Player Matchup

Osiris
Osiris
CoolProfileName
Osiris
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 25L
1,589 Elo+
Party 3
Sol
Sol
Creasedtugboat
Sol
Level 46
God Stats
11W - 8L
1,336 SR
Queue Stats
23W - 17L
1,406 Elo+
Solo
Kali
Kali
KadreBandit
Kali
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 107L
1,564 Elo+
Party 2
Neith
Neith
SigSixSixSix
Neith
Level 11
God Stats
13W - 16L
1,389 SR
Queue Stats
272W - 295L
1,404 Elo+
Party 3
Artio
Artio
jakbjones1234567
Artio
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 78L
1,564 Elo+
Party 2
Team Averages
Level 87
1,445 SR
1,505 Elo+

VS

Team Averages
Level 32
1,610 SR
1,380 Elo+
Chang'e
Chang'e
EarthAxeSavior
Chang'e
Level 48
God Stats
1W - 1L
1,710 SR
Queue Stats
38W - 62L
1,164 Elo+
Party 1
Hercules
Hercules
Messynutter
Hercules
Level 29
God Stats
5W - 8L
1,500 SR
Queue Stats
63W - 112L
1,326 Elo+
Party 1
Agni
Agni
Sc1l3nt
Agni
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,370 Elo+
Solo
Artemis
Artemis
Slammin34
Artemis
Level 29
God Stats
1W - 1L
1,841 SR
Queue Stats
1W - 2L
1,713 Elo+
Solo
Kumbhakarna
Kumbhakarna
cottencandysanta
Kumbhakarna
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 133L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 12
12,529
835
19,220
16,998
11,899
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 3 / 8
12,224
815
16,808
13,916
5,089
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

20
10 / 5 / 11
12,666
844
16,602
19,879
9,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
14 / 2 / 9
12,835
856
21,216
14,054
6,084
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
0 / 3 / 17
10,317
688
8,359
19,417
16,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 6
10,830
722
13,716
20,088
11,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
Messynutter
Hercules
17
3 / 7 / 5
10,597
706
10,161
24,790
30,176
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Agni
Sc1l3nt
Agni
18
5 / 7 / 5
11,016
734
25,333
12,497
3,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Slammin34
Artemis
16
0 / 9 / 4
9,582
639
7,903
15,556
4,272
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
cottencandysanta
Kumbhakarna
19
5 / 6 / 5
11,668
778
8,845
21,896
28,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
41
36
Kills
16
16
Deaths
36
57
Assists
25
Player
Kills
Deaths
Assists
KDA
W
7
3
12
4.33
W
5
3
8
3
L
3
7
6
0.86
W
10
5
11
3.1
L
Hercules
Messynutter
Hercules
3
7
5
0.79
L
Agni
Sc1l3nt
Agni
5
7
5
1.07
W
14
2
9
9.25
L
Artemis
Slammin34
Artemis
0
9
4
0.22
L
Kumbhakarna
cottencandysanta
Kumbhakarna
5
6
5
1.25
W
0
3
17
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,205
Damage
65,958
84,264
Taken
94,827
49,184
Mitigated
78,124
27,178
Healing
12,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,220
9,010
0
1,381
16,998
11,899
0
8,853
8,145
0
64,009
W
16,808
4,241
0
4,654
13,916
5,089
2,232
8,981
4,935
63,497
0
L
13,716
2,508
2,147
4,548
20,088
11,423
815
5,396
14,512
37,416
0
W
16,602
10,711
0
7,250
19,879
9,113
468
11,499
8,380
0
40,685
L
Hercules
Messynutter
Hercules
10,161
2,483
79
3,883
24,790
30,176
404
3,910
20,616
7,303
14,735
L
Agni
Sc1l3nt
Agni
25,333
834
0
375
12,497
3,969
0
4,155
8,253
50,579
0
W
21,216
9,982
0
4,585
14,054
6,084
269
7,591
6,463
0
40,701
L
Artemis
Slammin34
Artemis
7,903
2,645
0
621
15,556
4,272
37
1,828
13,538
0
25,758
L
Kumbhakarna
cottencandysanta
Kumbhakarna
8,845
1,279
144
1,167
21,896
28,284
248
8,798
12,741
17,736
0
W
8,359
647
2,772
6,536
19,417
16,999
0
14,512
4,905
13,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,571
Gold Earned
53,693
301
Minions Killed
183
0
Camps Cleared
0
1,548,761
Distance Traveled
1,248,528
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,529
835
101
7
0
320,014
0
W
Sol
12,224
815
97
6
0
316,530
3
L
Chang'e
10,830
722
51
3
0
264,986
2
W
Kali
12,666
844
43
3
0
320,804
3
L
Hercules
10,597
706
22
1
0
243,445
3
L
Agni
11,016
734
63
4
0
280,184
2
W
Neith
12,835
856
49
3
0
278,010
0
L
Artemis
9,582
639
31
2
0
219,530
0
L
Kumbhakarna
11,668
778
16
1
0
240,383
0
W
Artio
10,317
688
11
1
0
313,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role