Player Matchup

Horus
Horus
Gold V
CaBa_R26
Horus
Gold V
Level 85
God Stats
3W - 1L
1,259 SR
Queue Stats
131W - 137L
1,315 MMR
Solo
Apollo
Apollo
Gold V
JEEEMY
Apollo
Gold V
Level 154
God Stats
9W - 3L
1,649 SR
Queue Stats
202W - 197L
1,321 MMR
Party 1
Thanatos
Thanatos
Gold V
Ludre2001
Thanatos
Gold V
Level 145
God Stats
6W - 8L
1,572 SR
Queue Stats
163W - 171L
1,448 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
Trueblue3602273
Baron Samedi
Bronze III
Level 69
God Stats
3W - 2L
1,553 SR
Queue Stats
28W - 32L
1,408 MMR
Solo
Poseidon
Poseidon
Gold IV
sprinzo
Poseidon
Gold IV
Level 149
God Stats
15W - 7L
1,535 SR
Queue Stats
299W - 286L
1,441 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,514 SR
1,387 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,519 SR
1,386 MMR
Mercury
Mercury
Gold IV
James_slx
Mercury
Gold IV
Level 124
God Stats
28W - 13L
1,589 SR
Queue Stats
397W - 412L
1,364 MMR
Solo
Cliodhna
Cliodhna
Silver I
Poisonrabbit666
Cliodhna
Silver I
Level 146
God Stats
3W - 5L
1,214 SR
Queue Stats
45W - 50L
1,301 MMR
Solo
Thoth
Thoth
Gold V
addhad
Thoth
Gold V
Level 126
God Stats
49W - 35L
1,758 SR
Queue Stats
106W - 91L
1,443 MMR
Solo
Khepri
Khepri
Silver III
knockoutking439
Khepri
Silver III
Level 145
God Stats
14W - 13L
1,532 SR
Queue Stats
41W - 52L
1,439 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
vIDagobert
Sun Wukong
Gold IV
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
566W - 561L
1,385 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
CaBa_R26
Horus
13
3 / 3 / 6
9,156
509
7,545
14,654
13,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Apollo
JEEEMY
Apollo
17
3 / 1 / 6
10,322
573
7,782
13,298
5,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Ludre2001
Thanatos
16
4 / 3 / 5
9,482
527
8,787
14,062
5,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
Trueblue3602273
Baron Samedi
16
2 / 1 / 1
9,305
517
8,305
10,454
4,949
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
sprinzo
Poseidon
14
1 / 4 / 5
8,296
461
8,105
11,543
2,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
OsirisSetBastetGeb

VS

Bans
KaliLokiAo KuangIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
James_slx
Mercury
18
0 / 0 / 0
9,509
528
0
6,046
2,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
13
4 / 6 / 5
8,347
464
13,344
15,008
4,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
addhad
Thoth
13
5 / 3 / 3
8,666
481
10,960
10,396
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 3 / 2
7,179
399
4,172
9,832
10,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
vIDagobert
Sun Wukong
16
1 / 1 / 1
9,313
517
10,370
16,019
10,388
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
13
Kills
11
12
Deaths
13
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Horus
CaBa_R26
Horus
3
3
6
2
W
Apollo
JEEEMY
Apollo
3
1
6
6
L
Mercury
James_slx
Mercury
0
0
0
0
W
Thanatos
Ludre2001
Thanatos
4
3
5
2.17
L
Cliodhna
4
6
5
1.08
W
Baron Samedi
Trueblue3602273
Baron Samedi
2
1
1
2.5
L
Thoth
addhad
Thoth
5
3
3
2.17
L
1
3
2
0.67
W
Poseidon
sprinzo
Poseidon
1
4
5
0.88
L
Sun Wukong
vIDagobert
Sun Wukong
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,524
Damage
38,846
64,011
Taken
57,301
32,655
Mitigated
29,113
30,604
Healing
16,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
CaBa_R26
Horus
7,545
2,900
1,088
3,455
14,654
13,846
114
6,360
8,294
4,722
19,991
W
Apollo
JEEEMY
Apollo
7,782
5,396
0
6,899
13,298
5,301
2,971
2,160
10,589
0
83,309
L
Mercury
James_slx
Mercury
0
0
0
0
6,046
2,122
0
0
6,046
0
88,871
W
Thanatos
Ludre2001
Thanatos
8,787
1,693
0
12,171
14,062
5,886
159
2,938
11,124
0
65,946
L
Cliodhna
13,344
448
0
4,066
15,008
4,055
0
4,013
10,995
0
45,070
W
Baron Samedi
Trueblue3602273
Baron Samedi
8,305
1,250
362
5,143
10,454
4,949
58
81
10,373
56,706
0
L
Thoth
addhad
Thoth
10,960
403
0
3,175
10,396
2,488
0
1,825
8,571
50,818
0
L
4,172
533
287
1,395
9,832
10,060
107
3,363
6,469
21,927
0
W
Poseidon
sprinzo
Poseidon
8,105
1,361
0
1,486
11,543
2,673
0
3,593
7,950
62,488
0
L
Sun Wukong
vIDagobert
Sun Wukong
10,370
2,540
0
7,914
16,019
10,388
416
8,488
7,531
0
59,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,561
Gold Earned
43,014
494
Minions Killed
479
0
Camps Cleared
0
1,698,633
Distance Traveled
1,724,814
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,156
509
37
2
0
356,680
2
W
Apollo
10,322
573
152
8
0
331,286
8
L
Mercury
9,509
528
153
9
0
357,831
0
W
Thanatos
9,482
527
98
5
0
375,507
2
L
Cliodhna
8,347
464
84
5
0
341,053
3
W
Baron Samedi
9,305
517
115
6
0
280,877
3
L
Thoth
8,666
481
87
5
0
334,687
5
L
Khepri
7,179
399
36
2
0
324,771
2
W
Poseidon
8,296
461
92
5
0
354,283
10
L
Sun Wukong
9,313
517
119
7
0
366,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role