Player Matchup

Neith
Neith
AbanDan
Neith
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 83L
1,559 Elo+
Party 1
Zhong Kui
Zhong Kui
BStev141
Zhong Kui
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 79L
1,571 Elo+
Party 1
Ares
Ares
WieldingClaw
Ares
Level 75
God Stats
2W - 2L
1,704 SR
Queue Stats
80W - 55L
1,500 Elo+
Party 1
Team Averages
Level 104
1,568 SR
1,543 Elo+

VS

Team Averages
Level 54
1,801 SR
1,807 Elo+
Bastet
Bastet
OnJahsehOnfroy
Bastet
Level 27
God Stats
5W - 0L
1,931 SR
Queue Stats
61W - 24L
1,843 Elo+
Party 2
Chang'e
Chang'e
ShoyoHinata1
Chang'e
Level 18
God Stats
6W - 0L
1,500 SR
Queue Stats
114W - 23L
1,871 Elo+
Party 2
Izanami
Izanami
Targha2490
Izanami
Level 116
God Stats
3W - 2L
1,971 SR
Queue Stats
98W - 34L
1,707 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AbanDan
Neith
15
9 / 3 / 6
11,307
754
21,031
14,974
6,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
BStev141
Zhong Kui
15
5 / 5 / 6
11,048
737
8,877
14,828
9,958
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 6 / 11
10,628
709
7,063
20,344
17,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 8
11,067
738
16,003
19,614
10,419
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
ShoyoHinata1
Chang'e
16
4 / 5 / 7
11,186
746
13,660
11,818
3,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Targha2490
Izanami
16
6 / 7 / 5
11,792
786
13,184
13,809
4,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
34
16
Kills
14
14
Deaths
16
23
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
AbanDan
Neith
9
3
6
4
L
Zhong Kui
BStev141
Zhong Kui
5
5
6
1.6
W
4
4
8
2
W
Chang'e
ShoyoHinata1
Chang'e
4
5
7
1.5
W
Izanami
Targha2490
Izanami
6
7
5
1.21
L
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,971
Damage
42,847
50,146
Taken
45,241
34,004
Mitigated
18,026
8,577
Healing
13,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AbanDan
Neith
21,031
7,520
0
3,684
14,974
6,729
1,798
4,203
10,771
0
50,837
L
Zhong Kui
BStev141
Zhong Kui
8,877
1,171
0
2,014
14,828
9,958
957
4,776
10,052
32,138
0
W
16,003
4,052
0
5,583
19,614
10,419
572
7,517
11,674
0
42,374
W
Chang'e
ShoyoHinata1
Chang'e
13,660
900
3,404
4,518
11,818
3,542
534
4,497
6,920
50,082
0
W
Izanami
Targha2490
Izanami
13,184
8,555
0
330
13,809
4,065
1,885
4,555
8,836
0
47,442
L
7,063
773
50
2,829
20,344
17,317
66
5,031
15,313
17,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,983
Gold Earned
34,045
161
Minions Killed
167
6
Camps Cleared
6
738,733
Distance Traveled
824,059
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,307
754
62
4
3
232,648
5
L
Zhong Kui
11,048
737
78
5
2
245,128
1
W
Bastet
11,067
738
44
3
2
304,752
4
W
Chang'e
11,186
746
81
5
3
281,983
3
W
Izanami
11,792
786
42
3
1
237,324
0
L
Ares
10,628
709
21
1
1
260,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role