Player Matchup

Vamana
Vamana
JoeRogansDR
Vamana
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,698 Elo+
Party 1
Olorun
Olorun
Kodiak Buurrr
Olorun
Level 158
God Stats
3W - 0L
1,740 SR
Queue Stats
282W - 178L
1,627 Elo+
Party 1
Kukulkan
Kukulkan
Shes Stanky
Kukulkan
Level 103
God Stats
4W - 1L
1,826 SR
Queue Stats
117W - 80L
1,644 Elo+
Party 1
Atlas
Atlas
Tru Trew Train
Atlas
Level 158
God Stats
11W - 3L
2,039 SR
Queue Stats
190W - 106L
1,626 Elo+
Party 1
Chiron
Chiron
sho me bob
Chiron
Level 54
God Stats
3W - 0L
1,853 SR
Queue Stats
72W - 40L
1,616 Elo+
Party 1
Team Averages
Level 98
1,792 SR
1,643 Elo+

VS

Team Averages
Level 100
1,496 SR
1,411 Elo+
Cthulhu
Cthulhu
Eayoui
Cthulhu
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
337W - 233L
1,488 Elo+
Party 2
Kukulkan
Kukulkan
Ernicles
Kukulkan
Level 159
God Stats
6W - 1L
1,500 SR
Queue Stats
158W - 173L
1,321 Elo+
Party 3
Fafnir
Fafnir
SamuraiNads
Fafnir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 113L
1,424 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SuPeRRaTBoY
Morgan Le Fay
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
155W - 159L
1,301 Elo+
Party 3
Baron Samedi
Baron Samedi
Superslay16
Baron Samedi
Level 126
God Stats
2W - 2L
1,479 SR
Queue Stats
367W - 254L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
6 / 6 / 15
9,067
824
9,880
16,577
17,290
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 1 / 18
9,115
829
12,961
8,113
4,568
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kukulkan
Shes Stanky
Kukulkan
17
5 / 1 / 13
10,037
912
18,976
6,399
2,983
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
9 / 1 / 16
9,853
896
14,162
19,631
20,263
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chiron
sho me bob
Chiron
16
4 / 2 / 16
9,374
852
9,597
12,306
6,075
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Eayoui
Cthulhu
12
0 / 6 / 2
6,883
626
5,093
15,826
11,870
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kukulkan
Ernicles
Kukulkan
16
4 / 4 / 4
9,099
827
9,061
10,504
3,704
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
13
0 / 6 / 6
7,486
681
4,276
16,796
16,648
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
SuPeRRaTBoY
Morgan Le Fay
14
3 / 6 / 2
8,451
768
8,518
12,581
4,492
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Superslay16
Baron Samedi
13
2 / 5 / 3
7,611
692
11,756
12,217
5,618
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
26
27
Kills
9
11
Deaths
27
78
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Eayoui
Cthulhu
0
6
2
0.17
L
Kukulkan
Ernicles
Kukulkan
4
4
4
1.5
W
Vamana
6
6
15
2.25
W
3
1
18
12
L
Fafnir
0
6
6
0.5
W
Kukulkan
Shes Stanky
Kukulkan
5
1
13
11.5
L
Morgan Le Fay
SuPeRRaTBoY
Morgan Le Fay
3
6
2
0.67
L
Baron Samedi
Superslay16
Baron Samedi
2
5
3
0.7
W
9
1
16
17
W
Chiron
sho me bob
Chiron
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,576
Damage
38,704
63,026
Taken
67,924
51,179
Mitigated
42,332
36,197
Healing
16,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Eayoui
Cthulhu
5,093
381
654
693
15,826
11,870
0
10,772
4,820
8,551
0
L
Kukulkan
Ernicles
Kukulkan
9,061
352
360
2,114
10,504
3,704
0
7,797
2,550
27,191
0
W
Vamana
9,880
4,951
1,284
3,903
16,577
17,290
150
8,139
8,438
0
13,470
W
12,961
7,024
10,314
4,648
8,113
4,568
3,531
4,949
3,164
29,480
0
L
Fafnir
4,276
1,386
0
2,058
16,796
16,648
0
10,523
6,025
9,281
0
W
Kukulkan
Shes Stanky
Kukulkan
18,976
973
2,641
1,421
6,399
2,983
1,197
4,502
1,897
36,778
0
L
Morgan Le Fay
SuPeRRaTBoY
Morgan Le Fay
8,518
1,504
344
1,964
12,581
4,492
0
9,210
3,270
20,586
0
L
Baron Samedi
Superslay16
Baron Samedi
11,756
870
4,730
3,640
12,217
5,618
0
6,752
5,160
14,301
0
W
14,162
3,862
823
5,257
19,631
20,263
0
12,191
7,440
21,211
0
W
Chiron
sho me bob
Chiron
9,597
4,475
2,476
3,430
12,306
6,075
1,526
8,923
3,383
0
21,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,446
Gold Earned
39,530
112
Minions Killed
88
0
Camps Cleared
0
1,060,727
Distance Traveled
907,511
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,883
626
12
1
0
175,563
0
L
Kukulkan
9,099
827
36
3
0
190,264
0
W
Vamana
9,067
824
8
1
0
185,551
0
W
Olorun
9,115
829
20
2
0
203,520
0
L
Fafnir
7,486
681
4
0
0
184,083
1
W
Kukulkan
10,037
912
41
4
0
227,466
1
L
Morgan Le Fay
8,451
768
25
2
0
171,812
2
L
Baron Samedi
7,611
692
11
1
0
185,789
0
W
Atlas
9,853
896
15
1
0
222,343
1
W
Chiron
9,374
852
28
3
0
221,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role