Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Dennywise-777-
Ymir
Level 143
God Stats
3W - 6L
1,500 SR
Queue Stats
200W - 201L
1,470 Elo+
Solo
Jing Wei
Jing Wei
HAVI94
Jing Wei
Level 141
God Stats
4W - 5L
1,040 SR
Queue Stats
464W - 433L
1,436 Elo+
Solo
Freya
Freya
InSoMnIa205
Freya
Level 44
God Stats
0W - 2L
1,612 SR
Queue Stats
44W - 75L
1,266 Elo+
Solo
Ra
Ra
melliemell
Ra
Level 148
God Stats
4W - 5L
1,268 SR
Queue Stats
462W - 593L
1,397 Elo+
Party 1
Team Averages
Level 121
1,384 SR
1,414 Elo+

VS

Team Averages
Level 78
1,565 SR
1,453 Elo+
Cliodhna
Cliodhna
BabyPlouxto
Cliodhna
Level 104
God Stats
5W - 4L
1,737 SR
Queue Stats
196W - 241L
1,407 Elo+
Party 2
Bellona
Bellona
Ewhvre
Bellona
Level 106
God Stats
6W - 5L
1,590 SR
Queue Stats
223W - 248L
1,422 Elo+
Party 2
Apollo
Apollo
Too Stizzy
Apollo
Level 89
God Stats
3W - 5L
1,500 SR
Queue Stats
89W - 96L
1,557 Elo+
Party 2
Hel
Hel
XxChriz_xX
Hel
Level 86
God Stats
1W - 6L
1,500 SR
Queue Stats
126W - 127L
1,443 Elo+
Solo
Nu Wa
Nu Wa
binx1e
Nu Wa
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 9L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
0 / 0 / 0
4,651
465
1,704
7,155
3,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 2 / 0
4,738
474
1,721
6,441
3,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
HAVI94
Jing Wei
7
0 / 2 / 0
4,188
419
2,120
4,455
894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
3 / 5 / 0
5,087
509
3,003
7,789
1,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 6 / 1
4,874
487
2,045
6,269
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BabyPlouxto
Cliodhna
12
7 / 1 / 4
7,369
737
5,966
5,887
1,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Ewhvre
Bellona
12
3 / 0 / 0
6,642
664
4,097
3,671
1,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
Too Stizzy
Apollo
10
2 / 0 / 3
5,911
591
5,362
4,683
1,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 2 / 2
5,513
551
1,549
4,421
3,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nu Wa
binx1e
Nu Wa
11
3 / 1 / 5
6,593
659
4,941
3,738
1,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
3
Kills
15
15
Deaths
4
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
0
0
0
W
Cliodhna
BabyPlouxto
Cliodhna
7
1
4
9
L
0
2
0
0
W
Bellona
Ewhvre
Bellona
3
0
0
3
L
Jing Wei
HAVI94
Jing Wei
0
2
0
0
L
3
5
0
0.6
W
Apollo
Too Stizzy
Apollo
2
0
3
3.5
W
0
2
2
0.5
W
Nu Wa
binx1e
Nu Wa
3
1
5
5.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,593
Damage
21,915
32,109
Taken
22,400
10,595
Mitigated
9,648
8,839
Healing
8,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
1,704
179
142
2,252
7,155
3,027
0
1,480
5,635
15,187
0
W
Cliodhna
BabyPlouxto
Cliodhna
5,966
1,358
0
1,041
5,887
1,902
370
1,452
4,435
0
42,885
L
1,721
702
0
2,549
6,441
3,152
0
159
6,256
18,269
0
W
Bellona
Ewhvre
Bellona
4,097
1,719
0
1,802
3,671
1,899
0
1,823
1,848
0
29,593
L
Jing Wei
HAVI94
Jing Wei
2,120
1,065
0
1,616
4,455
894
0
612
3,803
0
19,220
L
3,003
1,257
0
1,579
7,789
1,892
0
952
6,779
16,622
0
W
Apollo
Too Stizzy
Apollo
5,362
3,406
0
1,106
4,683
1,360
2,688
1,709
2,974
0
37,349
W
1,549
299
1,549
2,137
4,421
3,455
520
1,244
3,177
7,156
0
W
Nu Wa
binx1e
Nu Wa
4,941
1,308
0
620
3,738
1,032
987
2,245
1,493
29,906
0
L
2,045
539
56
645
6,269
1,630
0
2,919
3,146
28,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,538
Gold Earned
32,028
174
Minions Killed
286
0
Camps Cleared
0
849,067
Distance Traveled
918,712
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,651
465
8
1
0
203,034
0
W
Cliodhna
7,369
737
72
7
0
225,594
0
L
Ymir
4,738
474
35
4
0
151,667
1
W
Bellona
6,642
664
71
7
0
199,307
3
L
Jing Wei
4,188
419
48
5
0
153,944
2
L
Freya
5,087
509
32
3
0
170,194
0
W
Apollo
5,911
591
79
8
0
171,762
0
W
Hel
5,513
551
5
1
0
158,012
1
W
Nu Wa
6,593
659
59
6
0
164,037
1
L
Ra
4,874
487
51
5
0
170,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role