtootsie93
Athena
4,747
1,291
0
1,443
14,823
13,825
109
9,531
4,938
24,626
0
L
8,959
2,960
0
6,128
18,432
11,167
0
1,448
16,984
0
59,082
L
Thor
4,889
944
0
4,464
9,116
3,003
0
837
8,279
0
74,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,772
Gold Earned
41,463
631
Minions Killed
508
0
Camps Cleared
0
1,909,331
Distance Traveled
1,681,395
28
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,570
476
128
7
0
320,794
4
W
Guan Yu
10,975
610
138
8
0
393,219
2
W
Pele
11,801
656
141
8
0
401,536
3
L
Nu Wa
7,698
428
107
6
0
294,232
6
L
Cabrakan
7,341
408
19
1
0
322,915
6
W
Rama
11,510
639
166
9
0
343,020
8
W
Thoth
11,035
613
146
8
0
381,499
5
W
Athena
9,451
525
40
2
0
390,057
10
L
Pele
8,313
462
119
7
0
347,491
4
L
Thor
9,541
530
135
8
0
395,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role