Player Matchup

Eset
Eset
BraveLittleSpark
Eset
Level 28
God Stats
2W - 1L
1,556 SR
Queue Stats
20W - 25L
1,428 Elo+
Party 1
Danzaburou
Danzaburou
DDM_Cravin
Danzaburou
Level 26
God Stats
2W - 1L
1,747 SR
Queue Stats
9W - 10L
1,421 Elo+
Party 1
Fenrir
Fenrir
SLY_Arkham
Fenrir
Level 106
God Stats
2W - 0L
1,681 SR
Queue Stats
18W - 32L
1,451 Elo+
Party 1
Gilgamesh
Gilgamesh
SuGG Medic
Gilgamesh
Level 29
God Stats
13W - 11L
1,616 SR
Queue Stats
87W - 95L
1,457 Elo+
Solo
Jormungandr
Jormungandr
Tass_Burrfoot
Jormungandr
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 43L
1,443 Elo+
Party 1
Team Averages
Level 62
1,620 SR
1,440 Elo+

VS

Team Averages
Level 74
1,578 SR
1,394 Elo+
Vamana
Vamana
Loser_Express
Vamana
Level 129
God Stats
2W - 1L
1,705 SR
Queue Stats
52W - 61L
1,428 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Narambo75
Kumbhakarna
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 54L
1,420 Elo+
Party 2
Baron Samedi
Baron Samedi
TurdSlayer420
Baron Samedi
Level 28
God Stats
18W - 10L
1,521 SR
Queue Stats
90W - 120L
1,407 Elo+
Party 2
Tiamat
Tiamat
ZR2 NEMESIS
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,307 Elo+
Solo
Rama
Rama
xSQUISHY-DIAPERx
Rama
Level 66
God Stats
3W - 9L
1,664 SR
Queue Stats
47W - 56L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 12
13,549
847
23,860
11,274
5,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
DDM_Cravin
Danzaburou
19
5 / 5 / 15
12,296
769
13,889
14,076
5,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
SLY_Arkham
Fenrir
20
9 / 4 / 15
13,244
828
22,764
20,373
9,978
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
SuGG Medic
Gilgamesh
20
4 / 1 / 18
13,027
814
15,923
20,424
12,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
Tass_Burrfoot
Jormungandr
20
6 / 3 / 21
13,506
844
16,303
19,148
28,619
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 6
11,266
704
16,788
32,391
16,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kumbhakarna
Narambo75
Kumbhakarna
17
1 / 7 / 8
10,911
682
4,829
23,715
20,323
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
TurdSlayer420
Baron Samedi
19
3 / 10 / 3
12,058
754
12,060
19,335
8,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
16
0 / 7 / 4
10,316
645
5,031
11,963
5,352
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
9 / 9 / 2
11,704
732
16,106
20,778
8,440
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
38
38
Kills
15
15
Deaths
39
81
Assists
23
Player
Kills
Deaths
Assists
KDA
W
14
2
12
10
W
Danzaburou
DDM_Cravin
Danzaburou
5
5
15
2.5
L
2
6
6
0.83
L
Kumbhakarna
Narambo75
Kumbhakarna
1
7
8
0.71
W
Fenrir
SLY_Arkham
Fenrir
9
4
15
4.13
W
Gilgamesh
SuGG Medic
Gilgamesh
4
1
18
13
W
Jormungandr
Tass_Burrfoot
Jormungandr
6
3
21
5.5
L
Baron Samedi
TurdSlayer420
Baron Samedi
3
10
3
0.45
L
Tiamat
0
7
4
0.29
L
9
9
2
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,739
Damage
54,814
85,295
Taken
108,182
62,057
Mitigated
59,172
25,518
Healing
23,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,860
1,386
1,638
3,272
11,274
5,078
3,423
3,357
7,917
48,401
0
W
Danzaburou
DDM_Cravin
Danzaburou
13,889
8,940
0
3,573
14,076
5,421
1,729
5,585
8,491
0
33,489
L
16,788
6,526
0
11,779
32,391
16,530
635
12,085
20,306
0
43,523
L
Kumbhakarna
Narambo75
Kumbhakarna
4,829
371
109
1,011
23,715
20,323
280
6,350
17,365
14,125
0
W
Fenrir
SLY_Arkham
Fenrir
22,764
8,932
177
7,423
20,373
9,978
1,692
4,835
15,538
0
52,328
W
Gilgamesh
SuGG Medic
Gilgamesh
15,923
2,672
0
7,376
20,424
12,961
495
3,968
16,456
0
50,101
W
Jormungandr
Tass_Burrfoot
Jormungandr
16,303
2,288
498
1,561
19,148
28,619
685
4,175
14,973
44,089
0
L
Baron Samedi
TurdSlayer420
Baron Samedi
12,060
465
1,772
1,080
19,335
8,527
1,073
7,660
11,675
38,536
0
L
Tiamat
5,031
878
11
1,614
11,963
5,352
1,787
5,211
6,752
26,540
0
L
16,106
12,809
57
5,935
20,778
8,440
0
8,857
11,921
0
38,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,622
Gold Earned
56,255
264
Minions Killed
233
0
Camps Cleared
0
1,646,622
Distance Traveled
1,278,092
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
13,549
847
64
4
0
317,334
0
W
Danzaburou
12,296
769
38
2
0
302,571
0
L
Vamana
11,266
704
52
3
0
310,752
0
L
Kumbhakarna
10,911
682
23
1
0
246,019
3
W
Fenrir
13,244
828
48
3
0
362,848
0
W
Gilgamesh
13,027
814
66
4
0
356,716
1
W
Jormungandr
13,506
844
48
3
0
307,153
0
L
Baron Samedi
12,058
754
66
4
0
277,477
2
L
Tiamat
10,316
645
51
3
0
193,818
1
L
Rama
11,704
732
41
3
0
250,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role