Player Matchup

Ares
Ares
BemanTheBrusier
Ares
Level 8
God Stats
1W - 3L
1,330 SR
Queue Stats
2W - 6L
1,275 Elo+
Party 2
Gilgamesh
Gilgamesh
Darktreader113
Gilgamesh
Level 27
God Stats
4W - 11L
1,319 SR
Queue Stats
53W - 64L
1,352 Elo+
Party 2
Poseidon
Poseidon
MartinGar23
Poseidon
Level 93
God Stats
1W - 6L
1,500 SR
Queue Stats
21W - 29L
1,366 Elo+
Party 1
King Arthur
King Arthur
devinfrisco
King Arthur
Level 104
God Stats
9W - 11L
1,368 SR
Queue Stats
167W - 189L
1,365 Elo+
Party 2
Neith
Neith
vichokawai666
Neith
Level 32
God Stats
3W - 4L
1,500 SR
Queue Stats
51W - 64L
1,303 Elo+
Party 1
Team Averages
Level 53
1,403 SR
1,332 Elo+

VS

Team Averages
Level 92
1,609 SR
1,419 Elo+
Merlin
Merlin
Jubzlol
Merlin
Level 135
God Stats
2W - 2L
1,700 SR
Queue Stats
48W - 41L
1,592 Elo+
Party 3
Horus
Horus
Miralax
Horus
Level 145
God Stats
7W - 5L
1,654 SR
Queue Stats
640W - 1,055L
1,301 Elo+
Party 3
Medusa
Medusa
Strmz
Medusa
Level 33
God Stats
7W - 21L
1,714 SR
Queue Stats
197W - 325L
1,399 Elo+
Party 3
Guan Yu
Guan Yu
Trippy28
Guan Yu
Level 66
God Stats
5W - 4L
1,506 SR
Queue Stats
459W - 448L
1,507 Elo+
Solo
Bastet
Bastet
ilovemyglocc
Bastet
Level 79
God Stats
2W - 1L
1,470 SR
Queue Stats
37W - 59L
1,293 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
7,486
374
2,748
15,918
11,517
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gilgamesh
Darktreader113
Gilgamesh
15
4 / 6 / 1
10,091
505
9,381
16,886
6,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
MartinGar23
Poseidon
18
2 / 2 / 2
10,429
521
5,102
8,575
2,599
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
devinfrisco
King Arthur
14
1 / 4 / 2
9,386
469
13,624
21,876
10,156
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
0 / 1 / 3
9,621
481
8,496
8,253
2,792
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jubzlol
Merlin
19
5 / 1 / 3
11,931
597
13,171
6,966
2,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Miralax
Horus
14
1 / 1 / 5
8,550
428
3,277
13,610
8,566
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
Strmz
Medusa
16
4 / 1 / 7
10,444
522
11,736
10,629
4,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Trippy28
Guan Yu
16
2 / 1 / 6
10,455
523
13,394
17,832
18,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
18
7 / 3 / 4
11,260
563
9,086
14,477
5,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
7
Kills
19
19
Deaths
7
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Gilgamesh
Darktreader113
Gilgamesh
4
6
1
0.75
W
Merlin
Jubzlol
Merlin
5
1
3
6.5
L
Poseidon
MartinGar23
Poseidon
2
2
2
1.5
W
Horus
Miralax
Horus
1
1
5
3.5
W
Medusa
Strmz
Medusa
4
1
7
7.5
W
Guan Yu
Trippy28
Guan Yu
2
1
6
5
L
King Arthur
devinfrisco
King Arthur
1
4
2
0.5
W
Bastet
7
3
4
3
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,351
Damage
50,664
71,508
Taken
63,514
33,518
Mitigated
39,826
19,541
Healing
26,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,748
212
0
60
15,918
11,517
115
1,168
14,750
22,416
0
L
Gilgamesh
Darktreader113
Gilgamesh
9,381
2,240
0
3,607
16,886
6,454
0
2,913
13,973
0
47,726
W
Merlin
Jubzlol
Merlin
13,171
601
0
620
6,966
2,908
483
365
6,601
100,535
4,126
L
Poseidon
MartinGar23
Poseidon
5,102
635
59
2,992
8,575
2,599
0
3,932
4,643
92,014
0
W
Horus
Miralax
Horus
3,277
1,697
1,133
3,526
13,610
8,566
138
4,021
9,589
0
30,707
W
Medusa
Strmz
Medusa
11,736
6,977
0
4,518
10,629
4,268
960
2,534
8,095
0
72,732
W
Guan Yu
Trippy28
Guan Yu
13,394
4,379
628
9,102
17,832
18,460
179
0
17,832
0
62,753
L
King Arthur
devinfrisco
King Arthur
13,624
2,429
60
7,619
21,876
10,156
0
3,960
17,916
0
52,939
W
Bastet
9,086
2,395
0
6,752
14,477
5,624
412
930
13,547
0
79,186
L
8,496
2,657
0
5,144
8,253
2,792
737
922
7,331
0
74,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,013
Gold Earned
52,640
517
Minions Killed
620
0
Camps Cleared
0
1,873,781
Distance Traveled
2,009,341
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,486
374
33
2
0
350,626
0
L
Gilgamesh
10,091
505
71
4
0
406,320
2
W
Merlin
11,931
597
184
9
0
407,567
6
L
Poseidon
10,429
521
162
8
0
401,926
4
W
Horus
8,550
428
59
3
0
416,836
3
W
Medusa
10,444
522
132
7
0
399,018
3
W
Guan Yu
10,455
523
117
6
0
365,987
6
L
King Arthur
9,386
469
102
5
0
372,835
1
W
Bastet
11,260
563
128
6
0
419,933
2
L
Neith
9,621
481
149
7
0
342,074
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role