Player Matchup

Pele
Pele
Demodestroyer7
Pele
Level 134
God Stats
1W - 1L
1,669 SR
Queue Stats
206W - 196L
1,465 Elo+
Party 1
Nu Wa
Nu Wa
HerculesMWP
Nu Wa
Level 151
God Stats
3W - 6L
1,896 SR
Queue Stats
213W - 226L
1,545 Elo+
Party 1
Mulan
Mulan
Monkey1979
Mulan
Level 149
God Stats
1W - 1L
1,776 SR
Queue Stats
10W - 17L
1,716 Elo+
Party 1
Thanatos
Thanatos
Zerøichi
Thanatos
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 135L
1,329 Elo+
Party 1
Chang'e
Chang'e
rocketman923
Chang'e
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Party 1
Team Averages
Level 136
1,668 SR
1,511 Elo+

VS

Team Averages
Level 104
1,722 SR
1,517 Elo+
Chiron
Chiron
FenrirHereYT
Chiron
Level 129
God Stats
3W - 1L
1,715 SR
Queue Stats
95W - 99L
1,553 Elo+
Party 2
Zhong Kui
Zhong Kui
GlorfCarSalesman
Zhong Kui
Level 129
God Stats
4W - 2L
1,921 SR
Queue Stats
79W - 79L
1,552 Elo+
Party 2
Fenrir
Fenrir
MrMLGDoge
Fenrir
Level 81
God Stats
9W - 3L
1,901 SR
Queue Stats
51W - 43L
1,498 Elo+
Party 2
Atlas
Atlas
Nativethunder
Atlas
Level 116
God Stats
4W - 2L
1,500 SR
Queue Stats
43W - 44L
1,579 Elo+
Solo
Anhur
Anhur
chickenman00
Anhur
Level 64
God Stats
4W - 1L
1,572 SR
Queue Stats
48W - 39L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 8 / 1
9,211
461
8,732
18,178
7,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 7 / 2
8,600
430
10,375
16,016
10,509
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
14
0 / 7 / 1
8,415
421
4,773
13,685
8,512
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
Zerøichi
Thanatos
15
2 / 7 / 3
9,450
473
8,561
18,762
7,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chang'e
rocketman923
Chang'e
14
1 / 4 / 3
8,964
448
5,721
16,700
16,536
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
4 / 4 / 3
10,815
541
10,040
10,292
4,019
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
19
15 / 2 / 4
13,498
675
25,440
17,098
13,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
MrMLGDoge
Fenrir
16
4 / 0 / 3
10,390
520
6,051
13,267
5,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 0 / 15
10,481
524
5,165
16,308
17,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
9 / 3 / 4
13,177
659
15,114
14,283
6,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
62
9
Kills
33
33
Deaths
9
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
5
8
1
0.69
W
Chiron
4
4
3
1.38
W
Zhong Kui
15
2
4
8.5
L
1
7
2
0.29
L
Mulan
0
7
1
0.07
W
Fenrir
MrMLGDoge
Fenrir
4
0
3
5.5
W
1
0
15
8.5
L
Thanatos
Zerøichi
Thanatos
2
7
3
0.5
W
9
3
4
3.67
L
Chang'e
rocketman923
Chang'e
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,162
Damage
61,810
83,341
Taken
71,248
50,049
Mitigated
47,895
22,987
Healing
25,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,732
1,966
49
4,356
18,178
7,223
0
4,796
13,382
0
50,705
W
Chiron
10,040
4,594
545
2,548
10,292
4,019
1,536
1,884
8,408
0
77,210
W
Zhong Kui
25,440
7,226
0
6,018
17,098
13,930
4,028
5,878
10,891
84,570
8,351
L
10,375
2,318
0
250
16,016
10,509
75
6,090
9,926
55,506
0
L
Mulan
4,773
303
0
2,508
13,685
8,512
0
5,838
7,847
0
50,021
W
Fenrir
MrMLGDoge
Fenrir
6,051
866
0
7,215
13,267
5,710
0
1,934
11,333
0
60,986
W
5,165
1,552
567
2,872
16,308
17,650
0
3,876
12,326
22,003
0
L
Thanatos
Zerøichi
Thanatos
8,561
1,279
1,096
10,674
18,762
7,269
0
6,094
12,668
0
42,098
W
15,114
8,020
0
5,862
14,283
6,586
4,792
2,524
11,613
0
113,552
L
Chang'e
rocketman923
Chang'e
5,721
424
1,172
2,882
16,700
16,536
0
5,384
11,316
40,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,640
Gold Earned
58,361
431
Minions Killed
591
0
Camps Cleared
0
1,692,433
Distance Traveled
1,893,231
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,211
461
82
4
0
320,467
0
W
Chiron
10,815
541
130
7
0
322,216
0
W
Zhong Kui
13,498
675
155
8
0
352,984
1
L
Nu Wa
8,600
430
89
4
0
318,592
5
L
Mulan
8,415
421
111
6
0
316,451
4
W
Fenrir
10,390
520
96
5
0
443,571
5
W
Atlas
10,481
524
27
1
0
443,285
5
L
Thanatos
9,450
473
60
3
0
358,066
3
W
Anhur
13,177
659
183
9
0
331,175
3
L
Chang'e
8,964
448
89
4
0
378,857
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role