Player Matchup

Thoth
Thoth
Leohe
Thoth
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,627 Elo+
Party 1
Jing Wei
Jing Wei
MiqueYisus
Jing Wei
Level 86
God Stats
8W - 0L
1,824 SR
Queue Stats
15W - 10L
1,627 Elo+
Party 1
Horus
Horus
hudan-damian
Horus
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 12L
1,641 Elo+
Party 1
Team Averages
Level 118
1,608 SR
1,632 Elo+

VS

Team Averages
Level 130
1,620 SR
1,559 Elo+
Gilgamesh
Gilgamesh
CIoutmydia
Gilgamesh
Level 88
God Stats
30W - 25L
1,513 SR
Queue Stats
193W - 198L
1,390 Elo+
Solo
Zeus
Zeus
MetalPotHed
Zeus
Level 143
God Stats
56W - 46L
1,614 SR
Queue Stats
111W - 88L
1,655 Elo+
Party 2
Atlas
Atlas
UnGodly Dabs
Atlas
Level 159
God Stats
76W - 39L
1,732 SR
Queue Stats
554W - 392L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Leohe
Thoth
15
7 / 3 / 2
9,892
824
12,840
9,650
3,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
MiqueYisus
Jing Wei
11
2 / 5 / 4
8,189
682
5,954
11,914
3,881
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 2 / 8
9,201
767
8,493
15,155
13,500
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CIoutmydia
Gilgamesh
12
3 / 4 / 7
8,224
685
8,384
16,420
5,915
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 5 / 5
8,828
736
11,808
10,078
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 7
8,792
733
12,458
11,701
11,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
29
11
Kills
10
10
Deaths
11
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CIoutmydia
Gilgamesh
3
4
7
1.63
W
Thoth
Leohe
Thoth
7
3
2
2.67
L
5
5
5
1.5
W
Jing Wei
MiqueYisus
Jing Wei
2
5
4
0.8
L
2
2
7
2.75
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,287
Damage
32,650
36,719
Taken
38,199
20,691
Mitigated
19,528
10,554
Healing
8,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CIoutmydia
Gilgamesh
8,384
1,524
567
3,174
16,420
5,915
384
5,304
10,768
0
19,428
W
Thoth
Leohe
Thoth
12,840
723
0
1,189
9,650
3,310
224
8,050
1,408
43,099
0
L
11,808
1,056
0
2,110
10,078
2,241
203
3,814
5,974
33,517
0
W
Jing Wei
MiqueYisus
Jing Wei
5,954
4,296
0
1,909
11,914
3,881
823
7,852
3,762
0
20,629
L
12,458
3,362
625
1,532
11,701
11,372
64
3,007
8,372
27,322
0
W
8,493
3,565
1,448
6,008
15,155
13,500
0
7,578
7,114
0
16,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,282
Gold Earned
25,844
123
Minions Killed
123
7
Camps Cleared
2
726,340
Distance Traveled
680,870
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,224
685
27
2
0
220,491
2
W
Thoth
9,892
824
82
7
6
238,790
0
L
Zeus
8,828
736
70
6
2
213,214
1
W
Jing Wei
8,189
682
29
2
1
237,963
0
L
Atlas
8,792
733
26
2
0
247,165
3
W
Horus
9,201
767
12
1
0
249,587
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role