Player Matchup

Chiron
Chiron
AlmightyJuul
Chiron
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 157L
1,530 Elo+
Party 1
Baron Samedi
Baron Samedi
Isaiah413
Baron Samedi
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 14L
1,232 Elo+
Solo
Gilgamesh
Gilgamesh
StopCheefinit
Gilgamesh
Level 59
God Stats
26W - 19L
1,695 SR
Queue Stats
113W - 115L
1,517 Elo+
Party 1
Team Averages
Level 70
1,565 SR
1,427 Elo+

VS

Team Averages
Level 105
1,580 SR
1,536 Elo+
Xing Tian
Xing Tian
Bullegula
Xing Tian
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
80W - 85L
1,494 Elo+
Party 2
Erlang Shen
Erlang Shen
EL-ABUELO-FLAPPY
Erlang Shen
Level 104
God Stats
19W - 16L
1,672 SR
Queue Stats
112W - 100L
1,592 Elo+
Party 2
Vulcan
Vulcan
IronSide99
Vulcan
Level 89
God Stats
9W - 10L
1,569 SR
Queue Stats
213W - 233L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
3 / 5 / 7
12,950
648
19,956
16,186
5,501
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
Isaiah413
Baron Samedi
19
3 / 5 / 7
13,155
658
11,076
16,128
6,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
StopCheefinit
Gilgamesh
17
4 / 5 / 6
12,239
612
21,266
23,839
14,017
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bullegula
Xing Tian
19
4 / 2 / 11
14,399
720
13,186
27,065
40,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Erlang Shen
EL-ABUELO-FLAPPY
Erlang Shen
20
6 / 5 / 9
13,838
692
11,749
22,751
21,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
IronSide99
Vulcan
19
5 / 3 / 9
13,930
697
26,556
11,641
4,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
44
10
Kills
15
15
Deaths
10
20
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chiron
3
5
7
1.3
W
Xing Tian
Bullegula
Xing Tian
4
2
11
4.75
W
Erlang Shen
EL-ABUELO-FLAPPY
Erlang Shen
6
5
9
2.1
W
Vulcan
IronSide99
Vulcan
5
3
9
3.17
L
Baron Samedi
Isaiah413
Baron Samedi
3
5
7
1.3
L
Gilgamesh
StopCheefinit
Gilgamesh
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,298
Damage
51,491
56,153
Taken
61,457
26,439
Mitigated
66,569
12,489
Healing
19,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
19,956
9,224
1,451
5,447
16,186
5,501
656
12,780
3,011
0
57,697
W
Xing Tian
Bullegula
Xing Tian
13,186
847
0
7,139
27,065
40,816
414
5,299
21,766
32,321
0
W
Erlang Shen
EL-ABUELO-FLAPPY
Erlang Shen
11,749
6,367
0
9,017
22,751
21,290
1,601
5,109
17,642
0
46,728
W
Vulcan
IronSide99
Vulcan
26,556
5,643
256
2,848
11,641
4,463
1,045
1,609
10,032
99,826
0
L
Baron Samedi
Isaiah413
Baron Samedi
11,076
991
1,030
4,001
16,128
6,921
488
9,631
6,214
58,822
0
L
Gilgamesh
StopCheefinit
Gilgamesh
21,266
6,332
0
560
23,839
14,017
427
17,351
6,107
0
45,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,344
Gold Earned
42,167
256
Minions Killed
233
9
Camps Cleared
9
1,034,512
Distance Traveled
1,142,842
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,950
648
97
5
0
319,889
5
W
Xing Tian
14,399
720
41
2
1
372,962
2
W
Erlang Shen
13,838
692
49
2
5
381,574
2
W
Vulcan
13,930
697
143
7
3
388,306
5
L
Baron Samedi
13,155
658
102
5
4
357,381
5
L
Gilgamesh
12,239
612
57
3
5
357,242
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role