Player Matchup

Medusa
Medusa
CRBYN
Medusa
Level 85
God Stats
0W - 2L
1,540 SR
Queue Stats
14W - 13L
1,581 Elo+
Party 2
He Bo
He Bo
MrPandastic1
He Bo
Level 135
God Stats
5W - 4L
1,702 SR
Queue Stats
491W - 460L
1,521 Elo+
Solo
Bellona
Bellona
WnrWnrChknDnnr
Bellona
Level 136
God Stats
4W - 4L
1,824 SR
Queue Stats
148W - 145L
1,499 Elo+
Solo
Bacchus
Bacchus
lI-MESSl-lI
Bacchus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
turaq
Set
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,737 Elo+
Party 2
Team Averages
Level 101
1,613 SR
1,568 Elo+

VS

Team Averages
Level 127
1,609 SR
1,505 Elo+
Atlas
Atlas
D4rling Regim3
Atlas
Level 144
God Stats
8W - 8L
1,443 SR
Queue Stats
150W - 145L
1,461 Elo+
Solo
Cu Chulainn
Cu Chulainn
DEMONKING347
Cu Chulainn
Level 155
God Stats
49W - 69L
1,459 SR
Queue Stats
129W - 145L
1,507 Elo+
Party 1
Bellona
Bellona
FumingTrain552
Bellona
Level 107
God Stats
15W - 12L
1,791 SR
Queue Stats
93W - 102L
1,496 Elo+
Party 1
Heimdallr
Heimdallr
MintCreature119
Heimdallr
Level 105
God Stats
11W - 7L
1,664 SR
Queue Stats
321W - 335L
1,547 Elo+
Solo
Agni
Agni
byby2u45
Agni
Level 122
God Stats
7W - 5L
1,690 SR
Queue Stats
88W - 85L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CRBYN
Medusa
15
2 / 5 / 3
9,035
502
8,807
11,460
2,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
4 / 6 / 5
9,641
536
14,759
14,392
2,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 8 / 5
9,592
533
12,121
18,698
18,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bacchus
lI-MESSl-lI
Bacchus
12
0 / 5 / 5
7,424
412
4,647
15,834
11,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Set
turaq
Set
16
7 / 9 / 2
10,134
563
9,966
18,066
5,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 3 / 14
10,219
568
14,905
20,485
19,060
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
DEMONKING347
Cu Chulainn
14
4 / 5 / 11
9,417
523
10,612
15,673
11,760
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
4 / 2 / 11
10,326
574
10,857
16,013
9,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
MintCreature119
Heimdallr
18
5 / 2 / 8
10,511
584
12,924
11,453
4,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
18
10 / 3 / 3
11,054
614
11,797
9,662
3,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
80
15
Kills
33
33
Deaths
15
20
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Medusa
CRBYN
Medusa
2
5
3
0.7
W
10
3
14
5.67
W
Cu Chulainn
DEMONKING347
Cu Chulainn
4
5
11
1.9
W
4
2
11
4.75
W
Heimdallr
MintCreature119
Heimdallr
5
2
8
4.5
L
4
6
5
1.08
L
2
8
5
0.56
W
Agni
10
3
3
3.83
L
Bacchus
lI-MESSl-lI
Bacchus
0
5
5
0.5
L
Set
turaq
Set
7
9
2
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,300
Damage
61,095
78,450
Taken
73,286
42,240
Mitigated
48,912
16,991
Healing
17,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
CRBYN
Medusa
8,807
4,522
0
2,358
11,460
2,954
0
2,525
8,935
0
58,102
W
14,905
4,563
379
4,806
20,485
19,060
0
7,249
12,981
46,368
0
W
Cu Chulainn
DEMONKING347
Cu Chulainn
10,612
2,716
293
3,841
15,673
11,760
9
3,033
12,460
5,872
33,314
W
10,857
4,365
243
2,383
16,013
9,984
0
2,141
13,691
0
81,925
W
Heimdallr
MintCreature119
Heimdallr
12,924
5,789
0
4,564
11,453
4,562
957
2,347
9,106
0
81,347
L
14,759
324
103
4,253
14,392
2,904
0
8,840
5,357
52,991
0
L
12,121
5,732
0
3,315
18,698
18,878
0
5,480
13,089
0
55,003
W
Agni
11,797
404
0
1,133
9,662
3,546
62
4,636
5,026
62,333
0
L
Bacchus
lI-MESSl-lI
Bacchus
4,647
299
0
2,725
15,834
11,643
0
5,487
10,347
18,167
0
L
Set
turaq
Set
9,966
4,193
0
4,237
18,066
5,861
0
6,218
11,734
0
62,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,826
Gold Earned
51,527
448
Minions Killed
513
0
Camps Cleared
0
1,534,027
Distance Traveled
1,684,964
21
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,035
502
95
5
0
314,155
2
W
Atlas
10,219
568
54
3
0
316,620
0
W
Cu Chulainn
9,417
523
70
4
0
300,491
0
W
Bellona
10,326
574
127
7
0
401,535
0
W
Heimdallr
10,511
584
136
8
0
317,360
2
L
He Bo
9,641
536
87
5
0
281,080
4
L
Bellona
9,592
533
123
7
0
299,896
7
W
Agni
11,054
614
126
7
0
348,958
2
L
Bacchus
7,424
412
26
1
0
346,617
5
L
Set
10,134
563
117
7
0
292,279
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role