Player Matchup

Medusa
Medusa
Platinum II
CEOofCoronavirus
Medusa
Platinum II
Level 160
God Stats
15W - 11L
1,529 SR
Queue Stats
188W - 181L
1,823 MMR
Solo
Mercury
Mercury
Diamond IV
FastBLVDE7
Mercury
Diamond IV
Level 160
God Stats
14W - 13L
1,475 SR
Queue Stats
245W - 235L
2,215 MMR
Solo
Janus
Janus
Platinum I
InfraredUK
Janus
Platinum I
Level 160
God Stats
15W - 17L
1,595 SR
Queue Stats
280W - 252L
1,912 MMR
Party 1
Geb
Geb
Gold I
ShibaUK
Geb
Gold I
Level 160
God Stats
5W - 6L
1,427 SR
Queue Stats
125W - 117L
1,684 MMR
Party 1
Odin
Odin
Gold I
Torodd
Odin
Gold I
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
240W - 246L
1,781 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 160
1,505 SR
1,883 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 91
1,525 SR
1,839 MMR
Rama
Rama
Platinum V
 
Rama
Platinum V
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Diamond IV
DebbieDøwner
Ganesha
Diamond IV
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 59L
2,063 MMR
Solo
He Bo
He Bo
Gold IV
ThatDemonWithin
He Bo
Gold IV
Level 123
God Stats
5W - 3L
1,331 SR
Queue Stats
213W - 168L
1,695 MMR
Solo
Ratatoskr
Ratatoskr
Diamond III
dontoliver
Ratatoskr
Diamond III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 69L
2,240 MMR
Solo
Bakasura
Bakasura
Platinum IV
montyosu
Bakasura
Platinum IV
Level 89
God Stats
25W - 13L
1,792 SR
Queue Stats
126W - 120L
1,699 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 7
9,190
656
6,338
5,009
1,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
FastBLVDE7
Mercury
14
8 / 2 / 5
8,808
629
10,330
9,206
2,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
14
9 / 1 / 7
9,231
659
11,554
6,927
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Geb
12
3 / 0 / 11
7,878
563
3,929
7,843
5,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Odin
Torodd
Odin
14
2 / 1 / 6
8,893
635
3,001
9,243
5,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
SolArtioBastetHou Yi

VS

Bans
LokiFenrirAtlasCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
0 / 4 / 0
5,968
426
2,145
7,539
1,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
11
1 / 7 / 2
6,918
494
4,989
12,635
4,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 6 / 0
7,687
549
8,412
10,122
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
dontoliver
Ratatoskr
11
2 / 4 / 0
6,684
477
4,369
10,160
2,751
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
montyosu
Bakasura
8
0 / 5 / 0
5,601
400
212
14,072
5,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
6
25
Kills
4
4
Deaths
26
36
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
4
0
0
W
3
0
7
6.5
L
Ganesha
1
7
2
0.29
W
Mercury
FastBLVDE7
Mercury
8
2
5
5.25
W
Janus
9
1
7
12.5
W
Geb
3
0
11
8.5
L
1
6
0
0.17
W
Odin
Torodd
Odin
2
1
6
5
L
Ratatoskr
dontoliver
Ratatoskr
2
4
0
0.5
L
Bakasura
montyosu
Bakasura
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,152
Damage
20,127
38,228
Taken
54,528
15,947
Mitigated
16,663
11,071
Healing
10,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,145
1,597
0
2,657
7,539
1,546
0
1,525
6,014
0
30,475
W
6,338
3,019
0
3,494
5,009
1,572
1,524
192
4,131
0
73,658
L
Ganesha
4,989
370
0
1,393
12,635
4,057
0
5,356
7,243
31,190
0
W
Mercury
FastBLVDE7
Mercury
10,330
5,787
0
640
9,206
2,212
531
2,529
6,561
0
51,476
W
Janus
11,554
1,625
106
1,026
6,927
1,622
1,100
2,909
3,692
63,613
0
W
Geb
3,929
432
0
1,817
7,843
5,407
26
2,914
4,784
11,872
4,533
L
8,412
492
0
2,431
10,122
3,228
0
1,839
8,062
58,994
0
W
Odin
Torodd
Odin
3,001
981
0
3,988
9,243
5,134
513
4,546
4,697
0
48,309
L
Ratatoskr
dontoliver
Ratatoskr
4,369
1,314
0
577
10,160
2,751
0
3,457
6,703
0
38,332
L
Bakasura
montyosu
Bakasura
212
212
0
2,974
14,072
5,081
0
2,471
9,776
0
13,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,000
Gold Earned
32,858
455
Minions Killed
375
0
Camps Cleared
0
1,505,992
Distance Traveled
1,222,450
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,968
426
65
5
0
164,583
3
W
Medusa
9,190
656
130
9
0
282,572
3
L
Ganesha
6,918
494
40
3
0
264,120
1
W
Mercury
8,808
629
85
6
0
369,926
1
W
Janus
9,231
659
116
8
0
286,705
4
W
Geb
7,878
563
22
2
0
259,499
5
L
He Bo
7,687
549
121
9
0
244,498
3
W
Odin
8,893
635
102
7
0
307,290
2
L
Ratatoskr
6,684
477
92
7
0
330,337
7
L
Bakasura
5,601
400
57
4
0
218,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role