Player Matchup

Raijin
Raijin
LiLxChIcKeN
Raijin
Level 47
God Stats
3W - 4L
1,500 SR
Queue Stats
8W - 11L
1,445 Elo+
Party 2
Charybdis
Charybdis
NF_Loca__
Charybdis
Level 67
God Stats
21W - 18L
1,542 SR
Queue Stats
69W - 87L
1,207 Elo+
Party 2
Sylvanus
Sylvanus
Sesefrx
Sylvanus
Level 109
God Stats
2W - 1L
1,530 SR
Queue Stats
36W - 38L
1,642 Elo+
Party 2
Team Averages
Level 74
1,524 SR
1,431 Elo+

VS

Team Averages
Level 68
1,398 SR
1,238 Elo+
Neith
Neith
AshenWolf4630
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,099 Elo+
Party 1
Mulan
Mulan
SG JacobTyler
Mulan
Level 82
God Stats
4W - 10L
1,411 SR
Queue Stats
36W - 42L
1,307 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SgJmfp
Morgan Le Fay
Level 118
God Stats
0W - 1L
1,285 SR
Queue Stats
30W - 45L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
6 / 0 / 11
11,766
735
14,049
11,329
4,665
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
NF_Loca__
Charybdis
17
9 / 1 / 8
12,345
772
12,163
12,190
5,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
Sesefrx
Sylvanus
16
4 / 1 / 12
11,669
729
10,048
14,524
6,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 1
9,357
585
7,463
10,484
2,933
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 7 / 2
8,893
556
4,345
18,823
18,380
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
SgJmfp
Morgan Le Fay
14
1 / 5 / 1
9,622
601
16,845
13,277
4,119
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
19
Kills
2
2
Deaths
19
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Raijin
6
0
11
11.5
W
Charybdis
NF_Loca__
Charybdis
9
1
8
13
L
0
7
2
0.14
W
Sylvanus
Sesefrx
Sylvanus
4
1
12
10
L
Morgan Le Fay
SgJmfp
Morgan Le Fay
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,260
Damage
28,653
38,043
Taken
42,584
16,461
Mitigated
25,432
19,373
Healing
5,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,463
2,234
0
331
10,484
2,933
0
6,903
3,491
0
16,386
W
Raijin
14,049
1,249
319
3,986
11,329
4,665
303
4,322
7,007
38,537
0
W
Charybdis
NF_Loca__
Charybdis
12,163
7,122
364
3,940
12,190
5,256
2,673
7,681
4,509
0
48,864
L
4,345
186
213
3,106
18,823
18,380
0
10,200
8,289
0
24,294
W
Sylvanus
Sesefrx
Sylvanus
10,048
2,316
4,756
6,008
14,524
6,540
284
5,317
9,207
38,038
0
L
Morgan Le Fay
SgJmfp
Morgan Le Fay
16,845
1,459
71
1,860
13,277
4,119
0
7,551
5,599
55,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,780
Gold Earned
27,872
186
Minions Killed
145
11
Camps Cleared
3
837,484
Distance Traveled
752,828
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,357
585
28
2
1
228,699
0
W
Raijin
11,766
735
50
3
2
288,187
1
W
Charybdis
12,345
772
65
4
4
281,027
3
L
Mulan
8,893
556
39
2
1
271,164
4
W
Sylvanus
11,669
729
71
4
5
268,270
2
L
Morgan Le Fay
9,622
601
78
5
1
252,965
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role