Player Matchup

Discordia
Discordia
Deathtrap99
Discordia
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 120L
1,576 Elo+
Party 1
Eset
Eset
DimmerCrowd50
Eset
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 86L
1,504 Elo+
Party 1
Jing Wei
Jing Wei
Enialate88
Jing Wei
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 57L
1,555 Elo+
Party 1
Cthulhu
Cthulhu
gaesrore95
Cthulhu
Level 71
God Stats
2W - 1L
1,335 SR
Queue Stats
145W - 134L
1,514 Elo+
Solo
Ne Zha
Ne Zha
liebtmachine
Ne Zha
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 129L
1,517 Elo+
Party 1
Team Averages
Level 116
1,467 SR
1,533 Elo+

VS

Team Averages
Level 125
1,601 SR
1,542 Elo+
Bacchus
Bacchus
DarkandDelicious
Bacchus
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
420W - 436L
1,455 Elo+
Solo
Scylla
Scylla
Hawk3O8
Scylla
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,689 Elo+
Party 2
Janus
Janus
VixSyn_13
Janus
Level 158
God Stats
6W - 8L
1,835 SR
Queue Stats
832W - 853L
1,524 Elo+
Solo
Fenrir
Fenrir
Wallin065
Fenrir
Level 128
God Stats
2W - 6L
1,671 SR
Queue Stats
194W - 168L
1,541 Elo+
Solo
Chronos
Chronos
Zachattack308
Chronos
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Deathtrap99
Discordia
18
5 / 2 / 13
10,684
763
14,805
9,292
4,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 4 / 10
9,260
661
2,978
10,183
4,598
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
Enialate88
Jing Wei
15
0 / 4 / 13
9,269
662
9,752
9,189
4,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
gaesrore95
Cthulhu
20
6 / 1 / 12
11,341
810
20,682
14,724
17,298
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ne Zha
19
11 / 2 / 10
11,528
823
9,889
10,451
10,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 8
10,763
769
11,745
19,457
21,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Hawk3O8
Scylla
14
3 / 7 / 2
9,513
680
6,385
9,785
3,833
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Janus
VixSyn_13
Janus
17
1 / 4 / 6
10,142
724
5,597
8,867
3,615
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Wallin065
Fenrir
16
3 / 5 / 6
10,299
736
9,629
14,556
7,846
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chronos
19
3 / 6 / 4
10,954
782
8,460
13,259
5,582
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
39
23
Kills
13
13
Deaths
24
58
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
2
8
3.5
W
Discordia
Deathtrap99
Discordia
5
2
13
5.75
W
1
4
10
1.5
W
Jing Wei
Enialate88
Jing Wei
0
4
13
1.63
L
Scylla
Hawk3O8
Scylla
3
7
2
0.57
L
Janus
VixSyn_13
Janus
1
4
6
1
L
Fenrir
Wallin065
Fenrir
3
5
6
1.2
L
Chronos
3
6
4
0.83
W
Cthulhu
gaesrore95
Cthulhu
6
1
12
12
W
Ne Zha
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,106
Damage
41,816
53,839
Taken
65,924
41,812
Mitigated
42,732
20,965
Healing
20,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,745
427
2,016
8,328
19,457
21,856
284
7,411
11,607
18,220
0
W
Discordia
Deathtrap99
Discordia
14,805
444
994
1,647
9,292
4,729
1,008
5,735
3,445
41,346
0
W
2,978
235
2,333
1,400
10,183
4,598
628
8,085
2,032
5,043
0
W
Jing Wei
Enialate88
Jing Wei
9,752
8,278
626
1,629
9,189
4,200
1,440
5,725
3,392
0
17,222
L
Scylla
Hawk3O8
Scylla
6,385
157
192
1,195
9,785
3,833
0
5,230
4,409
12,204
0
L
Janus
VixSyn_13
Janus
5,597
266
2,335
1,472
8,867
3,615
900
7,227
1,529
28,421
0
L
Fenrir
Wallin065
Fenrir
9,629
1,730
826
1,186
14,556
7,846
437
9,219
5,092
0
11,179
L
Chronos
8,460
2,497
411
2,083
13,259
5,582
2,129
8,255
4,822
32,295
0
W
Cthulhu
gaesrore95
Cthulhu
20,682
518
3,983
5,042
14,724
17,298
228
7,180
7,348
40,779
0
W
Ne Zha
9,889
3,037
1,641
1,670
10,451
10,987
476
4,976
5,435
0
16,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,082
Gold Earned
51,671
153
Minions Killed
139
0
Camps Cleared
0
1,316,032
Distance Traveled
1,198,531
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,763
769
9
1
0
232,473
0
W
Discordia
10,684
763
64
5
0
278,717
4
W
Eset
9,260
661
5
0
0
245,570
0
W
Jing Wei
9,269
662
22
2
0
265,342
2
L
Scylla
9,513
680
23
2
0
230,658
1
L
Janus
10,142
724
54
4
0
224,948
5
L
Fenrir
10,299
736
9
1
0
276,828
1
L
Chronos
10,954
782
44
3
0
233,624
0
W
Cthulhu
11,341
810
42
3
0
253,106
1
W
Ne Zha
11,528
823
20
1
0
273,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role