Player Matchup

Aphrodite
Aphrodite
Epsimegalph
Aphrodite
Level 87
God Stats
3W - 2L
1,288 SR
Queue Stats
133W - 111L
1,466 Elo+
Party 1
Mulan
Mulan
Kamusari4383
Mulan
Level 147
God Stats
3W - 3L
1,213 SR
Queue Stats
202W - 175L
1,525 Elo+
Party 1
Cliodhna
Cliodhna
MynameisWARHEAD
Cliodhna
Level 148
God Stats
14W - 5L
1,656 SR
Queue Stats
258W - 214L
1,419 Elo+
Party 1
Merlin
Merlin
Pradaon2sday
Merlin
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,562 Elo+
Party 1
Heimdallr
Heimdallr
Yokai Akemi2387
Heimdallr
Level 101
God Stats
17W - 15L
1,843 SR
Queue Stats
149W - 159L
1,397 Elo+
Solo
Team Averages
Level 113
1,500 SR
1,474 Elo+

VS

Team Averages
Level 106
1,578 SR
1,504 Elo+
Ymir
Ymir
 
Ymir
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
BK7183611
Bastet
Level 106
God Stats
9W - 10L
1,678 SR
Queue Stats
192W - 194L
1,541 Elo+
Solo
Neith
Neith
DurkMurz
Neith
Level 143
God Stats
9W - 5L
1,329 SR
Queue Stats
462W - 427L
1,514 Elo+
Solo
Hou Yi
Hou Yi
THE BEAN KILLA
Hou Yi
Level 127
God Stats
0W - 1L
1,867 SR
Queue Stats
41W - 41L
1,432 Elo+
Solo
Ra
Ra
anakynsuroh
Ra
Level 92
God Stats
110W - 76L
1,516 SR
Queue Stats
152W - 139L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Epsimegalph
Aphrodite
14
1 / 1 / 6
8,477
424
2,306
8,063
2,340
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
4 / 3 / 5
11,125
556
10,070
16,461
16,699
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
20
18 / 0 / 4
13,583
679
20,806
16,502
6,960
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
16
1 / 4 / 5
9,939
497
8,237
12,061
3,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Yokai Akemi2387
Heimdallr
15
1 / 3 / 3
9,418
471
6,188
10,799
3,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
2 / 3 / 1
7,550
378
4,687
8,304
3,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bastet
BK7183611
Bastet
16
1 / 5 / 2
9,647
482
5,618
16,666
7,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
DurkMurz
Neith
14
1 / 7 / 1
9,073
454
7,386
12,587
4,259
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 3 / 2
10,402
520
9,195
15,407
5,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 7 / 2
10,838
542
5,732
14,248
5,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
25
Kills
11
11
Deaths
25
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
3
1
0.83
L
Bastet
BK7183611
Bastet
1
5
2
0.4
L
Neith
DurkMurz
Neith
1
7
1
0.21
W
Aphrodite
Epsimegalph
Aphrodite
1
1
6
4
W
4
3
5
2.17
W
Cliodhna
18
0
4
20
W
Merlin
1
4
5
0.88
L
3
3
2
1.33
W
Heimdallr
Yokai Akemi2387
Heimdallr
1
3
3
0.83
L
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,607
Damage
32,618
63,886
Taken
67,212
33,279
Mitigated
26,071
21,193
Healing
18,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,687
263
0
500
8,304
3,165
0
3,542
4,762
28,597
0
L
Bastet
BK7183611
Bastet
5,618
1,267
0
6,888
16,666
7,321
0
803
15,863
0
80,043
L
Neith
DurkMurz
Neith
7,386
1,992
0
1,331
12,587
4,259
385
0
12,587
0
53,411
W
Aphrodite
Epsimegalph
Aphrodite
2,306
253
5,269
5,861
8,063
2,340
280
1,525
6,402
26,919
0
W
10,070
2,268
210
4,930
16,461
16,699
1,279
223
16,176
0
70,462
W
Cliodhna
20,806
2,511
0
2,074
16,502
6,960
2,192
2,662
12,965
0
100,098
W
Merlin
8,237
52
0
1,855
12,061
3,787
500
3,186
8,146
64,011
0
L
9,195
3,441
0
5,596
15,407
5,694
0
3,014
12,393
0
82,750
W
Heimdallr
Yokai Akemi2387
Heimdallr
6,188
3,192
0
994
10,799
3,493
2,916
1,879
8,704
0
69,675
L
5,732
172
154
4,059
14,248
5,632
256
3,184
11,064
70,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,542
Gold Earned
47,510
584
Minions Killed
583
0
Camps Cleared
0
2,010,464
Distance Traveled
1,700,437
4
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,550
378
54
3
0
267,085
2
L
Bastet
9,647
482
120
6
0
375,631
3
L
Neith
9,073
454
114
6
0
354,909
9
W
Aphrodite
8,477
424
61
3
0
406,470
1
W
Mulan
11,125
556
146
7
0
400,406
0
W
Cliodhna
13,583
679
151
8
0
456,606
1
W
Merlin
9,939
497
110
6
0
377,020
0
L
Hou Yi
10,402
520
146
7
0
342,150
4
W
Heimdallr
9,418
471
116
6
0
369,962
2
L
Ra
10,838
542
149
7
0
360,662
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role