Player Matchup

Izanami
Izanami
Bronze III
OrnaryAlligator
Izanami
Bronze III
Level 143
God Stats
1W - 2L
1,591 SR
Queue Stats
4W - 9L
1,409 MMR
Party 2
Fafnir
Fafnir
Bronze III
TcOverlord
Fafnir
Bronze III
Level 156
God Stats
0W - 1L
1,583 SR
Queue Stats
3W - 5L
1,455 MMR
Party 2
Poseidon
Poseidon
Gold V
ayoweeks
Poseidon
Gold V
Level 69
God Stats
2W - 2L
1,814 SR
Queue Stats
94W - 101L
1,438 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze IV
iAxessor
Tsukuyomi
Bronze IV
Level 45
God Stats
12W - 18L
1,710 SR
Queue Stats
116W - 125L
1,456 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
lmSquidwurd
Cu Chulainn
Bronze III
Level 154
God Stats
1W - 2L
1,563 SR
Queue Stats
32W - 27L
1,439 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 113
1,653 SR
1,439 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,608 SR
1,449 MMR
Cthulhu
Cthulhu
Silver II
 
Cthulhu
Silver II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Silver III
AvriellaIvvel
Hel
Silver III
Level 149
God Stats
1W - 3L
1,504 SR
Queue Stats
1W - 4L
1,453 MMR
Solo
Cernunnos
Cernunnos
Gold V
BaconCrumbz
Cernunnos
Gold V
Level 129
God Stats
33W - 17L
1,630 SR
Queue Stats
149W - 148L
1,399 MMR
Party 1
Fenrir
Fenrir
Bronze III
NineWinds
Fenrir
Bronze III
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 70L
1,459 MMR
Party 1
Gilgamesh
Gilgamesh
Gold IV
sirJOZO
Gilgamesh
Gold IV
Level 141
God Stats
5W - 4L
1,906 SR
Queue Stats
93W - 89L
1,431 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 9 / 4
12,298
535
15,393
21,737
5,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fafnir
TcOverlord
Fafnir
14
1 / 8 / 11
10,230
445
9,640
23,386
20,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
ayoweeks
Poseidon
18
4 / 9 / 5
11,734
510
16,657
14,781
4,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
iAxessor
Tsukuyomi
18
9 / 9 / 7
12,512
544
24,352
20,527
6,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
lmSquidwurd
Cu Chulainn
17
8 / 4 / 9
12,457
542
21,498
21,125
16,963
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
AthenaLokiAtlasOdin

VS

Bans
EsetBastetGaneshaCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
1 / 8 / 10
11,776
512
7,634
28,037
23,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
7 / 4 / 16
13,161
572
14,591
23,258
25,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cernunnos
BaconCrumbz
Cernunnos
20
10 / 4 / 12
14,063
611
23,666
24,188
8,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
NineWinds
Fenrir
20
18 / 5 / 6
14,868
646
22,149
24,540
11,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
sirJOZO
Gilgamesh
16
3 / 5 / 21
12,718
553
12,266
28,768
28,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
104
25
Kills
39
39
Deaths
26
36
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
8
10
0.75
W
7
4
16
3.75
W
Cernunnos
BaconCrumbz
Cernunnos
10
4
12
4
W
Fenrir
NineWinds
Fenrir
18
5
6
4.2
L
3
9
4
0.56
L
Fafnir
TcOverlord
Fafnir
1
8
11
0.81
L
Poseidon
ayoweeks
Poseidon
4
9
5
0.72
L
Tsukuyomi
iAxessor
Tsukuyomi
9
9
7
1.39
L
Cu Chulainn
lmSquidwurd
Cu Chulainn
8
4
9
3.13
W
Gilgamesh
sirJOZO
Gilgamesh
3
5
21
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,540
Damage
80,306
101,556
Taken
128,791
53,967
Mitigated
97,330
12,754
Healing
54,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,634
525
1,883
8,044
28,037
23,827
1,037
4,182
23,855
55,853
0
W
14,591
713
8,875
12,155
23,258
25,140
1,083
8,795
14,463
78,240
1,069
W
Cernunnos
BaconCrumbz
Cernunnos
23,666
12,683
0
8,940
24,188
8,679
5,588
6,637
17,551
0
125,796
W
Fenrir
NineWinds
Fenrir
22,149
4,082
0
9,248
24,540
11,510
308
7,135
15,856
0
102,705
L
15,393
10,605
0
4,841
21,737
5,887
1,188
2,569
19,133
0
89,574
L
Fafnir
TcOverlord
Fafnir
9,640
1,858
0
4,061
23,386
20,502
45
5,108
18,150
19,677
0
L
Poseidon
ayoweeks
Poseidon
16,657
3,387
1
1,000
14,781
4,086
85
4,233
10,548
104,549
0
L
Tsukuyomi
iAxessor
Tsukuyomi
24,352
5,530
1
594
20,527
6,529
0
4,832
15,584
0
81,399
L
Cu Chulainn
lmSquidwurd
Cu Chulainn
21,498
4,008
231
2,025
21,125
16,963
98
5,603
14,874
5,429
65,236
W
Gilgamesh
sirJOZO
Gilgamesh
12,266
3,878
2,190
3,309
28,768
28,174
110
6,388
21,732
0
47,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,231
Gold Earned
66,586
531
Minions Killed
538
0
Camps Cleared
0
2,163,871
Distance Traveled
2,228,215
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,776
512
99
4
0
397,838
3
W
Hel
13,161
572
137
6
0
481,607
4
W
Cernunnos
14,063
611
133
6
0
410,366
7
W
Fenrir
14,868
646
123
5
0
484,860
2
L
Izanami
12,298
535
171
7
0
397,144
6
L
Fafnir
10,230
445
14
1
0
452,496
6
L
Poseidon
11,734
510
161
7
0
411,021
4
L
Tsukuyomi
12,512
544
87
4
0
460,312
0
L
Cu Chulainn
12,457
542
98
4
0
442,898
4
W
Gilgamesh
12,718
553
46
2
0
453,544
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role