Player Matchup

Scylla
Scylla
Corinnucopia
Scylla
Level 128
God Stats
6W - 4L
1,727 SR
Queue Stats
70W - 50L
1,623 Elo+
Party 2
Nox
Nox
HotTomatoSoup4u
Nox
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,729 Elo+
Party 2
Mulan
Mulan
MadSchoolBus
Mulan
Level 144
God Stats
4W - 1L
1,794 SR
Queue Stats
60W - 40L
1,630 Elo+
Party 2
Rama
Rama
Majic Man95
Rama
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
276W - 354L
1,413 Elo+
Solo
Ymir
Ymir
craftmaster222
Ymir
Level 14
God Stats
13W - 15L
1,307 SR
Queue Stats
25W - 23L
1,568 Elo+
Party 2
Team Averages
Level 114
1,566 SR
1,593 Elo+

VS

Team Averages
Level 73
1,597 SR
1,554 Elo+
Kali
Kali
AYEYUHSKEET
Kali
Level 116
God Stats
2W - 0L
1,746 SR
Queue Stats
36W - 18L
1,500 Elo+
Party 1
Zeus
Zeus
DrtyJersey
Zeus
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
K1COBRA
Gilgamesh
Level 58
God Stats
1W - 1L
1,519 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
SwaggyMcDawg
Ne Zha
Level 28
God Stats
1W - 1L
1,719 SR
Queue Stats
14W - 4L
1,769 Elo+
Party 1
Janus
Janus
WetLikeWater301
Janus
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
1 / 3 / 0
4,181
836
1,873
3,007
801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 2 / 1
4,369
874
2,130
3,313
1,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 1
4,119
824
2,217
5,360
2,582
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

6
0 / 0 / 0
3,642
728
0
0
0
9
0 / 1 / 1
4,038
808
551
4,882
2,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 1
5,352
1,070
3,630
4,941
1,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 0 / 3
4,449
890
2,659
544
135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
K1COBRA
Gilgamesh
9
0 / 0 / 4
4,216
843
1,997
2,829
1,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ne Zha
10
3 / 0 / 1
4,753
951
2,390
2,418
817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
0 / 2 / 4
4,257
851
2,965
2,588
711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
8
8
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
L
Scylla
1
3
0
0.33
W
1
0
3
2.5
L
1
2
1
0.75
W
Gilgamesh
K1COBRA
Gilgamesh
0
0
4
2
L
0
2
1
0.25
L
0
0
0
0
W
Ne Zha
3
0
1
3.5
W
0
2
4
1
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,771
Damage
13,641
16,562
Taken
13,320
6,623
Mitigated
4,405
1,941
Healing
4,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,630
1,889
0
3,200
4,941
1,647
0
851
4,074
0
16,551
L
Scylla
1,873
0
0
210
3,007
801
0
1,238
1,642
8,180
0
W
2,659
53
0
0
544
135
56
0
544
8,855
0
L
2,130
225
0
0
3,313
1,072
0
1,030
2,167
8,372
0
W
Gilgamesh
K1COBRA
Gilgamesh
1,997
662
130
524
2,829
1,095
0
1,224
1,501
0
4,662
L
2,217
526
0
1,149
5,360
2,582
0
326
4,845
0
11,849
L
0
0
0
0
0
0
0
0
0
0
0
W
Ne Zha
2,390
748
0
413
2,418
817
0
1,090
1,298
0
11,093
W
2,965
176
0
186
2,588
711
0
1,239
1,349
6,840
0
L
551
128
0
582
4,882
2,168
0
2,626
2,061
1,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,349
Gold Earned
23,027
58
Minions Killed
94
0
Camps Cleared
0
387,843
Distance Traveled
540,186
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
5,352
1,070
39
8
0
124,354
0
L
Scylla
4,181
836
24
5
0
92,301
0
W
Zeus
4,449
890
17
3
0
100,593
0
L
Nox
4,369
874
16
3
0
94,866
0
W
Gilgamesh
4,216
843
8
2
0
113,935
0
L
Mulan
4,119
824
15
3
0
97,965
1
L
Rama
3,642
728
0
0
0
0
0
W
Ne Zha
4,753
951
16
3
0
110,321
0
W
Janus
4,257
851
14
3
0
90,983
1
L
Ymir
4,038
808
3
1
0
102,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role