Player Matchup

Bakasura
Bakasura
Gold IV
AyoMaI
Bakasura
Gold IV
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
261W - 267L
1,438 MMR
Party 2
Aphrodite
Aphrodite
Silver II
Deadoxy
Aphrodite
Silver II
Level 64
God Stats
2W - 1L
1,797 SR
Queue Stats
8W - 5L
1,543 MMR
Party 2
Hou Yi
Hou Yi
Gold III
FURiYUS
Hou Yi
Gold III
Level 142
God Stats
8W - 4L
1,689 SR
Queue Stats
92W - 84L
1,477 MMR
Party 1
Scylla
Scylla
Gold IV
KeValid
Scylla
Gold IV
Level 144
God Stats
1W - 1L
1,313 SR
Queue Stats
38W - 45L
1,508 MMR
Party 1
Sylvanus
Sylvanus
Gold V
L0TuS sEEkEr
Sylvanus
Gold V
Level 160
God Stats
4W - 5L
1,500 SR
Queue Stats
268W - 297L
1,499 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,560 SR
1,493 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 140
1,530 SR
1,493 MMR
Kumbhakarna
Kumbhakarna
Gold IV
CountedOut3080
Kumbhakarna
Gold IV
Level 155
God Stats
6W - 5L
1,284 SR
Queue Stats
302W - 300L
1,487 MMR
Solo
Nemesis
Nemesis
Gold IV
GikaVirusTtv
Nemesis
Gold IV
Level 127
God Stats
3W - 4L
1,500 SR
Queue Stats
403W - 399L
1,486 MMR
Solo
Ra
Ra
Bronze IV
IWSCAEBFT
Ra
Bronze IV
Level 142
God Stats
8W - 6L
1,897 SR
Queue Stats
245W - 248L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
TehRealGucc
Zhong Kui
Gold III
Level 160
God Stats
25W - 21L
1,558 SR
Queue Stats
459W - 459L
1,493 MMR
Solo
Neith
Neith
Silver I
starfire739
Neith
Silver I
Level 116
God Stats
14W - 13L
1,409 SR
Queue Stats
187W - 177L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AyoMaI
Bakasura
20
4 / 3 / 5
12,971
540
11,861
22,967
9,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
Deadoxy
Aphrodite
20
3 / 2 / 7
14,516
605
11,762
20,070
15,452
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hou Yi
FURiYUS
Hou Yi
20
6 / 3 / 4
13,157
548
17,675
18,166
6,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
KeValid
Scylla
20
9 / 0 / 6
13,548
565
14,840
9,407
3,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
L0TuS sEEkEr
Sylvanus
17
1 / 1 / 7
11,388
475
5,743
26,721
20,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
OdinArachneGebApollo

VS

Bans
King ArthurArtioGilgameshBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CountedOut3080
Kumbhakarna
15
3 / 2 / 3
10,320
430
7,350
22,501
22,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
GikaVirusTtv
Nemesis
18
3 / 7 / 4
11,200
467
11,786
22,122
8,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
1 / 4 / 2
10,895
454
8,949
10,194
2,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
TehRealGucc
Zhong Kui
20
1 / 2 / 3
12,345
514
15,833
17,542
16,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 8 / 1
11,314
471
11,640
14,602
4,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
23
Kills
9
9
Deaths
23
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AyoMaI
Bakasura
4
3
5
2.17
L
Kumbhakarna
CountedOut3080
Kumbhakarna
3
2
3
2.25
W
Aphrodite
Deadoxy
Aphrodite
3
2
7
3.25
W
Hou Yi
FURiYUS
Hou Yi
6
3
4
2.67
L
Nemesis
GikaVirusTtv
Nemesis
3
7
4
0.71
L
1
4
2
0.5
W
Scylla
KeValid
Scylla
9
0
6
12
W
Sylvanus
L0TuS sEEkEr
Sylvanus
1
1
7
4.5
L
Zhong Kui
TehRealGucc
Zhong Kui
1
2
3
1.25
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,881
Damage
55,558
97,331
Taken
86,961
54,700
Mitigated
54,332
52,272
Healing
20,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AyoMaI
Bakasura
11,861
8,327
0
5,352
22,967
9,022
404
6,165
16,383
0
100,768
L
Kumbhakarna
CountedOut3080
Kumbhakarna
7,350
571
0
1,812
22,501
22,347
0
10,772
11,331
22,425
8,827
W
Aphrodite
Deadoxy
Aphrodite
11,762
674
5,888
11,927
20,070
15,452
573
7,799
11,684
107,572
0
W
Hou Yi
FURiYUS
Hou Yi
17,675
10,283
0
7,202
18,166
6,689
4,197
3,936
14,104
0
118,858
L
Nemesis
GikaVirusTtv
Nemesis
11,786
4,314
0
6,602
22,122
8,134
0
6,682
14,964
0
81,716
L
8,949
688
908
2,671
10,194
2,983
0
4,853
4,953
79,247
0
W
Scylla
KeValid
Scylla
14,840
570
232
1,033
9,407
3,517
1,167
4,833
4,342
102,982
0
W
Sylvanus
L0TuS sEEkEr
Sylvanus
5,743
1,221
6,908
13,730
26,721
20,020
868
6,148
20,363
34,946
0
L
Zhong Kui
TehRealGucc
Zhong Kui
15,833
818
0
6,052
17,542
16,641
0
5,880
10,422
93,324
0
L
11,640
3,440
0
1,998
14,602
4,227
480
3,323
11,086
0
84,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,580
Gold Earned
56,074
764
Minions Killed
703
0
Camps Cleared
0
2,265,362
Distance Traveled
2,215,905
25
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,971
540
163
7
0
554,543
4
L
Kumbhakarna
10,320
430
46
2
0
517,530
7
W
Aphrodite
14,516
605
244
10
0
454,588
7
W
Hou Yi
13,157
548
168
7
0
393,214
2
L
Nemesis
11,200
467
123
5
0
434,400
2
L
Ra
10,895
454
169
7
0
455,264
11
W
Scylla
13,548
565
145
6
0
485,586
3
W
Sylvanus
11,388
475
44
2
0
377,431
9
L
Zhong Kui
12,345
514
194
8
0
432,525
5
L
Neith
11,314
471
171
7
0
376,186
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role