Player Matchup

Jing Wei
Jing Wei
DrkLeo
Jing Wei
Level 28
God Stats
5W - 6L
1,447 SR
Queue Stats
79W - 117L
1,287 Elo+
Party 1
Vulcan
Vulcan
MyCakeIsALie
Vulcan
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 59L
1,583 Elo+
Party 4
Pele
Pele
Silphas
Pele
Level 28
God Stats
8W - 13L
1,313 SR
Queue Stats
87W - 131L
1,282 Elo+
Party 1
Geb
Geb
Thoradrin
Geb
Level 16
God Stats
12W - 15L
1,434 SR
Queue Stats
22W - 44L
1,244 Elo+
Party 1
King Arthur
King Arthur
Zombie2517
King Arthur
Level 37
God Stats
10W - 15L
1,488 SR
Queue Stats
154W - 140L
1,617 Elo+
Party 4
Team Averages
Level 47
1,436 SR
1,402 Elo+

VS

Team Averages
Level 27
1,344 SR
1,242 Elo+
Anhur
Anhur
TR Klown
Anhur
Level 27
God Stats
2W - 12L
1,161 SR
Queue Stats
2W - 12L
1,204 Elo+
Party 2
Bacchus
Bacchus
TheLeboBoy
Bacchus
Level 6
God Stats
2W - 4L
1,509 SR
Queue Stats
4W - 14L
1,279 Elo+
Party 2
Discordia
Discordia
Tmac3am
Discordia
Level 100
God Stats
3W - 4L
1,473 SR
Queue Stats
30W - 40L
1,189 Elo+
Party 2
Ares
Ares
VICE_GIAN
Ares
Level 2
God Stats
0W - 2L
1,287 SR
Queue Stats
0W - 3L
1,268 Elo+
Party 3
Olorun
Olorun
VICE_Longshot
Olorun
Level 2
God Stats
0W - 2L
1,287 SR
Queue Stats
0W - 3L
1,268 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DrkLeo
Jing Wei
16
4 / 1 / 4
8,441
844
6,472
8,232
2,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
15
3 / 0 / 7
7,989
799
9,927
4,472
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
Silphas
Pele
14
4 / 1 / 5
7,883
788
3,902
7,708
2,963
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 1 / 5
6,963
696
4,212
7,632
5,598
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
Zombie2517
King Arthur
15
2 / 0 / 7
7,882
788
3,575
7,065
3,295
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
TR Klown
Anhur
13
1 / 1 / 1
7,036
704
1,672
6,526
2,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
TheLeboBoy
Bacchus
14
1 / 2 / 2
7,834
783
3,264
6,142
4,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
Tmac3am
Discordia
16
1 / 0 / 2
8,490
849
14,203
5,567
2,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ares
12
0 / 9 / 1
6,798
680
5,711
15,516
14,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 2 / 0
6,095
610
330
1,825
559

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
14
Kills
3
3
Deaths
14
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
DrkLeo
Jing Wei
4
1
4
6
W
Vulcan
3
0
7
6.5
W
Pele
Silphas
Pele
4
1
5
6.5
L
Anhur
TR Klown
Anhur
1
1
1
1.5
L
Bacchus
TheLeboBoy
Bacchus
1
2
2
1
W
1
1
5
3.5
L
Discordia
Tmac3am
Discordia
1
0
2
2
L
Ares
0
9
1
0.06
L
0
2
0
0
W
King Arthur
Zombie2517
King Arthur
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,088
Damage
25,180
35,109
Taken
35,576
15,715
Mitigated
23,972
3,078
Healing
2,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
DrkLeo
Jing Wei
6,472
5,803
0
730
8,232
2,621
1,660
5,885
1,975
0
30,318
W
Vulcan
9,927
3,342
0
90
4,472
1,238
1,139
2,989
1,375
34,578
0
W
Pele
Silphas
Pele
3,902
1,476
0
876
7,708
2,963
1,241
5,535
1,834
0
18,088
L
Anhur
TR Klown
Anhur
1,672
691
0
0
6,526
2,441
316
2,924
3,602
0
19,323
L
Bacchus
TheLeboBoy
Bacchus
3,264
164
62
577
6,142
4,541
0
2,772
3,370
13,536
0
W
4,212
666
0
500
7,632
5,598
324
5,379
2,039
7,689
0
L
Discordia
Tmac3am
Discordia
14,203
567
0
953
5,567
2,354
0
2,104
3,463
51,960
0
L
Ares
5,711
811
0
528
15,516
14,077
0
5,489
10,027
9,492
0
L
330
244
0
110
1,825
559
0
850
975
1,431
0
W
King Arthur
Zombie2517
King Arthur
3,575
569
0
882
7,065
3,295
291
2,541
4,378
0
28,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,158
Gold Earned
36,253
207
Minions Killed
176
0
Camps Cleared
0
1,088,633
Distance Traveled
872,458
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,441
844
66
7
0
217,759
2
W
Vulcan
7,989
799
70
7
0
241,035
3
W
Pele
7,883
788
23
2
0
213,405
1
L
Anhur
7,036
704
40
4
0
199,451
0
L
Bacchus
7,834
783
29
3
0
218,497
0
W
Geb
6,963
696
9
1
0
203,582
1
L
Discordia
8,490
849
103
10
0
228,253
2
L
Ares
6,798
680
2
0
0
187,025
0
L
Olorun
6,095
610
2
0
0
39,232
0
W
King Arthur
7,882
788
39
4
0
212,852
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role