Player Matchup

Ravana
Ravana
IIShadeII
Ravana
Level 56
God Stats
4W - 2L
1,600 SR
Queue Stats
12W - 9L
1,509 Elo+
Party 1
Medusa
Medusa
Redxcloud
Medusa
Level 43
God Stats
4W - 3L
1,567 SR
Queue Stats
15W - 14L
1,464 Elo+
Party 1
Agni
Agni
Tengotousen
Agni
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 78L
1,391 Elo+
Solo
Chaac
Chaac
dishonored169
Chaac
Level 58
God Stats
5W - 4L
1,454 SR
Queue Stats
40W - 35L
1,484 Elo+
Party 1
Sobek
Sobek
lHecticl
Sobek
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 7L
1,831 Elo+
Party 1
Team Averages
Level 50
1,524 SR
1,536 Elo+

VS

Team Averages
Level 87
1,487 SR
1,401 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
BarrelDwarf
Olorun
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 121L
1,317 Elo+
Party 2
Hel
Hel
GranGod
Hel
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 242L
1,465 Elo+
Solo
Skadi
Skadi
Sephron
Skadi
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
123W - 180L
1,404 Elo+
Party 2
Arachne
Arachne
theashenhollow
Arachne
Level 48
God Stats
22W - 19L
1,435 SR
Queue Stats
255W - 358L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
IIShadeII
Ravana
14
12 / 1 / 2
8,653
721
9,235
6,562
2,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Redxcloud
Medusa
10
3 / 3 / 3
6,120
510
8,510
8,015
1,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 3
6,425
535
3,367
5,826
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 0 / 8
8,206
684
10,126
9,579
6,400
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sobek
lHecticl
Sobek
10
2 / 2 / 6
6,514
543
4,722
11,444
8,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 2 / 6
6,343
529
5,110
10,426
6,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Olorun
11
0 / 7 / 0
6,413
534
4,276
8,453
3,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hel
13
4 / 3 / 2
7,787
649
7,963
7,787
5,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Sephron
Skadi
10
1 / 5 / 1
6,386
532
7,147
7,587
1,423
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 7 / 2
6,643
554
5,199
10,985
2,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
24
Kills
8
8
Deaths
24
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
2
6
2
L
Olorun
0
7
0
0
L
Hel
4
3
2
1.67
W
Ravana
IIShadeII
Ravana
12
1
2
13
W
Medusa
Redxcloud
Medusa
3
3
3
1.5
L
Skadi
Sephron
Skadi
1
5
1
0.3
W
1
2
3
1.25
W
6
0
8
10
W
Sobek
lHecticl
Sobek
2
2
6
2.5
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,960
Damage
29,695
41,426
Taken
45,238
21,312
Mitigated
19,292
15,809
Healing
9,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,110
624
339
993
10,426
6,649
81
2,778
7,648
14,187
0
L
Olorun
4,276
1,829
0
1,512
8,453
3,087
1,092
0
8,453
30,417
3,826
L
Hel
7,963
350
695
3,055
7,787
5,567
322
2,361
5,426
50,349
0
W
Ravana
IIShadeII
Ravana
9,235
2,841
0
2,989
6,562
2,654
0
2,185
4,377
0
48,383
W
Medusa
Redxcloud
Medusa
8,510
3,571
0
2,384
8,015
1,983
235
2,291
5,724
0
38,214
L
Skadi
Sephron
Skadi
7,147
2,646
0
398
7,587
1,423
483
2,038
5,549
0
35,753
W
3,367
212
0
898
5,826
1,873
0
3,374
2,452
35,169
0
W
10,126
2,210
0
4,338
9,579
6,400
508
4,136
5,443
0
43,910
W
Sobek
lHecticl
Sobek
4,722
546
408
4,792
11,444
8,402
0
4,753
6,691
15,520
0
L
5,199
4,160
129
2,694
10,985
2,566
0
912
10,073
0
21,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,918
Gold Earned
33,572
341
Minions Killed
316
0
Camps Cleared
0
1,162,234
Distance Traveled
1,175,164
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,343
529
22
2
0
264,421
2
L
Olorun
6,413
534
73
6
0
201,376
3
L
Hel
7,787
649
106
9
0
220,711
5
W
Ravana
8,653
721
92
8
0
264,783
2
W
Medusa
6,120
510
60
5
0
214,793
1
L
Skadi
6,386
532
71
6
0
231,448
3
W
Agni
6,425
535
73
6
0
200,636
3
W
Chaac
8,206
684
99
8
0
246,916
2
W
Sobek
6,514
543
17
1
0
235,106
3
L
Arachne
6,643
554
44
4
0
257,208
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role