Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
RDOOM98
Odin
Level 50
God Stats
5W - 2L
1,584 SR
Queue Stats
19W - 29L
1,431 Elo+
Party 1
Ganesha
Ganesha
TXC MidKnigh
Ganesha
Level 119
God Stats
8W - 1L
1,888 SR
Queue Stats
21W - 9L
1,758 Elo+
Solo
Anubis
Anubis
Thecrunkcrow
Anubis
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,294 Elo+
Party 1
Bastet
Bastet
dead0shotz
Bastet
Level 100
God Stats
3W - 2L
1,705 SR
Queue Stats
10W - 12L
1,452 Elo+
Party 1
Team Averages
Level 97
1,635 SR
1,487 Elo+

VS

Team Averages
Level 110
1,486 SR
1,510 Elo+
Ra
Ra
Billyyyy_begore
Ra
Level 82
God Stats
24W - 24L
1,518 SR
Queue Stats
62W - 82L
1,493 Elo+
Solo
Nu Wa
Nu Wa
Clumsyraz
Nu Wa
Level 121
God Stats
3W - 8L
1,221 SR
Queue Stats
54W - 74L
1,451 Elo+
Solo
Loki
Loki
KIKYN CHIKYN
Loki
Level 141
God Stats
47W - 46L
1,596 SR
Queue Stats
387W - 407L
1,511 Elo+
Solo
Medusa
Medusa
SASAU05
Medusa
Level 78
God Stats
2W - 4L
1,500 SR
Queue Stats
90W - 105L
1,517 Elo+
Solo
Nike
Nike
devilsinsanity
Nike
Level 128
God Stats
0W - 2L
1,597 SR
Queue Stats
90W - 76L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
5 / 0 / 9
8,742
795
10,418
7,168
2,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
RDOOM98
Odin
15
6 / 0 / 8
8,370
761
3,005
8,429
6,309
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ganesha
TXC MidKnigh
Ganesha
16
1 / 2 / 15
8,798
800
7,677
8,898
4,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
14
1 / 0 / 9
7,712
701
2,690
4,355
1,890
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
dead0shotz
Bastet
16
10 / 1 / 4
9,300
845
10,667
6,931
2,319
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 0
7,640
695
6,415
5,427
1,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nu Wa
Clumsyraz
Nu Wa
13
1 / 5 / 0
6,979
634
1,787
5,731
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 3 / 0
7,092
645
4,063
7,931
2,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
SASAU05
Medusa
13
0 / 5 / 2
7,179
653
5,785
9,220
2,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 7 / 1
7,092
645
5,699
11,376
9,051
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
6
23
Kills
3
3
Deaths
23
45
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
5
0
9
9.5
L
2
3
0
0.67
L
Nu Wa
Clumsyraz
Nu Wa
1
5
0
0.2
L
0
3
0
0
W
Odin
RDOOM98
Odin
6
0
8
10
L
Medusa
SASAU05
Medusa
0
5
2
0.2
W
Ganesha
TXC MidKnigh
Ganesha
1
2
15
4.25
W
Anubis
1
0
9
5.5
W
Bastet
dead0shotz
Bastet
10
1
4
12
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,457
Damage
23,749
35,781
Taken
39,685
17,370
Mitigated
16,072
9,614
Healing
6,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
10,418
3,012
0
2,536
7,168
2,428
285
1,551
5,445
0
35,291
L
6,415
69
1,912
1,391
5,427
1,159
0
2,398
3,029
25,136
0
L
Nu Wa
Clumsyraz
Nu Wa
1,787
401
0
0
5,731
1,065
0
1,091
4,640
14,990
0
L
4,063
432
61
2,010
7,931
2,156
0
977
6,954
0
26,141
W
Odin
RDOOM98
Odin
3,005
409
0
2,365
8,429
6,309
53
2,228
5,853
253
10,226
L
Medusa
SASAU05
Medusa
5,785
2,119
0
392
9,220
2,641
0
2,566
6,654
0
19,177
W
Ganesha
TXC MidKnigh
Ganesha
7,677
801
0
2,101
8,898
4,424
104
1,920
6,914
37,448
0
W
Anubis
2,690
51
0
1,316
4,355
1,890
303
1,107
3,172
26,949
0
W
Bastet
dead0shotz
Bastet
10,667
2,343
0
1,296
6,931
2,319
216
656
6,195
0
25,991
L
5,699
1,206
0
872
11,376
9,051
0
3,588
7,788
0
16,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,922
Gold Earned
35,982
238
Minions Killed
178
0
Camps Cleared
0
1,160,458
Distance Traveled
1,006,602
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,742
795
74
7
0
236,459
1
L
Ra
7,640
695
49
4
0
222,798
3
L
Nu Wa
6,979
634
29
3
0
147,276
1
L
Loki
7,092
645
35
3
0
234,094
1
W
Odin
8,370
761
28
3
0
219,760
0
L
Medusa
7,179
653
34
3
0
205,093
1
W
Ganesha
8,798
800
46
4
0
231,082
2
W
Anubis
7,712
701
49
4
0
214,983
1
W
Bastet
9,300
845
41
4
0
258,174
2
L
Nike
7,092
645
31
3
0
197,341
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role