Player Matchup

Horus
Horus
Djothaaa
Horus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 40L
1,483 Elo+
Party 1
Rama
Rama
GodGhostWolf
Rama
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 44L
1,611 Elo+
Party 1
Da Ji
Da Ji
Yoshi_loco1
Da Ji
Level 160
God Stats
2W - 0L
1,737 SR
Queue Stats
27W - 14L
1,598 Elo+
Party 1
Kuzenbo
Kuzenbo
abigael_123
Kuzenbo
Level 156
God Stats
2W - 0L
1,285 SR
Queue Stats
57W - 34L
1,444 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
maiki021
Morgan Le Fay
Level 114
God Stats
1W - 0L
1,659 SR
Queue Stats
25W - 8L
1,500 Elo+
Party 1
Team Averages
Level 142
1,536 SR
1,527 Elo+

VS

Team Averages
Level 111
1,439 SR
1,545 Elo+
Susano
Susano
 
Susano
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
SaltPunch
Chiron
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 80L
1,441 Elo+
Solo
Atlas
Atlas
THICCCNBUSTY
Atlas
Level 20
God Stats
0W - 1L
1,279 SR
Queue Stats
1W - 4L
1,425 Elo+
Solo
Guan Yu
Guan Yu
Yuriel-Whoopi
Guan Yu
Level 146
God Stats
1W - 3L
1,418 SR
Queue Stats
119W - 139L
1,511 Elo+
Solo
Freya
Freya
theonemathias1
Freya
Level 119
God Stats
1W - 5L
1,500 SR
Queue Stats
204W - 200L
1,846 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Djothaaa
Horus
18
4 / 5 / 18
10,842
774
10,364
19,388
19,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 4 / 17
12,600
900
19,410
20,509
7,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
8 / 7 / 17
11,172
798
13,282
14,209
9,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
abigael_123
Kuzenbo
18
0 / 2 / 21
9,815
701
8,262
21,359
33,865
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
maiki021
Morgan Le Fay
20
10 / 5 / 13
12,276
877
25,320
13,330
6,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
18
6 / 7 / 9
10,841
774
12,705
15,307
5,988
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chiron
SaltPunch
Chiron
16
3 / 8 / 6
10,182
727
13,633
14,273
4,738
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
0 / 5 / 15
10,289
735
12,526
19,719
19,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
18
5 / 6 / 11
11,307
808
11,100
22,152
29,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

18
9 / 5 / 7
11,015
787
21,187
15,698
5,971
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
71
31
Kills
23
23
Deaths
31
86
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
6
7
9
1.5
W
Horus
Djothaaa
Horus
4
5
18
2.6
W
9
4
17
4.38
L
Chiron
SaltPunch
Chiron
3
8
6
0.75
L
0
5
15
1.5
W
8
7
17
2.36
L
Guan Yu
5
6
11
1.75
W
Kuzenbo
abigael_123
Kuzenbo
0
2
21
5.25
W
Morgan Le Fay
maiki021
Morgan Le Fay
10
5
13
3.3
L
9
5
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,638
Damage
71,151
88,795
Taken
87,149
76,458
Mitigated
65,780
37,814
Healing
28,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
12,705
1,399
905
1,708
15,307
5,988
66
5,912
9,078
0
24,579
W
Horus
Djothaaa
Horus
10,364
3,732
5,146
5,172
19,388
19,606
106
8,343
11,045
0
13,824
W
19,410
16,896
1,067
10,241
20,509
7,835
3,965
8,369
12,140
0
45,634
L
Chiron
SaltPunch
Chiron
13,633
3,830
1,824
2,033
14,273
4,738
129
7,355
6,744
0
29,765
L
12,526
4,462
614
2,382
19,719
19,836
510
6,313
12,934
27,880
0
W
13,282
2,760
1,239
1,635
14,209
9,051
322
6,653
7,556
0
15,691
L
Guan Yu
11,100
2,123
5,361
6,404
22,152
29,247
1,002
7,390
14,221
0
17,631
W
Kuzenbo
abigael_123
Kuzenbo
8,262
2,249
1,351
5,588
21,359
33,865
233
7,034
14,325
18,360
0
W
Morgan Le Fay
maiki021
Morgan Le Fay
25,320
530
3,850
2,525
13,330
6,101
886
3,314
10,016
49,947
0
L
21,187
6,392
2,220
5,023
15,698
5,971
1,139
6,603
8,887
32,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,705
Gold Earned
53,634
131
Minions Killed
141
0
Camps Cleared
0
1,246,823
Distance Traveled
1,206,561
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,841
774
30
2
0
253,776
0
W
Horus
10,842
774
6
0
0
269,018
1
W
Rama
12,600
900
62
4
0
228,563
1
L
Chiron
10,182
727
42
3
0
216,093
0
L
Atlas
10,289
735
25
2
0
247,699
2
W
Da Ji
11,172
798
7
1
0
235,688
0
L
Guan Yu
11,307
808
14
1
0
251,101
1
W
Kuzenbo
9,815
701
15
1
0
285,143
3
W
Morgan Le Fay
12,276
877
41
3
0
228,411
0
L
Freya
11,015
787
30
2
0
237,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role