Player Matchup

Achilles
Achilles
AndreTheGiant57
Achilles
Level 44
God Stats
42W - 29L
1,714 SR
Queue Stats
90W - 89L
1,476 Elo+
Party 1
Aphrodite
Aphrodite
Joesme02
Aphrodite
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 90L
1,403 Elo+
Solo
Artio
Artio
koy2300
Artio
Level 103
God Stats
0W - 2L
1,319 SR
Queue Stats
26W - 24L
1,366 Elo+
Party 1
Team Averages
Level 95
1,511 SR
1,415 Elo+

VS

Team Averages
Level 70
1,496 SR
1,484 Elo+
Cthulhu
Cthulhu
Abramus
Cthulhu
Level 69
God Stats
5W - 1L
1,550 SR
Queue Stats
23W - 28L
1,619 Elo+
Party 2
King Arthur
King Arthur
JewIt
King Arthur
Level 40
God Stats
1W - 1L
1,517 SR
Queue Stats
2W - 3L
1,397 Elo+
Solo
Nu Wa
Nu Wa
OmegaPhoneix
Nu Wa
Level 101
God Stats
3W - 2L
1,421 SR
Queue Stats
31W - 49L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
9
1 / 7 / 2
6,582
598
5,239
15,068
13,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
Joesme02
Aphrodite
11
2 / 6 / 0
6,936
631
8,436
11,835
6,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artio
koy2300
Artio
10
0 / 2 / 2
6,827
621
5,650
17,226
13,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Abramus
Cthulhu
11
2 / 1 / 10
7,539
685
10,946
9,949
5,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
JewIt
King Arthur
14
13 / 0 / 2
9,593
872
17,363
10,798
9,738
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 2 / 15
7,590
690
9,293
5,585
1,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
3
Kills
15
15
Deaths
3
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Abramus
Cthulhu
2
1
10
7
L
Achilles
1
7
2
0.29
W
King Arthur
JewIt
King Arthur
13
0
2
14
L
Aphrodite
Joesme02
Aphrodite
2
6
0
0.33
W
0
2
15
3.75
L
Artio
koy2300
Artio
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,325
Damage
37,602
44,129
Taken
26,332
32,496
Mitigated
16,480
17,499
Healing
8,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Abramus
Cthulhu
10,946
784
1,457
4,007
9,949
5,032
171
6,207
3,483
21,578
0
L
Achilles
5,239
1,164
468
1,411
15,068
13,209
0
5,693
9,104
0
16,975
W
King Arthur
JewIt
King Arthur
17,363
3,427
0
2,127
10,798
9,738
244
4,699
5,816
0
39,285
L
Aphrodite
Joesme02
Aphrodite
8,436
1,583
3,194
4,801
11,835
6,141
42
5,501
6,097
29,056
0
W
9,293
3,098
581
307
5,585
1,710
480
3,721
1,838
25,923
0
L
Artio
koy2300
Artio
5,650
712
2,260
5,365
17,226
13,146
53
8,806
8,051
16,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,345
Gold Earned
24,722
104
Minions Killed
110
2
Camps Cleared
4
530,703
Distance Traveled
621,455
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,539
685
19
2
0
220,148
0
L
Achilles
6,582
598
23
2
1
179,554
1
W
King Arthur
9,593
872
57
5
3
213,522
0
L
Aphrodite
6,936
631
53
5
1
157,949
0
W
Nu Wa
7,590
690
34
3
1
187,785
1
L
Artio
6,827
621
28
3
0
193,200
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role