Player Matchup

Cliodhna
Cliodhna
KlxnMan 6668198
Cliodhna
Level 85
God Stats
18W - 8L
1,741 SR
Queue Stats
39W - 49L
1,519 Elo+
Party 2
Zhong Kui
Zhong Kui
Rainiak
Zhong Kui
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Vamana
Vamana
Soul Eclipse38
Vamana
Level 60
God Stats
3W - 6L
1,265 SR
Queue Stats
35W - 35L
1,405 Elo+
Party 2
Team Averages
Level 67
1,502 SR
1,475 Elo+

VS

Team Averages
Level 72
1,406 SR
1,358 Elo+
Hel
Hel
GerasXD2311
Hel
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 65L
1,437 Elo+
Party 1
Hou Yi
Hou Yi
SkyMau27
Hou Yi
Level 82
God Stats
6W - 9L
1,317 SR
Queue Stats
65W - 79L
1,457 Elo+
Party 1
Skadi
Skadi
knight2489
Skadi
Level 46
God Stats
2W - 2L
1,401 SR
Queue Stats
21W - 39L
1,181 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
16
4 / 5 / 3
10,908
682
13,922
13,837
4,368
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
Rainiak
Zhong Kui
14
1 / 5 / 5
9,896
619
4,322
11,767
7,250
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
3 / 2 / 2
11,153
697
9,218
16,194
13,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 5
11,644
728
12,139
14,631
4,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
SkyMau27
Hou Yi
16
4 / 1 / 7
11,324
708
12,068
11,592
3,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
13
1 / 6 / 6
9,673
605
8,764
9,519
2,273
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
8
Kills
12
12
Deaths
8
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
7
1
5
9.5
L
Cliodhna
4
5
3
1.1
L
Zhong Kui
Rainiak
Zhong Kui
1
5
5
0.7
W
Hou Yi
SkyMau27
Hou Yi
4
1
7
7.5
L
3
2
2
2
W
Skadi
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,462
Damage
32,971
41,798
Taken
35,742
24,863
Mitigated
10,332
9,378
Healing
16,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,139
269
5,068
9,181
14,631
4,692
516
1,409
13,222
45,079
0
L
Cliodhna
13,922
669
448
857
13,837
4,368
0
4,164
9,291
0
47,863
L
Zhong Kui
Rainiak
Zhong Kui
4,322
263
0
2,306
11,767
7,250
0
3,759
7,774
26,691
0
W
Hou Yi
SkyMau27
Hou Yi
12,068
4,587
0
1,118
11,592
3,367
1,624
1,709
9,883
0
38,146
L
9,218
1,864
77
5,690
16,194
13,245
0
3,957
11,829
0
35,553
W
Skadi
8,764
3,350
54
768
9,519
2,273
634
1,657
7,862
0
27,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,957
Gold Earned
32,641
166
Minions Killed
159
7
Camps Cleared
6
858,129
Distance Traveled
930,582
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,644
728
66
4
1
330,776
0
L
Cliodhna
10,908
682
69
4
3
301,861
3
L
Zhong Kui
9,896
619
45
3
2
243,096
0
W
Hou Yi
11,324
708
52
3
3
305,953
3
L
Vamana
11,153
697
52
3
2
313,172
0
W
Skadi
9,673
605
41
3
2
293,853
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role