Player Matchup

Athena
Athena
 
Athena
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Applesauce13
Ra
Level 51
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 59L
1,388 Elo+
Solo
Skadi
Skadi
Fugi23
Skadi
Level 69
God Stats
4W - 3L
1,500 SR
Queue Stats
113W - 106L
1,385 Elo+
Solo
Arachne
Arachne
TheLordofKitties
Arachne
Level 122
God Stats
24W - 15L
1,299 SR
Queue Stats
328W - 339L
1,392 Elo+
Solo
Mulan
Mulan
XX-_INFAMUSX_-XX
Mulan
Level 26
God Stats
22W - 21L
1,694 SR
Queue Stats
85W - 84L
1,374 Elo+
Party 1
Team Averages
Level 76
1,499 SR
1,408 Elo+

VS

Team Averages
Level 94
1,517 SR
1,424 Elo+
Artemis
Artemis
 
Artemis
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
GaMeRGrIl25
Loki
Level 119
God Stats
53W - 43L
1,592 SR
Queue Stats
96W - 121L
1,423 Elo+
Solo
Kuzenbo
Kuzenbo
GranGod
Kuzenbo
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
222W - 242L
1,453 Elo+
Solo
Horus
Horus
IndominusFx
Horus
Level 94
God Stats
3W - 2L
1,495 SR
Queue Stats
41W - 64L
1,359 Elo+
Party 2
Olorun
Olorun
Niklaus Mn
Olorun
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 49L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
1 / 0 / 2
6,384
456
3,221
11,474
6,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 1 / 1
7,050
504
3,448
3,472
1,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
Fugi23
Skadi
12
3 / 1 / 1
7,507
536
4,647
6,330
1,621
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 4 / 2
7,144
510
6,215
11,159
3,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 3 / 1
7,877
563
9,168
12,301
9,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
0 / 0 / 1
6,427
459
5,754
4,863
1,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
7 / 2 / 0
8,041
574
7,285
8,307
2,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
GranGod
Kuzenbo
9
0 / 4 / 0
5,978
427
2,669
10,519
7,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
1 / 4 / 3
6,851
489
4,359
11,862
12,830
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
Niklaus Mn
Olorun
12
1 / 0 / 3
7,212
515
6,803
6,692
2,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
9
Kills
9
9
Deaths
10
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
0
2
2
W
Artemis
 
Artemis
0
0
1
0.5
L
0
1
1
0.5
L
Skadi
Fugi23
Skadi
3
1
1
3.5
W
7
2
0
3.5
W
Kuzenbo
GranGod
Kuzenbo
0
4
0
0
W
1
4
3
0.63
W
Olorun
Niklaus Mn
Olorun
1
0
3
2.5
L
2
4
2
0.75
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,699
Damage
26,870
44,736
Taken
42,243
22,975
Mitigated
26,976
14,726
Healing
15,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,221
1,160
442
3,612
11,474
6,780
0
3,695
7,779
18,613
0
W
Artemis
 
Artemis
5,754
2,291
0
2,440
4,863
1,614
766
566
4,297
0
41,091
L
3,448
274
249
1,275
3,472
1,180
0
2,360
1,112
39,569
0
L
Skadi
Fugi23
Skadi
4,647
2,204
0
1,416
6,330
1,621
160
954
5,376
0
42,254
W
7,285
2,365
0
1,924
8,307
2,681
0
779
7,437
0
42,477
W
Kuzenbo
GranGod
Kuzenbo
2,669
1,342
0
2,972
10,519
7,308
0
1,822
8,583
12,578
0
W
4,359
2,251
143
3,941
11,862
12,830
0
0
11,051
1,921
32,082
W
Olorun
Niklaus Mn
Olorun
6,803
2,813
166
4,101
6,692
2,543
0
3,022
3,362
35,751
5,276
L
6,215
4,328
0
2,976
11,159
3,513
0
1,532
9,627
0
46,480
L
9,168
1,729
0
4,756
12,301
9,881
0
626
11,675
0
40,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,962
Gold Earned
34,509
383
Minions Killed
320
0
Camps Cleared
0
1,303,219
Distance Traveled
1,255,934
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,384
456
34
2
0
281,032
4
W
Artemis
6,427
459
90
6
0
231,433
5
L
Ra
7,050
504
99
7
0
204,387
6
L
Skadi
7,507
536
79
6
0
260,646
3
W
Loki
8,041
574
71
5
0
285,749
3
W
Kuzenbo
5,978
427
16
1
0
260,445
4
W
Horus
6,851
489
63
5
0
252,123
5
W
Olorun
7,212
515
80
6
0
226,184
2
L
Arachne
7,144
510
79
6
0
295,719
4
L
Mulan
7,877
563
92
7
0
261,435
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role