Player Matchup

Fenrir
Fenrir
Gold V
CaboDios
Fenrir
Gold V
Level 109
God Stats
10W - 8L
1,234 SR
Queue Stats
131W - 123L
1,538 MMR
Solo
Raijin
Raijin
Gold II
Marz4L
Raijin
Gold II
Level 136
God Stats
6W - 3L
1,928 SR
Queue Stats
158W - 162L
1,538 MMR
Solo
Kali
Kali
Gold III
Shine4L
Kali
Gold III
Level 97
God Stats
5W - 1L
1,915 SR
Queue Stats
60W - 64L
1,562 MMR
Solo
Anhur
Anhur
Gold III
itsRoger
Anhur
Gold III
Level 148
God Stats
3W - 2L
1,443 SR
Queue Stats
88W - 84L
1,549 MMR
Solo
Osiris
Osiris
Gold IV
mbachu999
Osiris
Gold IV
Level 120
God Stats
2W - 3L
1,226 SR
Queue Stats
60W - 53L
1,548 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 122
1,549 SR
1,547 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,617 SR
1,547 MMR
Khepri
Khepri
Gold V
CACTUSARMS
Khepri
Gold V
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 89L
1,528 MMR
Solo
Hou Yi
Hou Yi
Gold III
Joyini5
Hou Yi
Gold III
Level 121
God Stats
0W - 3L
1,483 SR
Queue Stats
123W - 127L
1,522 MMR
Solo
Achilles
Achilles
Silver II
MrWindyCS
Achilles
Silver II
Level 121
God Stats
1W - 5L
1,612 SR
Queue Stats
42W - 38L
1,571 MMR
Party 1
Bellona
Bellona
Gold III
Neoxue
Bellona
Gold III
Level 129
God Stats
10W - 10L
1,603 SR
Queue Stats
167W - 160L
1,542 MMR
Solo
Persephone
Persephone
Silver II
WitcherFromRivia
Persephone
Silver II
Level 128
God Stats
5W - 5L
1,887 SR
Queue Stats
36W - 34L
1,571 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CaboDios
Fenrir
11
4 / 1 / 6
7,543
539
3,814
11,328
8,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Raijin
Marz4L
Raijin
14
2 / 3 / 5
8,101
579
3,431
6,156
1,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kali
Shine4L
Kali
14
4 / 0 / 4
8,638
617
6,258
11,446
5,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
itsRoger
Anhur
16
2 / 0 / 2
8,978
641
6,033
7,026
2,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
mbachu999
Osiris
14
1 / 0 / 4
8,376
598
10,035
13,806
12,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
Erlang ShenAgniCliodhna

VS

Bans
IzanamiAtlasBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CACTUSARMS
Khepri
10
1 / 4 / 0
6,382
456
4,031
10,481
6,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Joyini5
Hou Yi
13
0 / 2 / 0
7,313
522
2,444
6,790
1,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
MrWindyCS
Achilles
11
0 / 2 / 0
6,730
481
8,212
13,137
13,714
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bellona
Neoxue
Bellona
12
1 / 2 / 1
6,912
494
4,732
9,103
3,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Persephone
WitcherFromRivia
Persephone
14
2 / 3 / 0
8,521
609
7,753
4,968
1,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
13
Kills
4
4
Deaths
13
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Khepri
CACTUSARMS
Khepri
1
4
0
0.25
W
Fenrir
CaboDios
Fenrir
4
1
6
7
L
Hou Yi
Joyini5
Hou Yi
0
2
0
0
W
Raijin
Marz4L
Raijin
2
3
5
1.5
L
Achilles
MrWindyCS
Achilles
0
2
0
0
L
Bellona
Neoxue
Bellona
1
2
1
0.75
W
Kali
Shine4L
Kali
4
0
4
6
L
Persephone
WitcherFromRivia
Persephone
2
3
0
0.67
W
Anhur
itsRoger
Anhur
2
0
2
3
W
Osiris
mbachu999
Osiris
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,571
Damage
27,172
49,762
Taken
44,479
29,397
Mitigated
26,577
21,655
Healing
14,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
CACTUSARMS
Khepri
4,031
389
249
1,638
10,481
6,828
0
1,294
9,115
21,758
0
W
Fenrir
CaboDios
Fenrir
3,814
1,313
0
2,583
11,328
8,080
0
4,070
7,105
0
17,443
L
Hou Yi
Joyini5
Hou Yi
2,444
1,527
0
2,577
6,790
1,020
0
0
6,790
0
48,958
W
Raijin
Marz4L
Raijin
3,431
349
0
566
6,156
1,617
0
4,113
2,043
48,770
0
L
Achilles
MrWindyCS
Achilles
8,212
2,502
0
4,546
13,137
13,714
0
362
12,749
0
42,225
L
Bellona
Neoxue
Bellona
4,732
926
0
3,947
9,103
3,858
0
164
8,923
0
44,951
W
Kali
Shine4L
Kali
6,258
3,014
0
6,237
11,446
5,325
0
1,147
10,299
0
65,577
L
Persephone
WitcherFromRivia
Persephone
7,753
358
0
1,235
4,968
1,157
0
1,513
3,324
63,079
0
W
Anhur
itsRoger
Anhur
6,033
2,993
0
3,921
7,026
2,149
50
710
6,316
0
71,517
W
Osiris
mbachu999
Osiris
10,035
4,928
0
8,348
13,806
12,226
0
1,744
12,062
1,098
56,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,636
Gold Earned
35,858
499
Minions Killed
455
0
Camps Cleared
0
1,459,838
Distance Traveled
1,417,111
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,382
456
30
2
0
262,932
4
W
Fenrir
7,543
539
21
2
0
320,279
3
L
Hou Yi
7,313
522
111
8
0
271,743
7
W
Raijin
8,101
579
115
8
0
281,559
4
L
Achilles
6,730
481
90
6
0
274,198
2
L
Bellona
6,912
494
85
6
0
335,402
8
W
Kali
8,638
617
103
7
0
323,857
4
L
Persephone
8,521
609
139
10
0
272,836
0
W
Anhur
8,978
641
141
10
0
261,338
7
W
Osiris
8,376
598
119
9
0
272,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role