Player Matchup

Chaac
Chaac
SheLuvsWilly
Chaac
Level 12
God Stats
6W - 7L
1,419 SR
Queue Stats
7W - 7L
1,350 Elo+
Party 2
Kuzenbo
Kuzenbo
ThreeDaiii
Kuzenbo
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 66L
1,415 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
VB Herb
Ah Muzen Cab
Level 32
God Stats
1W - 1L
1,256 SR
Queue Stats
15W - 16L
1,437 Elo+
Party 2
Zeus
Zeus
VB Purp
Zeus
Level 82
God Stats
56W - 36L
1,606 SR
Queue Stats
70W - 60L
1,418 Elo+
Party 2
Loki
Loki
chemicalcorgi85
Loki
Level 158
God Stats
5W - 5L
1,746 SR
Queue Stats
185W - 208L
1,425 Elo+
Solo
Team Averages
Level 65
1,505 SR
1,409 Elo+

VS

Team Averages
Level 44
1,541 SR
1,389 Elo+
Freya
Freya
Corrupted_Chaoss
Freya
Level 31
God Stats
7W - 6L
1,635 SR
Queue Stats
127W - 153L
1,370 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DORlTOZ
Tsukuyomi
Level 39
God Stats
16W - 9L
1,558 SR
Queue Stats
189W - 163L
1,387 Elo+
Solo
Poseidon
Poseidon
ReliablePassion
Poseidon
Level 29
God Stats
10W - 10L
1,513 SR
Queue Stats
166W - 186L
1,422 Elo+
Party 1
Jormungandr
Jormungandr
TyMula25
Jormungandr
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 242L
1,458 Elo+
Solo
Sun Wukong
Sun Wukong
zaratechristo367
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 6
12,874
495
11,054
23,794
17,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kuzenbo
ThreeDaiii
Kuzenbo
19
2 / 3 / 9
13,255
510
7,311
20,506
31,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
VB Herb
Ah Muzen Cab
19
3 / 7 / 10
12,878
495
13,951
16,575
6,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
VB Purp
Zeus
20
13 / 4 / 2
16,831
647
27,746
22,128
7,119
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
7 / 8 / 5
14,734
567
12,371
19,117
9,079
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 9 / 7
11,875
457
12,415
21,531
7,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
DORlTOZ
Tsukuyomi
20
10 / 5 / 7
13,286
511
23,261
20,922
8,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
20
6 / 4 / 3
14,272
549
14,625
17,317
6,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
TyMula25
Jormungandr
18
4 / 1 / 4
12,264
472
11,274
20,645
26,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
zaratechristo367
Sun Wukong
18
2 / 8 / 3
11,331
436
3,890
19,731
11,603
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
51
27
Kills
27
27
Deaths
27
32
Assists
24
Player
Kills
Deaths
Assists
KDA
L
5
9
7
0.94
L
Tsukuyomi
DORlTOZ
Tsukuyomi
10
5
7
2.7
L
Poseidon
6
4
3
1.88
W
2
5
6
1
W
Kuzenbo
ThreeDaiii
Kuzenbo
2
3
9
2.17
L
Jormungandr
TyMula25
Jormungandr
4
1
4
6
W
Ah Muzen Cab
VB Herb
Ah Muzen Cab
3
7
10
1.14
W
Zeus
VB Purp
Zeus
13
4
2
3.5
W
7
8
5
1.19
L
Sun Wukong
zaratechristo367
Sun Wukong
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,433
Damage
65,465
102,120
Taken
100,146
71,376
Mitigated
60,988
29,085
Healing
20,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,415
4,549
63
3,997
21,531
7,117
120
9,671
11,816
63,637
0
L
Tsukuyomi
DORlTOZ
Tsukuyomi
23,261
6,544
0
2,305
20,922
8,864
0
7,470
13,331
0
104,574
L
Poseidon
14,625
878
0
4,565
17,317
6,742
935
6,181
11,092
111,413
0
W
11,054
1,450
313
8,511
23,794
17,379
3,151
3,133
20,242
0
69,669
W
Kuzenbo
ThreeDaiii
Kuzenbo
7,311
2,328
435
2,975
20,506
31,272
1,137
8,761
11,707
39,977
0
L
Jormungandr
TyMula25
Jormungandr
11,274
1,308
295
4,586
20,645
26,662
885
9,076
11,433
71,309
0
W
Ah Muzen Cab
VB Herb
Ah Muzen Cab
13,951
4,317
456
2,752
16,575
6,527
4,008
9,506
6,950
0
93,786
W
Zeus
VB Purp
Zeus
27,746
2,468
151
12,082
22,128
7,119
0
11,679
10,097
147,862
0
W
12,371
3,990
0
1,410
19,117
9,079
958
5,099
13,815
0
115,060
L
Sun Wukong
zaratechristo367
Sun Wukong
3,890
911
151
4,878
19,731
11,603
1,327
2,659
16,585
0
54,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,572
Gold Earned
63,028
687
Minions Killed
622
0
Camps Cleared
0
2,328,500
Distance Traveled
2,410,080
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
11,875
457
112
4
0
441,816
3
L
Tsukuyomi
13,286
511
127
5
0
513,475
6
L
Poseidon
14,272
549
192
7
0
507,270
2
W
Chaac
12,874
495
132
5
0
471,844
0
W
Kuzenbo
13,255
510
57
2
0
484,620
3
L
Jormungandr
12,264
472
106
4
0
484,447
8
W
Ah Muzen Cab
12,878
495
136
5
0
433,670
2
W
Zeus
16,831
647
206
8
0
473,668
2
W
Loki
14,734
567
156
6
0
464,698
9
L
Sun Wukong
11,331
436
85
3
0
463,072
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role