Player Matchup

Vulcan
Vulcan
Bronze IV
Knaash
Vulcan
Bronze IV
Level 149
God Stats
6W - 12L
1,495 SR
Queue Stats
101W - 126L
1,329 MMR
Party 2
Bastet
Bastet
Bronze IV
TheCooziks78
Bastet
Bronze IV
Level 111
God Stats
0W - 2L
1,335 SR
Queue Stats
4W - 11L
1,234 MMR
Party 2
Hercules
Hercules
Bronze IV
jokee75
Hercules
Bronze IV
Level 108
God Stats
3W - 7L
1,378 SR
Queue Stats
164W - 229L
1,395 MMR
Party 2
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 123
1,403 SR
1,319 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,512 SR
1,550 MMR
Guan Yu
Guan Yu
Gold I
 
Guan Yu
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Silver II
IrishWolfxx
Gilgamesh
Silver II
Level 154
God Stats
1W - 0L
1,535 SR
Queue Stats
10W - 17L
1,344 MMR
Solo
The Morrigan
The Morrigan
Gold IV
temp-759195
The Morrigan
Gold IV
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 3L
1,806 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Knaash
Vulcan
12
4 / 8 / 2
9,398
783
10,407
12,926
3,740
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bastet
12
3 / 6 / 3
8,837
736
10,466
13,914
3,991
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
jokee75
Hercules
8
0 / 5 / 2
7,177
598
2,375
8,041
7,242
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
GebAtlasAh Muzen Cab

VS

Bans
JormungandrAchillesAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
7 / 4 / 9
9,710
809
8,181
16,146
12,781
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
IrishWolfxx
Gilgamesh
14
5 / 2 / 5
9,287
774
9,866
15,810
13,767
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Morrigan
temp-759195
The Morrigan
16
7 / 1 / 10
10,363
864
14,877
10,515
4,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
7
Kills
19
19
Deaths
7
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
7
4
9
2.88
W
Gilgamesh
IrishWolfxx
Gilgamesh
5
2
5
3.75
L
Vulcan
Knaash
Vulcan
4
8
2
0.63
L
Bastet
3
6
3
0.75
L
Hercules
jokee75
Hercules
0
5
2
0.2
W
The Morrigan
temp-759195
The Morrigan
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,248
Damage
32,924
34,881
Taken
42,471
14,973
Mitigated
30,727
3,284
Healing
14,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
8,181
757
1,839
3,500
16,146
12,781
447
5,343
10,411
0
22,270
W
Gilgamesh
IrishWolfxx
Gilgamesh
9,866
3,560
0
4,167
15,810
13,767
611
3,383
12,171
0
42,426
L
Vulcan
Knaash
Vulcan
10,407
2,359
0
1,181
12,926
3,740
0
3,424
9,502
28,868
0
L
Bastet
10,466
1,402
226
1,274
13,914
3,991
0
5,177
8,737
0
24,525
L
Hercules
jokee75
Hercules
2,375
166
10
593
8,041
7,242
0
2,774
5,267
2,686
3,330
W
The Morrigan
temp-759195
The Morrigan
14,877
3,392
0
5,421
10,515
4,179
538
2,376
8,053
42,224
9,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,412
Gold Earned
29,360
86
Minions Killed
171
2
Camps Cleared
9
555,551
Distance Traveled
713,600
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,710
809
23
2
1
246,140
1
W
Gilgamesh
9,287
774
58
5
4
247,810
0
L
Vulcan
9,398
783
45
4
1
226,111
2
L
Bastet
8,837
736
35
3
1
238,931
0
L
Hercules
7,177
598
6
1
0
90,509
0
W
The Morrigan
10,363
864
90
8
4
219,650
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role