Player Matchup

Olorun
Olorun
Bronze III
EDUrad98
Olorun
Bronze III
Level 118
God Stats
1W - 0L
1,535 SR
Queue Stats
10W - 10L
1,318 MMR
Party 2
Kumbhakarna
Kumbhakarna
Silver III
andredupontg
Kumbhakarna
Silver III
Level 110
God Stats
1W - 1L
1,464 SR
Queue Stats
14W - 15L
1,312 MMR
Party 2
Chaac
Chaac
Silver III
sebas1508
Chaac
Silver III
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 13L
1,312 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 111
1,500 SR
1,314 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 103
1,478 SR
1,240 MMR
Cthulhu
Cthulhu
Silver V
Afpha
Cthulhu
Silver V
Level 68
God Stats
3W - 6L
1,366 SR
Queue Stats
9W - 22L
1,220 MMR
Party 1
Baron Samedi
Baron Samedi
Silver III
Luizmarlon
Baron Samedi
Silver III
Level 117
God Stats
3W - 2L
1,568 SR
Queue Stats
33W - 62L
1,042 MMR
Party 1
Set
Set
Silver I
darksmoster
Set
Silver I
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 29L
1,457 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
EDUrad98
Olorun
18
6 / 3 / 6
12,063
710
19,319
19,703
9,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kumbhakarna
andredupontg
Kumbhakarna
17
4 / 0 / 9
12,571
739
9,106
21,815
30,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
sebas1508
Chaac
18
3 / 1 / 9
11,852
697
19,383
23,116
28,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
GilgameshBastetAtlasMulanAh Muzen Cab

VS

Bans
ZeusHou YiCharybdisChronosYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Afpha
Cthulhu
15
1 / 2 / 3
10,077
593
17,929
22,561
24,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Luizmarlon
Baron Samedi
14
1 / 6 / 2
10,217
601
16,502
19,049
9,728
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
2 / 5 / 2
9,777
575
13,629
15,162
8,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
13
Kills
4
4
Deaths
13
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Afpha
Cthulhu
1
2
3
1.25
W
Olorun
EDUrad98
Olorun
6
3
6
3
L
Baron Samedi
Luizmarlon
Baron Samedi
1
6
2
0.33
W
Kumbhakarna
andredupontg
Kumbhakarna
4
0
9
8.5
L
2
5
2
0.6
W
Chaac
sebas1508
Chaac
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,808
Damage
48,060
64,634
Taken
56,772
68,527
Mitigated
42,409
32,895
Healing
17,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Afpha
Cthulhu
17,929
1,133
2,262
3,455
22,561
24,014
75
9,161
12,682
42,476
0
W
Olorun
EDUrad98
Olorun
19,319
10,315
3,254
13,114
19,703
9,234
2,196
11,578
7,513
68,575
7,891
L
Baron Samedi
Luizmarlon
Baron Samedi
16,502
1,349
4,060
5,586
19,049
9,728
476
9,390
8,908
50,001
0
W
Kumbhakarna
andredupontg
Kumbhakarna
9,106
851
0
7,407
21,815
30,592
100
10,916
9,867
18,244
0
L
13,629
4,969
0
2,179
15,162
8,667
240
7,631
7,363
0
26,028
W
Chaac
sebas1508
Chaac
19,383
3,776
0
9,120
23,116
28,701
349
10,922
11,173
0
55,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,486
Gold Earned
30,071
206
Minions Killed
164
12
Camps Cleared
4
1,002,084
Distance Traveled
795,537
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,077
593
60
4
0
287,328
5
W
Olorun
12,063
710
105
6
11
290,902
4
L
Baron Samedi
10,217
601
78
5
3
239,806
4
W
Kumbhakarna
12,571
739
26
2
0
366,339
5
L
Set
9,777
575
26
2
1
268,403
2
W
Chaac
11,852
697
75
4
1
344,843
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role