Player Matchup

Hades
Hades
MasoThePro
Hades
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 27L
1,653 Elo+
Party 2
Medusa
Medusa
Th3N3B254
Medusa
Level 24
God Stats
8W - 5L
1,534 SR
Queue Stats
57W - 34L
1,642 Elo+
Party 2
Horus
Horus
kimonster424
Horus
Level 121
God Stats
4W - 1L
1,570 SR
Queue Stats
53W - 28L
1,642 Elo+
Party 2
Team Averages
Level 88
1,535 SR
1,645 Elo+

VS

Team Averages
Level 64
1,338 SR
1,404 Elo+
Kali
Kali
IronNarut0
Kali
Level 114
God Stats
0W - 1L
1,308 SR
Queue Stats
85W - 82L
1,469 Elo+
Party 1
Sol
Sol
Kinggoob72
Sol
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,352 Elo+
Party 1
Yemoja
Yemoja
ShiroEmber
Yemoja
Level 58
God Stats
0W - 4L
1,206 SR
Queue Stats
13W - 17L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
12
6 / 2 / 11
8,227
823
8,924
9,295
6,159
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
Th3N3B254
Medusa
13
5 / 2 / 12
8,280
828
8,869
7,059
2,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
6 / 0 / 9
8,072
807
3,490
5,779
6,007
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 8 / 0
7,933
793
5,313
11,022
4,235
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 7 / 3
6,268
627
4,230
7,583
2,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
ShiroEmber
Yemoja
9
0 / 2 / 4
6,611
661
2,387
6,329
4,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
17
Kills
4
4
Deaths
17
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
8
0
0.5
L
0
7
3
0.21
W
Hades
6
2
11
5.75
L
Yemoja
ShiroEmber
Yemoja
0
2
4
1
W
Medusa
Th3N3B254
Medusa
5
2
12
5.5
W
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,283
Damage
11,930
22,133
Taken
24,934
14,786
Mitigated
10,519
12,393
Healing
4,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,313
2,441
0
1,936
11,022
4,235
0
2,975
8,047
0
12,218
L
4,230
1,249
0
695
7,583
2,183
0
3,017
4,566
13,119
1,830
W
Hades
8,924
1,563
434
5,093
9,295
6,159
745
3,284
6,011
29,370
0
L
Yemoja
ShiroEmber
Yemoja
2,387
758
976
505
6,329
4,101
0
2,932
3,397
9,095
0
W
Medusa
Th3N3B254
Medusa
8,869
3,901
0
1,831
7,059
2,620
1,524
1,946
5,113
0
31,065
W
3,490
1,705
1,659
3,376
5,779
6,007
430
2,154
3,625
0
12,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,579
Gold Earned
20,812
113
Minions Killed
58
9
Camps Cleared
0
526,567
Distance Traveled
415,606
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,933
793
12
1
0
143,340
3
L
Sol
6,268
627
33
3
0
150,547
3
W
Hades
8,227
823
58
6
4
156,601
4
L
Yemoja
6,611
661
13
1
0
121,719
0
W
Medusa
8,280
828
45
5
4
181,926
2
W
Horus
8,072
807
10
1
1
188,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role