Player Matchup

Bastet
Bastet
Burgee3236
Bastet
Level 118
God Stats
3W - 4L
1,638 SR
Queue Stats
227W - 192L
1,596 Elo+
Party 1
Thanatos
Thanatos
DadsDiner
Thanatos
Level 68
God Stats
4W - 2L
1,873 SR
Queue Stats
202W - 175L
1,619 Elo+
Party 1
Athena
Athena
SmittyBoy42
Athena
Level 119
God Stats
15W - 7L
1,639 SR
Queue Stats
71W - 72L
1,567 Elo+
Party 1
Hercules
Hercules
Vennie33
Hercules
Level 69
God Stats
1W - 1L
1,768 SR
Queue Stats
101W - 85L
1,499 Elo+
Party 1
Sol
Sol
marvj15
Sol
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 69L
1,645 Elo+
Party 1
Team Averages
Level 84
1,683 SR
1,585 Elo+

VS

Team Averages
Level 73
1,543 SR
1,504 Elo+
Ah Puch
Ah Puch
Bearealis
Ah Puch
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 76L
1,458 Elo+
Party 2
Mulan
Mulan
Hxshira
Mulan
Level 46
God Stats
8W - 1L
1,500 SR
Queue Stats
272W - 224L
1,480 Elo+
Party 3
Cliodhna
Cliodhna
LegendaryPR23
Cliodhna
Level 62
God Stats
3W - 3L
1,512 SR
Queue Stats
180W - 168L
1,478 Elo+
Party 3
Ymir
Ymir
Zerrgling
Ymir
Level 31
God Stats
2W - 1L
1,702 SR
Queue Stats
65W - 60L
1,601 Elo+
Party 2
Cupid
Cupid
kekky
Cupid
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Burgee3236
Bastet
15
6 / 5 / 5
9,761
514
13,410
18,844
6,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
DadsDiner
Thanatos
13
0 / 6 / 8
8,172
430
12,094
14,466
5,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
13
3 / 5 / 5
8,731
460
6,227
18,555
18,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Vennie33
Hercules
15
0 / 5 / 2
9,292
489
3,979
14,450
13,839
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sol
15
3 / 6 / 1
9,945
523
11,146
12,194
4,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bearealis
Ah Puch
17
8 / 4 / 9
11,582
610
12,960
12,842
6,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
Hxshira
Mulan
18
8 / 1 / 6
11,907
627
20,195
22,418
24,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
LegendaryPR23
Cliodhna
16
8 / 3 / 5
11,073
583
11,224
12,001
4,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
13
1 / 3 / 10
9,285
489
5,591
17,220
15,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
kekky
Cupid
18
2 / 1 / 8
10,924
575
11,249
10,795
4,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
65
12
Kills
27
27
Deaths
12
21
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Bearealis
Ah Puch
8
4
9
3.13
L
Bastet
Burgee3236
Bastet
6
5
5
1.7
L
Thanatos
DadsDiner
Thanatos
0
6
8
0.67
W
Mulan
Hxshira
Mulan
8
1
6
11
W
Cliodhna
LegendaryPR23
Cliodhna
8
3
5
3.5
L
Athena
3
5
5
1.1
L
Hercules
Vennie33
Hercules
0
5
2
0.2
W
Ymir
1
3
10
2
W
Cupid
kekky
Cupid
2
1
8
6
L
Sol
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,856
Damage
61,219
78,509
Taken
75,276
48,251
Mitigated
57,148
22,554
Healing
26,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Bearealis
Ah Puch
12,960
1,197
59
5,207
12,842
6,904
1,532
2,004
10,838
73,739
0
L
Bastet
Burgee3236
Bastet
13,410
4,829
0
5,376
18,844
6,438
0
3,235
15,163
0
62,304
L
Thanatos
DadsDiner
Thanatos
12,094
2,710
0
8,820
14,466
5,486
0
5,108
9,105
0
50,386
W
Mulan
Hxshira
Mulan
20,195
2,671
181
7,456
22,418
24,798
169
2,898
19,262
0
77,995
W
Cliodhna
LegendaryPR23
Cliodhna
11,224
804
0
1,640
12,001
4,805
0
1,118
10,883
0
59,095
L
Athena
6,227
1,736
504
2,416
18,555
18,339
0
5,109
12,988
22,328
4,432
L
Hercules
Vennie33
Hercules
3,979
1,201
0
3,525
14,450
13,839
50
1,544
12,227
3,163
54,272
W
Ymir
5,591
1,550
510
4,073
17,220
15,927
655
7,921
9,299
21,733
0
W
Cupid
kekky
Cupid
11,249
6,340
313
6,989
10,795
4,714
3,998
2,799
7,996
0
94,339
L
Sol
11,146
4,846
0
1,913
12,194
4,149
0
2,852
9,218
70,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,901
Gold Earned
54,771
487
Minions Killed
562
0
Camps Cleared
0
1,849,433
Distance Traveled
1,909,288
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,582
610
124
7
0
384,531
2
L
Bastet
9,761
514
99
5
0
432,850
0
L
Thanatos
8,172
430
79
4
0
377,360
1
W
Mulan
11,907
627
142
7
0
389,472
4
W
Cliodhna
11,073
583
99
5
0
436,907
1
L
Athena
8,731
460
37
2
0
397,684
7
L
Hercules
9,292
489
135
7
0
333,510
8
W
Ymir
9,285
489
26
1
0
333,278
10
W
Cupid
10,924
575
171
9
0
365,100
3
L
Sol
9,945
523
137
7
0
308,029
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role