Player Matchup

Kukulkan
Kukulkan
BetaGroot
Kukulkan
Level 84
God Stats
2W - 4L
1,414 SR
Queue Stats
33W - 38L
1,427 Elo+
Party 2
Vamana
Vamana
hyrfgyr123
Vamana
Level 114
God Stats
1W - 2L
1,601 SR
Queue Stats
27W - 21L
1,532 Elo+
Party 2
Pele
Pele
willi119
Pele
Level 59
God Stats
1W - 5L
1,091 SR
Queue Stats
32W - 36L
1,451 Elo+
Party 2
Team Averages
Level 86
1,369 SR
1,470 Elo+

VS

Team Averages
Level 85
1,546 SR
1,575 Elo+
Horus
Horus
Akiua
Horus
Level 94
God Stats
29W - 18L
1,601 SR
Queue Stats
110W - 118L
1,579 Elo+
Party 1
Anubis
Anubis
AstriodDoctor
Anubis
Level 58
God Stats
15W - 14L
1,537 SR
Queue Stats
211W - 221L
1,567 Elo+
Party 1
Fenrir
Fenrir
BurntWasabi
Fenrir
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 124L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BetaGroot
Kukulkan
20
4 / 2 / 8
17,540
702
18,910
9,177
3,617
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Vamana
hyrfgyr123
Vamana
20
5 / 0 / 7
16,506
660
18,703
17,430
10,637
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pele
19
3 / 6 / 6
15,034
601
9,812
18,399
4,080
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Akiua
Horus
19
2 / 3 / 6
15,670
627
13,866
19,504
16,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
3 / 3 / 4
15,360
614
12,458
11,866
4,780
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fenrir
18
3 / 6 / 4
14,033
561
11,512
24,399
17,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
12
Kills
8
8
Deaths
12
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Horus
Akiua
Horus
2
3
6
1.67
L
3
3
4
1.67
W
Kukulkan
BetaGroot
Kukulkan
4
2
8
4
L
Fenrir
3
6
4
0.83
W
Vamana
hyrfgyr123
Vamana
5
0
7
8.5
W
Pele
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,425
Damage
37,836
45,006
Taken
55,769
18,334
Mitigated
38,357
9,597
Healing
20,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Akiua
Horus
13,866
5,491
1,568
7,558
19,504
16,565
32
7,810
11,694
0
28,859
L
12,458
512
0
2,581
11,866
4,780
0
3,848
8,018
95,971
0
W
Kukulkan
BetaGroot
Kukulkan
18,910
1,040
0
1,871
9,177
3,617
710
1,241
7,936
128,264
0
L
Fenrir
11,512
1,841
333
8,344
24,399
17,012
0
7,814
16,585
0
34,464
W
Vamana
hyrfgyr123
Vamana
18,703
7,195
0
4,250
17,430
10,637
1,135
6,958
10,472
0
51,075
W
Pele
9,812
2,684
0
3,476
18,399
4,080
768
5,118
13,281
0
39,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,080
Gold Earned
45,063
304
Minions Killed
249
14
Camps Cleared
8
1,367,481
Distance Traveled
1,371,531
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
15,670
627
29
1
2
521,651
1
L
Anubis
15,360
614
167
7
1
409,547
5
W
Kukulkan
17,540
702
215
9
6
456,647
7
L
Fenrir
14,033
561
53
2
5
440,333
1
W
Vamana
16,506
660
46
2
3
457,914
6
W
Pele
15,034
601
43
2
5
452,920
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role