Player Matchup

Jormungandr
Jormungandr
Andersan13
Jormungandr
Level 28
God Stats
18W - 5L
1,563 SR
Queue Stats
81W - 37L
1,922 Elo+
Party 2
Fenrir
Fenrir
Gandalfethewhite
Fenrir
Level 29
God Stats
3W - 0L
1,579 SR
Queue Stats
20W - 3L
2,008 Elo+
Party 2
Freya
Freya
Patatefrites80
Freya
Level 32
God Stats
3W - 2L
1,474 SR
Queue Stats
56W - 27L
1,851 Elo+
Party 2
Team Averages
Level 30
1,539 SR
1,927 Elo+

VS

Team Averages
Level 123
1,393 SR
1,404 Elo+
Sylvanus
Sylvanus
Rtas Vadum SEP
Sylvanus
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 78L
1,295 Elo+
Solo
King Arthur
King Arthur
TheZaster
King Arthur
Level 127
God Stats
1W - 8L
1,238 SR
Queue Stats
110W - 132L
1,453 Elo+
Party 1
Anubis
Anubis
Viraforti
Anubis
Level 145
God Stats
1W - 3L
1,442 SR
Queue Stats
100W - 116L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Andersan13
Jormungandr
12
0 / 0 / 12
7,975
798
6,448
6,554
4,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
12 / 1 / 2
9,265
927
10,732
10,423
5,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
2 / 1 / 9
7,726
773
8,728
6,369
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
0 / 4 / 1
6,483
648
4,288
11,714
9,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
TheZaster
King Arthur
10
1 / 3 / 0
6,915
692
5,883
7,217
3,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Anubis
Viraforti
Anubis
11
1 / 7 / 1
7,178
718
6,150
10,468
5,243
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
14
Kills
2
2
Deaths
14
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Andersan13
Jormungandr
0
0
12
6
W
12
1
2
13
W
2
1
9
6.5
L
Sylvanus
0
4
1
0.13
L
King Arthur
TheZaster
King Arthur
1
3
0
0.33
L
Anubis
Viraforti
Anubis
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,908
Damage
16,321
23,346
Taken
29,399
12,197
Mitigated
17,978
10,515
Healing
7,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Andersan13
Jormungandr
6,448
1,034
487
4,130
6,554
4,129
200
2,744
3,614
17,964
0
W
10,732
2,220
0
3,876
10,423
5,897
567
5,424
4,903
0
21,518
W
8,728
2,295
0
2,022
6,369
2,171
484
2,825
3,417
31,305
0
L
Sylvanus
4,288
965
1,524
3,839
11,714
9,071
0
7,131
4,073
10,383
0
L
King Arthur
TheZaster
King Arthur
5,883
592
0
548
7,217
3,664
0
4,012
2,863
0
13,887
L
Anubis
Viraforti
Anubis
6,150
457
0
1,527
10,468
5,243
0
3,814
6,203
20,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,966
Gold Earned
20,576
113
Minions Killed
80
7
Camps Cleared
2
603,674
Distance Traveled
508,063
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,975
798
23
2
0
199,926
1
W
Fenrir
9,265
927
26
3
3
211,270
1
W
Freya
7,726
773
64
6
4
192,478
4
L
Sylvanus
6,483
648
18
2
0
162,517
2
L
King Arthur
6,915
692
24
2
1
202,705
2
L
Anubis
7,178
718
38
4
1
142,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role