Player Matchup

Mulan
Mulan
DichardRixe
Mulan
Level 14
God Stats
3W - 0L
1,822 SR
Queue Stats
13W - 4L
1,761 Elo+
Party 1
Geb
Geb
Oceãnna
Geb
Level 145
God Stats
10W - 1L
1,891 SR
Queue Stats
161W - 21L
2,014 Elo+
Party 1
Chronos
Chronos
TheDumpyDefender
Chronos
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 4L
1,866 Elo+
Party 1
Team Averages
Level 55
1,738 SR
1,880 Elo+

VS

Team Averages
Level 69
1,462 SR
1,396 Elo+
Cabrakan
Cabrakan
DoniTsunami
Cabrakan
Level 29
God Stats
1W - 5L
1,178 SR
Queue Stats
30W - 53L
1,360 Elo+
Party 2
Thoth
Thoth
Fearfuzzy
Thoth
Level 57
God Stats
1W - 2L
1,708 SR
Queue Stats
27W - 45L
1,403 Elo+
Party 2
Mercury
Mercury
Hateful-Henry
Mercury
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 59L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 10
7,852
785
6,106
7,703
6,161
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
6 / 2 / 10
8,668
867
6,405
7,532
2,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
8 / 1 / 9
8,881
888
8,480
4,975
1,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DoniTsunami
Cabrakan
10
0 / 5 / 2
6,612
661
913
11,203
8,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
Fearfuzzy
Thoth
11
1 / 5 / 0
6,860
686
4,964
5,623
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
10
2 / 8 / 1
7,378
738
3,871
9,288
3,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
18
Kills
3
4
Deaths
18
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
10
9
L
Cabrakan
DoniTsunami
Cabrakan
0
5
2
0.2
L
Thoth
Fearfuzzy
Thoth
1
5
0
0.2
L
Mercury
2
8
1
0.31
W
6
2
10
5.5
W
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,991
Damage
9,748
20,210
Taken
26,114
11,039
Mitigated
14,290
3,228
Healing
2,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,106
1,200
0
368
7,703
6,161
363
1,879
5,824
0
19,051
L
Cabrakan
DoniTsunami
Cabrakan
913
398
0
1,363
11,203
8,282
0
4,699
6,342
2,623
0
L
Thoth
Fearfuzzy
Thoth
4,964
231
0
397
5,623
2,038
0
3,683
1,705
18,664
0
L
Mercury
3,871
1,505
0
476
9,288
3,970
0
5,419
3,625
0
14,577
W
6,405
1,047
0
660
7,532
2,879
495
2,998
4,534
17,521
0
W
8,480
4,122
0
2,200
4,975
1,999
1,366
1,377
3,598
37,141
3,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,401
Gold Earned
20,850
124
Minions Killed
65
8
Camps Cleared
1
542,688
Distance Traveled
506,916
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,852
785
21
2
3
203,331
1
L
Cabrakan
6,612
661
7
1
0
168,697
3
L
Thoth
6,860
686
28
3
0
162,305
1
L
Mercury
7,378
738
30
3
1
175,914
3
W
Geb
8,668
867
31
3
0
163,261
1
W
Chronos
8,881
888
72
7
5
176,096
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role