Player Matchup

Fafnir
Fafnir
Lone Celtic
Fafnir
Level 141
God Stats
1W - 1L
1,722 SR
Queue Stats
63W - 61L
1,695 Elo+
Party 2
Sol
Sol
NoxiumAeris
Sol
Level 126
God Stats
1W - 1L
1,782 SR
Queue Stats
5W - 7L
1,603 Elo+
Party 2
Medusa
Medusa
that mf soup
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,528 Elo+
Party 2
Team Averages
Level 91
1,668 SR
1,609 Elo+

VS

Team Averages
Level 50
1,582 SR
1,428 Elo+
Bellona
Bellona
Benjys
Bellona
Level 6
God Stats
1W - 4L
1,516 SR
Queue Stats
2W - 6L
1,461 Elo+
Party 1
Baron Samedi
Baron Samedi
DeicideAce
Baron Samedi
Level 58
God Stats
0W - 2L
1,812 SR
Queue Stats
12W - 28L
1,321 Elo+
Party 1
Hou Yi
Hou Yi
noble970Gaming
Hou Yi
Level 86
God Stats
0W - 1L
1,418 SR
Queue Stats
0W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
17
5 / 0 / 12
12,826
802
11,575
18,907
25,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
12 / 5 / 4
13,371
836
22,644
16,894
5,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Medusa
15
1 / 7 / 11
10,884
680
7,542
15,704
3,770
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Benjys
Bellona
16
2 / 3 / 9
10,554
660
12,019
18,998
17,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
DeicideAce
Baron Samedi
17
7 / 10 / 3
12,258
766
16,843
16,492
6,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 5 / 4
10,508
657
12,148
13,905
5,169
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
28
18
Kills
12
12
Deaths
18
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
Benjys
Bellona
2
3
9
2.17
L
Baron Samedi
DeicideAce
Baron Samedi
7
10
3
0.85
W
Fafnir
5
0
12
11
W
12
5
4
2.8
L
3
5
4
1
W
Medusa
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,761
Damage
41,010
51,505
Taken
49,395
34,923
Mitigated
29,178
13,000
Healing
7,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Benjys
Bellona
12,019
1,646
537
1,789
18,998
17,073
0
12,354
6,644
0
23,953
L
Baron Samedi
DeicideAce
Baron Samedi
16,843
1,298
1,565
2,937
16,492
6,936
0
10,188
6,304
43,497
0
W
Fafnir
11,575
2,607
748
4,967
18,907
25,405
148
4,731
13,560
30,690
0
W
22,644
5,837
0
7,285
16,894
5,748
2,242
6,533
10,187
57,975
4,353
L
12,148
5,214
0
927
13,905
5,169
1,081
10,542
3,363
0
49,254
W
Medusa
7,542
2,291
0
0
15,704
3,770
78
6,025
9,422
0
17,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,081
Gold Earned
33,320
147
Minions Killed
161
7
Camps Cleared
6
784,804
Distance Traveled
791,119
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,554
660
34
2
0
303,612
0
L
Baron Samedi
12,258
766
49
3
3
230,139
0
W
Fafnir
12,826
802
42
3
0
264,196
1
W
Sol
13,371
836
82
5
7
284,420
1
L
Hou Yi
10,508
657
78
5
3
257,368
0
W
Medusa
10,884
680
23
1
0
236,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role