Player Matchup

Achilles
Achilles
Achluopobia
Achilles
Level 152
God Stats
2W - 3L
1,324 SR
Queue Stats
13W - 16L
1,320 Elo+
Party 2
Baron Samedi
Baron Samedi
AnOkEngineer
Baron Samedi
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,524 Elo+
Party 2
Awilix
Awilix
GrueTaco
Awilix
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,342 Elo+
Party 2
Cthulhu
Cthulhu
Mixcoatl14
Cthulhu
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 14L
1,232 Elo+
Party 2
Chiron
Chiron
xThePotFlagx
Chiron
Level 41
God Stats
12W - 6L
1,500 SR
Queue Stats
86W - 87L
1,494 Elo+
Solo
Team Averages
Level 121
1,465 SR
1,383 Elo+

VS

Team Averages
Level 80
1,481 SR
1,413 Elo+
Bastet
Bastet
 
Bastet
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
RDOOM98
Izanami
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,452 Elo+
Party 1
Merlin
Merlin
Sweetness348127
Merlin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,400 Elo+
Solo
Fenrir
Fenrir
Thecrunkcrow
Fenrir
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,331 Elo+
Party 1
Baron Samedi
Baron Samedi
unhðly
Baron Samedi
Level 94
God Stats
300W - 324L
1,407 SR
Queue Stats
306W - 339L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Achluopobia
Achilles
18
2 / 3 / 9
10,222
852
6,795
11,588
9,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
AnOkEngineer
Baron Samedi
18
10 / 0 / 13
10,402
867
11,683
7,313
7,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
GrueTaco
Awilix
17
11 / 1 / 9
10,714
893
19,341
11,181
4,645
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Mixcoatl14
Cthulhu
16
7 / 2 / 18
9,883
824
12,334
15,744
15,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
16
3 / 4 / 6
9,440
787
9,828
14,248
5,356
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
2 / 8 / 3
7,903
659
7,284
12,219
3,666
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
RDOOM98
Izanami
14
0 / 6 / 4
8,015
668
11,303
14,256
4,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 11 / 5
7,681
640
2,764
12,473
4,148
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
15
3 / 4 / 5
8,737
728
9,281
16,107
8,414
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Baron Samedi
unhðly
Baron Samedi
17
5 / 4 / 4
9,563
797
9,670
12,980
5,219
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
31
33
Kills
10
10
Deaths
33
55
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
8
3
0.44
W
Achilles
Achluopobia
Achilles
2
3
9
2.17
W
Baron Samedi
AnOkEngineer
Baron Samedi
10
0
13
16.5
W
Awilix
GrueTaco
Awilix
11
1
9
15.5
W
Cthulhu
Mixcoatl14
Cthulhu
7
2
18
8
L
Izanami
RDOOM98
Izanami
0
6
4
0.33
L
0
11
5
0.23
L
Fenrir
3
4
5
1.38
L
Baron Samedi
unhðly
Baron Samedi
5
4
4
1.75
W
Chiron
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,981
Damage
40,302
60,074
Taken
68,035
42,273
Mitigated
26,023
18,593
Healing
10,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
7,284
1,572
0
1,222
12,219
3,666
0
4,171
7,808
0
12,582
W
Achilles
Achluopobia
Achilles
6,795
1,108
0
1,784
11,588
9,919
642
2,083
9,492
11,704
34,391
W
Baron Samedi
AnOkEngineer
Baron Samedi
11,683
684
2,314
3,709
7,313
7,287
126
1,606
5,667
30,187
0
W
Awilix
GrueTaco
Awilix
19,341
8,204
0
2,128
11,181
4,645
264
1,038
10,143
0
43,792
W
Cthulhu
Mixcoatl14
Cthulhu
12,334
943
318
2,719
15,744
15,066
0
3,907
11,837
22,191
0
L
Izanami
RDOOM98
Izanami
11,303
8,973
0
838
14,256
4,576
0
3,560
10,298
0
23,409
L
2,764
353
0
75
12,473
4,148
0
5,840
6,301
12,650
0
L
Fenrir
9,281
1,025
0
640
16,107
8,414
0
7,275
8,552
0
15,478
L
Baron Samedi
unhðly
Baron Samedi
9,670
574
3,033
5,075
12,980
5,219
0
2,822
9,874
46,392
0
W
Chiron
9,828
5,892
226
5,395
14,248
5,356
1,906
3,763
10,450
0
35,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,661
Gold Earned
41,899
257
Minions Killed
147
0
Camps Cleared
0
1,297,251
Distance Traveled
1,089,043
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,903
659
12
1
0
157,428
3
W
Achilles
10,222
852
93
8
0
268,110
3
W
Baron Samedi
10,402
867
42
4
0
254,923
4
W
Awilix
10,714
893
45
4
0
278,867
3
W
Cthulhu
9,883
824
19
2
0
266,841
0
L
Izanami
8,015
668
35
3
0
216,938
2
L
Merlin
7,681
640
14
1
0
215,578
0
L
Fenrir
8,737
728
18
2
0
264,712
1
L
Baron Samedi
9,563
797
68
6
0
234,387
0
W
Chiron
9,440
787
58
5
0
228,510
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role