Player Matchup

Thor
Thor
ItzShxdyy
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
JagerHype247
Gilgamesh
Level 106
God Stats
4W - 2L
1,948 SR
Queue Stats
57W - 51L
1,534 Elo+
Party 1
Sol
Sol
eyerock30
Sol
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 37L
1,547 Elo+
Party 1
Team Averages
Level 76
1,649 SR
1,527 Elo+

VS

Team Averages
Level 73
1,429 SR
1,310 Elo+
Bastet
Bastet
Hoozleking104
Bastet
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 40L
992 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Pgreed123
Morgan Le Fay
Level 145
God Stats
30W - 22L
1,655 SR
Queue Stats
104W - 85L
1,750 Elo+
Solo
Chaac
Chaac
kodiak3944
Chaac
Level 61
God Stats
1W - 4L
1,131 SR
Queue Stats
88W - 142L
1,188 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
0 / 13 / 5
9,909
583
2,124
17,793
4,850
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gilgamesh
JagerHype247
Gilgamesh
17
5 / 7 / 3
12,431
731
13,501
21,662
14,140
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
4 / 5 / 4
11,803
694
13,996
15,988
4,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 11
11,237
661
6,467
11,762
4,704
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
Pgreed123
Morgan Le Fay
19
10 / 0 / 10
13,507
795
23,644
12,797
5,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
18
13 / 6 / 7
13,466
792
16,721
22,674
22,850
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
9
Kills
25
25
Deaths
10
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
4
11
1.88
L
Thor
0
13
5
0.19
L
Gilgamesh
JagerHype247
Gilgamesh
5
7
3
0.93
W
Morgan Le Fay
Pgreed123
Morgan Le Fay
10
0
10
15
L
4
5
4
1.2
W
Chaac
13
6
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,621
Damage
46,832
55,443
Taken
47,233
23,556
Mitigated
33,206
7,193
Healing
13,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,467
1,809
30
1,630
11,762
4,704
41
4,552
7,210
0
13,495
L
Thor
2,124
0
100
458
17,793
4,850
0
6,322
11,119
0
10,304
L
Gilgamesh
JagerHype247
Gilgamesh
13,501
3,580
550
1,636
21,662
14,140
0
8,909
12,213
1,649
32,566
W
Morgan Le Fay
Pgreed123
Morgan Le Fay
23,644
2,352
204
5,358
12,797
5,652
1,867
5,664
7,133
75,669
0
L
13,996
5,168
0
4,449
15,988
4,566
1,144
7,511
7,905
57,038
0
W
Chaac
16,721
3,256
83
6,042
22,674
22,850
84
4,459
18,215
309
41,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,143
Gold Earned
38,210
157
Minions Killed
177
6
Camps Cleared
6
810,803
Distance Traveled
988,673
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,237
661
20
1
0
334,136
0
L
Thor
9,909
583
16
1
0
232,487
3
L
Gilgamesh
12,431
731
40
2
5
312,785
2
W
Morgan Le Fay
13,507
795
119
7
6
308,027
3
L
Sol
11,803
694
101
6
1
265,531
0
W
Chaac
13,466
792
38
2
0
346,510
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role