Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Ilkhanate
Atlas
Level 47
God Stats
95W - 85L
1,479 SR
Queue Stats
528W - 568L
1,384 Elo+
Solo
Nike
Nike
SeiferLoire
Nike
Level 28
God Stats
2W - 1L
1,693 SR
Queue Stats
150W - 190L
1,354 Elo+
Party 1
Anhur
Anhur
TwoTimeTony
Anhur
Level 102
God Stats
11W - 14L
1,500 SR
Queue Stats
465W - 484L
1,382 Elo+
Party 2
Merlin
Merlin
ironfinger003
Merlin
Level 48
God Stats
109W - 91L
1,473 SR
Queue Stats
236W - 265L
1,372 Elo+
Party 2
Team Averages
Level 60
1,529 SR
1,398 Elo+

VS

Team Averages
Level 55
1,395 SR
1,410 Elo+
Cupid
Cupid
Gysbers1810
Cupid
Level 65
God Stats
0W - 3L
1,547 SR
Queue Stats
30W - 39L
1,475 Elo+
Party 4
Scylla
Scylla
PDK toxicity
Scylla
Level 49
God Stats
0W - 8L
1,294 SR
Queue Stats
192W - 198L
1,413 Elo+
Party 3
Odin
Odin
PorkyTheKiller
Odin
Level 104
God Stats
0W - 2L
1,169 SR
Queue Stats
54W - 60L
1,425 Elo+
Party 3
Ratatoskr
Ratatoskr
SoldadoPlayer7
Ratatoskr
Level 43
God Stats
0W - 3L
1,500 SR
Queue Stats
53W - 66L
1,354 Elo+
Solo
Cabrakan
Cabrakan
pepsiisgoo
Cabrakan
Level 15
God Stats
3W - 7L
1,467 SR
Queue Stats
14W - 28L
1,385 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
4 / 5 / 2
9,416
471
11,702
14,506
13,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Atlas
Ilkhanate
Atlas
14
4 / 4 / 5
9,217
461
13,740
18,457
17,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 6 / 7
10,365
518
10,551
16,122
6,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

17
8 / 1 / 8
10,679
534
14,920
11,355
4,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

15
4 / 6 / 9
9,999
500
12,392
9,637
3,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 3
9,044
452
4,995
13,167
2,685
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
16
11 / 6 / 4
10,348
517
13,458
12,931
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
2 / 6 / 11
8,590
430
9,517
22,442
11,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ratatoskr
SoldadoPlayer7
Ratatoskr
15
3 / 3 / 7
9,298
465
5,462
15,454
6,711
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
pepsiisgoo
Cabrakan
13
1 / 4 / 10
8,478
424
6,630
18,358
15,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
55
25
Kills
20
22
Deaths
25
31
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
5
2
1
L
3
6
3
0.75
W
Atlas
Ilkhanate
Atlas
4
4
5
1.63
L
Scylla
11
6
4
2.17
L
2
6
11
1.25
W
5
6
7
1.42
L
Ratatoskr
SoldadoPlayer7
Ratatoskr
3
3
7
2.17
W
8
1
8
12
W
4
6
9
1.42
L
Cabrakan
pepsiisgoo
Cabrakan
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,305
Damage
40,062
70,077
Taken
82,352
44,559
Mitigated
39,292
20,508
Healing
16,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
11,702
3,243
391
3,813
14,506
13,132
596
3,604
10,519
0
50,135
L
4,995
3,067
238
3,984
13,167
2,685
536
3,155
9,966
0
49,381
W
Atlas
Ilkhanate
Atlas
13,740
5,636
585
3,576
18,457
17,024
701
5,480
12,691
32,635
0
L
Scylla
13,458
843
404
1,934
12,931
3,089
210
5,428
7,158
50,628
0
L
9,517
2,149
0
1,489
22,442
11,362
0
7,422
14,268
2,730
31,518
W
10,551
1,689
0
4,490
16,122
6,918
311
4,074
11,883
0
71,835
L
Ratatoskr
SoldadoPlayer7
Ratatoskr
5,462
1,154
18
4,517
15,454
6,711
548
3,874
11,451
3,525
45,602
W
14,920
7,837
0
5,748
11,355
4,012
1,774
2,019
9,296
0
82,357
W
12,392
784
167
1,738
9,637
3,473
390
6,541
2,953
50,676
0
L
Cabrakan
pepsiisgoo
Cabrakan
6,630
1,448
228
3,582
18,358
15,445
30
5,402
12,750
20,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,676
Gold Earned
45,758
438
Minions Killed
365
0
Camps Cleared
0
1,807,812
Distance Traveled
1,828,119
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,416
471
95
5
0
345,273
2
L
Cupid
9,044
452
103
5
0
354,457
1
W
Atlas
9,217
461
31
2
0
366,395
2
L
Scylla
10,348
517
69
3
0
308,021
1
L
Odin
8,590
430
61
3
0
343,609
0
W
Nike
10,365
518
106
5
0
384,650
5
L
Ratatoskr
9,298
465
100
5
0
444,053
21
W
Anhur
10,679
534
114
6
0
355,645
6
W
Merlin
9,999
500
92
5
0
355,849
6
L
Cabrakan
8,478
424
32
2
0
377,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role