Player Matchup

Danzaburou
Danzaburou
Matthodical
Danzaburou
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,260 Elo+
Party 2
Ymir
Ymir
Mister TIG
Ymir
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,260 Elo+
Party 2
Scylla
Scylla
SLAMPIG 35
Scylla
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,260 Elo+
Party 2
Team Averages
Level 87
1,500 SR
1,260 Elo+

VS

Team Averages
Level 80
1,545 SR
1,531 Elo+
Artemis
Artemis
HOGGBOX
Artemis
Level 136
God Stats
15W - 10L
1,687 SR
Queue Stats
50W - 55L
1,529 Elo+
Party 1
Hera
Hera
iimegatronq
Hera
Level 24
God Stats
1W - 1L
1,315 SR
Queue Stats
62W - 46L
1,581 Elo+
Party 1
Bacchus
Bacchus
rodrisgaray06
Bacchus
Level 80
God Stats
3W - 2L
1,633 SR
Queue Stats
34W - 35L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Matthodical
Danzaburou
12
2 / 2 / 0
7,401
673
10,270
11,015
3,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 7 / 3
7,093
645
3,394
14,976
8,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
SLAMPIG 35
Scylla
9
0 / 9 / 1
6,332
576
2,220
8,585
2,735
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HOGGBOX
Artemis
14
8 / 0 / 5
9,365
851
13,187
7,882
2,438
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
2 / 1 / 16
8,830
803
10,313
7,218
2,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
13
8 / 2 / 9
10,130
921
6,091
12,088
9,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
2
Kills
18
18
Deaths
3
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Artemis
HOGGBOX
Artemis
8
0
5
10.5
L
Danzaburou
Matthodical
Danzaburou
2
2
0
1
L
0
7
3
0.21
L
Scylla
SLAMPIG 35
Scylla
0
9
1
0.06
W
2
1
16
10
W
Bacchus
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,884
Damage
29,591
34,576
Taken
27,188
15,087
Mitigated
14,457
2,247
Healing
10,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
HOGGBOX
Artemis
13,187
6,539
204
2,926
7,882
2,438
1,678
1,226
6,656
0
37,534
L
Danzaburou
Matthodical
Danzaburou
10,270
4,256
0
1,685
11,015
3,738
0
5,166
5,585
0
33,299
L
3,394
564
0
490
14,976
8,614
0
6,467
8,211
12,045
0
L
Scylla
SLAMPIG 35
Scylla
2,220
233
0
72
8,585
2,735
0
4,148
4,251
9,786
0
W
10,313
1,536
0
3,113
7,218
2,365
786
2,177
5,041
35,042
0
W
Bacchus
6,091
753
415
4,283
12,088
9,654
0
2,755
9,333
20,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,826
Gold Earned
28,325
81
Minions Killed
131
2
Camps Cleared
7
509,012
Distance Traveled
577,127
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,365
851
54
5
3
191,231
1
L
Danzaburou
7,401
673
59
5
2
184,834
1
L
Ymir
7,093
645
13
1
0
168,122
2
L
Scylla
6,332
576
9
1
0
156,056
0
W
Hera
8,830
803
52
5
3
187,792
1
W
Bacchus
10,130
921
25
2
1
198,104
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role