Player Matchup

Tsukuyomi
Tsukuyomi
DewAddict
Tsukuyomi
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,369 Elo+
Party 1
King Arthur
King Arthur
Kuzunoha15
King Arthur
Level 28
God Stats
7W - 17L
1,340 SR
Queue Stats
80W - 92L
1,311 Elo+
Party 2
Atlas
Atlas
PnkyPi
Atlas
Level 18
God Stats
3W - 3L
1,335 SR
Queue Stats
10W - 12L
1,369 Elo+
Party 1
Cernunnos
Cernunnos
Tanneke
Cernunnos
Level 105
God Stats
44W - 49L
1,440 SR
Queue Stats
472W - 495L
1,357 Elo+
Solo
Zeus
Zeus
ale_dani4
Zeus
Level 45
God Stats
25W - 23L
1,528 SR
Queue Stats
89W - 105L
1,356 Elo+
Party 2
Team Averages
Level 55
1,428 SR
1,353 Elo+

VS

Team Averages
Level 75
1,542 SR
1,435 Elo+
Neith
Neith
Dom1n4Te
Neith
Level 72
God Stats
31W - 21L
1,624 SR
Queue Stats
252W - 255L
1,451 Elo+
Solo
Bellona
Bellona
IskanderRrr
Bellona
Level 39
God Stats
4W - 6L
1,640 SR
Queue Stats
35W - 37L
1,354 Elo+
Solo
Persephone
Persephone
Kylof
Persephone
Level 125
God Stats
8W - 8L
1,396 SR
Queue Stats
292W - 302L
1,359 Elo+
Solo
Gilgamesh
Gilgamesh
Mayorvtaco
Gilgamesh
Level 86
God Stats
0W - 1L
1,385 SR
Queue Stats
35W - 18L
1,593 Elo+
Solo
Aphrodite
Aphrodite
MilagrosNF
Aphrodite
Level 54
God Stats
1W - 3L
1,663 SR
Queue Stats
70W - 87L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DewAddict
Tsukuyomi
20
13 / 9 / 7
15,315
567
27,336
25,863
12,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Kuzunoha15
King Arthur
18
4 / 5 / 7
12,426
460
12,575
30,769
28,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
PnkyPi
Atlas
18
2 / 1 / 12
12,040
446
11,777
19,294
23,714
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Tanneke
Cernunnos
20
2 / 2 / 9
13,278
492
11,893
20,223
8,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
20
9 / 9 / 8
14,187
525
18,148
23,968
10,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dom1n4Te
Neith
20
8 / 5 / 7
13,514
501
24,177
25,630
8,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
IskanderRrr
Bellona
18
6 / 6 / 9
12,774
473
13,917
23,451
21,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
Kylof
Persephone
19
6 / 7 / 8
14,041
520
23,358
18,077
5,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Mayorvtaco
Gilgamesh
19
4 / 8 / 2
12,759
473
16,687
26,582
26,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
MilagrosNF
Aphrodite
9
1 / 4 / 4
8,935
331
3,994
10,822
5,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
55
30
Kills
25
26
Deaths
30
43
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DewAddict
Tsukuyomi
13
9
7
1.83
L
Neith
Dom1n4Te
Neith
8
5
7
2.3
L
Bellona
IskanderRrr
Bellona
6
6
9
1.75
W
King Arthur
Kuzunoha15
King Arthur
4
5
7
1.5
L
Persephone
Kylof
Persephone
6
7
8
1.43
L
Gilgamesh
Mayorvtaco
Gilgamesh
4
8
2
0.63
L
Aphrodite
MilagrosNF
Aphrodite
1
4
4
0.75
W
Atlas
PnkyPi
Atlas
2
1
12
8
W
Cernunnos
Tanneke
Cernunnos
2
2
9
3.25
W
Zeus
9
9
8
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,729
Damage
82,133
120,117
Taken
104,562
83,378
Mitigated
68,128
28,488
Healing
33,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DewAddict
Tsukuyomi
27,336
6,945
0
5,363
25,863
12,582
2,342
5,279
20,444
0
95,646
L
Neith
Dom1n4Te
Neith
24,177
12,472
0
13,579
25,630
8,695
907
5,000
20,483
0
94,878
L
Bellona
IskanderRrr
Bellona
13,917
5,162
0
5,013
23,451
21,804
0
7,966
15,160
0
78,551
W
King Arthur
Kuzunoha15
King Arthur
12,575
2,893
447
5,917
30,769
28,093
495
10,159
20,361
0
52,089
L
Persephone
Kylof
Persephone
23,358
1,443
0
3,668
18,077
5,406
812
4,447
13,505
91,620
0
L
Gilgamesh
Mayorvtaco
Gilgamesh
16,687
3,931
0
6,318
26,582
26,402
100
10,150
16,254
395
77,913
L
Aphrodite
MilagrosNF
Aphrodite
3,994
665
1,377
3,738
10,822
5,821
29
1,534
9,230
17,855
0
W
Atlas
PnkyPi
Atlas
11,777
4,307
0
1,895
19,294
23,714
589
3,000
16,229
44,066
0
W
Cernunnos
Tanneke
Cernunnos
11,893
4,625
0
7,783
20,223
8,808
3,120
5,140
14,936
0
101,019
W
Zeus
18,148
4,448
330
6,753
23,968
10,181
1,220
8,687
14,851
87,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,246
Gold Earned
62,023
550
Minions Killed
552
0
Camps Cleared
0
2,513,605
Distance Traveled
2,143,925
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
15,315
567
118
4
0
555,590
0
L
Neith
13,514
501
162
6
0
475,224
3
L
Bellona
12,774
473
105
4
0
535,914
3
W
King Arthur
12,426
460
63
2
0
544,667
7
L
Persephone
14,041
520
128
5
0
476,337
1
L
Gilgamesh
12,759
473
132
5
0
448,018
3
L
Aphrodite
8,935
331
25
1
0
208,432
5
W
Atlas
12,040
446
65
2
0
537,040
2
W
Cernunnos
13,278
492
169
6
0
494,130
9
W
Zeus
14,187
525
135
5
0
382,178
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role