Player Matchup

Olorun
Olorun
BlueCoats-
Olorun
Level 61
God Stats
5W - 1L
1,739 SR
Queue Stats
167W - 188L
1,414 Elo+
Party 2
Sun Wukong
Sun Wukong
Colorful Bluntt
Sun Wukong
Level 113
God Stats
2W - 2L
1,500 SR
Queue Stats
116W - 177L
1,429 Elo+
Party 2
Heimdallr
Heimdallr
CrownRoyal123
Heimdallr
Level 99
God Stats
4W - 8L
1,500 SR
Queue Stats
238W - 229L
1,500 Elo+
Solo
Team Averages
Level 91
1,580 SR
1,448 Elo+

VS

Team Averages
Level 78
1,619 SR
1,483 Elo+
Thanatos
Thanatos
DonLuciffer
Thanatos
Level 4
God Stats
3W - 5L
1,500 SR
Queue Stats
18W - 18L
1,424 Elo+
Party 1
Hercules
Hercules
GtorresRod
Hercules
Level 102
God Stats
0W - 3L
1,858 SR
Queue Stats
83W - 77L
1,510 Elo+
Party 1
Baron Samedi
Baron Samedi
hewhowrangles
Baron Samedi
Level 127
God Stats
10W - 12L
1,500 SR
Queue Stats
417W - 366L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BlueCoats-
Olorun
18
8 / 5 / 7
13,641
682
19,326
27,668
15,513
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Colorful Bluntt
Sun Wukong
19
9 / 2 / 9
13,982
699
25,930
27,863
34,167
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
CrownRoyal123
Heimdallr
19
4 / 3 / 10
14,007
700
13,471
14,362
6,626
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DonLuciffer
Thanatos
15
3 / 13 / 5
12,002
600
10,226
20,984
7,839
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
GtorresRod
Hercules
18
5 / 4 / 2
14,180
709
16,866
29,523
30,703
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
hewhowrangles
Baron Samedi
19
2 / 4 / 6
12,680
634
21,735
15,984
7,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
21
Kills
10
10
Deaths
21
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Olorun
BlueCoats-
Olorun
8
5
7
2.3
W
Sun Wukong
Colorful Bluntt
Sun Wukong
9
2
9
6.75
W
Heimdallr
CrownRoyal123
Heimdallr
4
3
10
3
L
Thanatos
DonLuciffer
Thanatos
3
13
5
0.42
L
Hercules
GtorresRod
Hercules
5
4
2
1.5
L
Baron Samedi
hewhowrangles
Baron Samedi
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,727
Damage
48,827
69,893
Taken
66,491
56,306
Mitigated
46,407
25,914
Healing
23,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
BlueCoats-
Olorun
19,326
8,636
662
15,695
27,668
15,513
400
12,830
14,838
70,808
0
W
Sun Wukong
Colorful Bluntt
Sun Wukong
25,930
3,668
0
4,979
27,863
34,167
72
9,569
18,294
0
65,364
W
Heimdallr
CrownRoyal123
Heimdallr
13,471
6,832
0
4,578
14,362
6,626
2,591
5,291
9,071
0
53,026
L
Thanatos
DonLuciffer
Thanatos
10,226
2,400
67
6,100
20,984
7,839
0
4,528
16,453
0
27,367
L
Hercules
GtorresRod
Hercules
16,866
4,408
400
9,551
29,523
30,703
0
9,634
19,889
14,556
28,336
L
Baron Samedi
hewhowrangles
Baron Samedi
21,735
864
1,564
5,504
15,984
7,865
915
5,233
10,751
78,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,630
Gold Earned
38,862
222
Minions Killed
178
12
Camps Cleared
3
1,044,682
Distance Traveled
1,081,989
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,641
682
67
3
7
325,339
4
W
Sun Wukong
13,982
699
65
3
5
381,694
0
W
Heimdallr
14,007
700
90
5
0
337,649
4
L
Thanatos
12,002
600
29
1
0
390,524
1
L
Hercules
14,180
709
39
2
0
329,551
4
L
Baron Samedi
12,680
634
110
6
3
361,914
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role