Player Matchup

Zhong Kui
Zhong Kui
Diamond IV
 
Zhong Kui
Diamond IV
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hachiman
Hachiman
Masters
 
Hachiman
Masters
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Diamond II
Bidou95440-
Fafnir
Diamond II
Level 145
God Stats
12W - 6L
1,913 SR
Queue Stats
455W - 436L
2,465 MMR
Solo
Loki
Loki
Platinum III
Mkаy
Loki
Platinum III
Level 69
God Stats
2W - 3L
1,736 SR
Queue Stats
151W - 126L
2,094 MMR
Party 2
Vamana
Vamana
Grandmaster
Oisift
Vamana
Grandmaster
Level 160
God Stats
3W - 2L
1,943 SR
Queue Stats
78W - 35L
2,688 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 130
1,719 SR
2,050 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 129
1,608 SR
1,898 MMR
Sol
Sol
Masters
 
Sol
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Awilix
Awilix
Grandmaster
 
Awilix
Grandmaster
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Platinum I
Five Sheet Pete
Ullr
Platinum I
Level 147
God Stats
68W - 66L
1,643 SR
Queue Stats
389W - 384L
1,991 MMR
Solo
Geb
Geb
Platinum I
Forceypooo
Geb
Platinum I
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 202L
2,068 MMR
Solo
Sun Wukong
Sun Wukong
Diamond I
HORDxSLAYER
Sun Wukong
Diamond I
Level 109
God Stats
1W - 2L
1,896 SR
Queue Stats
74W - 74L
2,430 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
3 / 0 / 2
8,556
611
4,509
4,987
3,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hachiman
 
Hachiman
14
5 / 2 / 5
8,049
575
14,207
10,654
2,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
11
2 / 3 / 5
7,294
521
3,581
13,081
11,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
Mkаy
Loki
15
5 / 2 / 5
8,914
637
4,167
10,287
3,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
Oisift
Vamana
15
2 / 1 / 2
8,623
616
11,128
12,682
10,778
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
AtlasKaliCliodhnaGilgamesh

VS

Bans
NemesisFenrirBastetCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 2 / 5
8,671
619
6,819
7,114
1,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
 
Awilix
13
3 / 4 / 3
8,121
580
4,615
8,908
2,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 5 / 0
6,947
496
5,149
11,599
2,228
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
0 / 3 / 2
5,781
413
2,530
10,515
5,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
HORDxSLAYER
Sun Wukong
11
1 / 3 / 0
7,245
518
8,578
12,453
8,021
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
17
Kills
8
8
Deaths
17
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
0
2
4
W
Hachiman
 
Hachiman
5
2
5
3.75
L
Sol
 
Sol
2
2
5
2.25
L
Awilix
 
Awilix
3
4
3
1.13
W
Fafnir
2
3
5
1.5
L
2
5
0
0.4
L
0
3
2
0.33
L
Sun Wukong
HORDxSLAYER
Sun Wukong
1
3
0
0.33
W
Loki
Mkаy
Loki
5
2
5
3.75
W
Vamana
Oisift
Vamana
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,592
Damage
27,691
51,691
Taken
50,589
31,603
Mitigated
19,974
23,396
Healing
11,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
4,509
793
0
3,558
4,987
3,550
0
1,159
3,828
54,129
0
W
Hachiman
 
Hachiman
14,207
7,228
0
5,368
10,654
2,931
0
3,404
7,250
0
59,306
L
Sol
 
Sol
6,819
1,923
0
2,733
7,114
1,950
244
1,163
5,951
62,513
0
L
Awilix
 
Awilix
4,615
1,476
0
306
8,908
2,007
0
3,849
5,059
0
47,707
W
Fafnir
3,581
711
356
3,118
13,081
11,268
0
3,164
9,917
15,553
3,756
L
5,149
1,219
0
1,600
11,599
2,228
0
1,131
10,468
0
46,892
L
2,530
302
122
1,322
10,515
5,768
0
1,432
9,083
8,699
0
L
Sun Wukong
HORDxSLAYER
Sun Wukong
8,578
2,408
0
5,426
12,453
8,021
0
208
12,245
0
50,730
W
Loki
Mkаy
Loki
4,167
803
0
5,331
10,287
3,076
0
1,030
9,257
0
57,500
W
Vamana
Oisift
Vamana
11,128
6,917
0
5,665
12,682
10,778
133
592
12,090
0
73,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,436
Gold Earned
36,765
488
Minions Killed
418
0
Camps Cleared
0
1,464,508
Distance Traveled
1,387,567
32
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,556
611
124
9
0
299,744
6
W
Hachiman
8,049
575
87
6
0
267,444
8
L
Sol
8,671
619
131
9
0
285,251
0
L
Awilix
8,121
580
89
6
0
328,773
5
W
Fafnir
7,294
521
27
2
0
283,389
9
L
Ullr
6,947
496
79
6
0
251,045
0
L
Geb
5,781
413
11
1
0
258,892
3
L
Sun Wukong
7,245
518
108
8
0
263,606
2
W
Loki
8,914
637
111
8
0
312,978
1
W
Vamana
8,623
616
139
10
0
300,953
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role