Player Matchup

Da Ji
Da Ji
Illraz93
Da Ji
Level 103
God Stats
1W - 1L
1,502 SR
Queue Stats
2W - 3L
1,467 Elo+
Party 1
Nike
Nike
PettyDeity
Nike
Level 108
God Stats
37W - 42L
1,547 SR
Queue Stats
268W - 271L
1,463 Elo+
Party 3
Zhong Kui
Zhong Kui
bearman798
Zhong Kui
Level 120
God Stats
1W - 1L
1,668 SR
Queue Stats
10W - 12L
1,596 Elo+
Party 1
Anubis
Anubis
brandonsdown
Anubis
Level 104
God Stats
5W - 2L
1,516 SR
Queue Stats
14W - 14L
1,569 Elo+
Party 1
Artemis
Artemis
hannahbit
Artemis
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
473W - 453L
1,493 Elo+
Party 3
Team Averages
Level 112
1,547 SR
1,518 Elo+

VS

Team Averages
Level 109
1,447 SR
1,565 Elo+
Hades
Hades
Aaaagoofii
Hades
Level 101
God Stats
25W - 17L
1,520 SR
Queue Stats
128W - 160L
1,422 Elo+
Party 4
Gilgamesh
Gilgamesh
AlexanderP9090
Gilgamesh
Level 88
God Stats
1W - 0L
1,402 SR
Queue Stats
15W - 6L
1,800 Elo+
Party 2
Olorun
Olorun
KING_CAPONE34
Olorun
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 57L
1,703 Elo+
Party 2
Bacchus
Bacchus
PapatheSmerf
Bacchus
Level 108
God Stats
18W - 11L
1,198 SR
Queue Stats
127W - 151L
1,403 Elo+
Party 4
Arachne
Arachne
Pseudocreme
Arachne
Level 147
God Stats
45W - 48L
1,617 SR
Queue Stats
608W - 609L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Illraz93
Da Ji
10
1 / 1 / 1
5,695
570
3,915
5,642
1,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 3 / 0
4,356
436
1,365
5,947
2,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
bearman798
Zhong Kui
9
0 / 1 / 0
5,452
545
2,743
3,287
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
10
1 / 2 / 1
5,752
575
2,388
4,007
1,531
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
hannahbit
Artemis
10
1 / 2 / 0
5,490
549
1,553
6,416
1,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
10
2 / 2 / 0
6,101
610
1,833
5,704
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
AlexanderP9090
Gilgamesh
11
3 / 0 / 1
6,399
640
1,161
3,665
1,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

11
2 / 1 / 3
6,240
624
4,469
4,754
1,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
PapatheSmerf
Bacchus
8
0 / 1 / 6
5,359
536
2,680
5,974
6,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
Pseudocreme
Arachne
12
2 / 0 / 0
6,750
675
2,774
5,439
1,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
9
9
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hades
2
2
0
1
W
Gilgamesh
AlexanderP9090
Gilgamesh
3
0
1
3.5
L
Da Ji
Illraz93
Da Ji
1
1
1
1.5
W
2
1
3
3.5
W
Bacchus
PapatheSmerf
Bacchus
0
1
6
3
L
0
3
0
0
W
Arachne
Pseudocreme
Arachne
2
0
0
2
L
Zhong Kui
bearman798
Zhong Kui
0
1
0
0
L
Anubis
1
2
1
0.75
L
Artemis
hannahbit
Artemis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,964
Damage
12,917
25,299
Taken
25,536
9,375
Mitigated
14,006
7,108
Healing
12,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
1,833
201
95
2,321
5,704
2,153
985
1,558
4,146
36,354
0
W
Gilgamesh
AlexanderP9090
Gilgamesh
1,161
523
0
1,699
3,665
1,539
0
420
3,245
0
36,294
L
Da Ji
Illraz93
Da Ji
3,915
1,711
0
2,489
5,642
1,717
0
1,449
4,193
0
26,887
W
4,469
2,533
26
2,290
4,754
1,982
162
180
4,574
34,913
6,633
W
Bacchus
PapatheSmerf
Bacchus
2,680
347
120
2,411
5,974
6,466
386
410
5,564
9,934
0
L
1,365
114
0
480
5,947
2,545
0
2,655
3,292
798
12,585
W
Arachne
Pseudocreme
Arachne
2,774
1,712
0
3,821
5,439
1,866
0
2,441
2,696
0
34,037
L
Zhong Kui
bearman798
Zhong Kui
2,743
363
0
1,560
3,287
1,884
0
0
3,287
26,810
0
L
Anubis
2,388
176
0
1,091
4,007
1,531
0
2,027
1,980
31,137
0
L
Artemis
hannahbit
Artemis
1,553
437
0
1,488
6,416
1,698
0
2,102
4,314
0
29,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,745
Gold Earned
30,849
298
Minions Killed
332
0
Camps Cleared
0
816,581
Distance Traveled
1,008,701
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,101
610
74
7
0
181,870
4
W
Gilgamesh
6,399
640
78
8
0
233,410
0
L
Da Ji
5,695
570
69
7
0
202,032
0
W
Olorun
6,240
624
80
8
0
174,257
2
W
Bacchus
5,359
536
13
1
0
183,727
1
L
Nike
4,356
436
31
3
0
144,276
2
W
Arachne
6,750
675
87
9
0
235,437
2
L
Zhong Kui
5,452
545
82
8
0
164,232
2
L
Anubis
5,752
575
69
7
0
144,261
5
L
Artemis
5,490
549
47
5
0
161,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role