Player Matchup

Ares
Ares
Silver V
Afpha
Ares
Silver V
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,171 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze IV
AnddyMyst
Baron Samedi
Bronze IV
Level 117
God Stats
0W - 2L
1,528 SR
Queue Stats
2W - 10L
1,143 MMR
Party 1
Neith
Neith
Silver IV
Luizmarlon
Neith
Silver IV
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 62L
993 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 101
1,509 SR
1,103 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,667 SR
1,291 MMR
King Arthur
King Arthur
Silver II
Mysto1331
King Arthur
Silver II
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 43L
1,153 MMR
Solo
Kukulkan
Kukulkan
Silver III
bankshot
Kukulkan
Silver III
Level 109
God Stats
1W - 0L
1,903 SR
Queue Stats
4W - 5L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver IV
diegoslive
Ah Muzen Cab
Silver IV
Level 126
God Stats
1W - 0L
1,599 SR
Queue Stats
12W - 11L
1,221 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Afpha
Ares
15
3 / 4 / 6
10,296
644
7,652
22,679
29,176
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
AnddyMyst
Baron Samedi
13
2 / 5 / 6
9,765
610
8,426
17,694
9,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
16
5 / 3 / 5
11,335
708
13,361
17,604
8,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
GebPoseidonThothZeusGilgamesh

VS

Bans
HadesAchillesSkadiAtlasUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Mysto1331
King Arthur
13
3 / 5 / 4
10,640
665
8,779
20,518
25,724
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
bankshot
Kukulkan
17
6 / 3 / 6
12,507
782
26,487
9,195
3,546
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Muzen Cab
diegoslive
Ah Muzen Cab
15
3 / 2 / 6
11,105
694
14,058
8,402
3,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
28
10
Kills
12
12
Deaths
10
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ares
Afpha
Ares
3
4
6
1.5
L
Baron Samedi
AnddyMyst
Baron Samedi
2
5
6
1
L
Neith
5
3
5
2.5
W
King Arthur
Mysto1331
King Arthur
3
5
4
1
W
Kukulkan
bankshot
Kukulkan
6
3
6
3
W
Ah Muzen Cab
diegoslive
Ah Muzen Cab
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,439
Damage
49,324
57,977
Taken
38,115
47,941
Mitigated
33,052
9,128
Healing
6,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Afpha
Ares
7,652
265
0
935
22,679
29,176
0
8,760
13,919
19,508
0
L
Baron Samedi
AnddyMyst
Baron Samedi
8,426
639
1,063
3,302
17,694
9,830
0
9,298
8,396
33,197
0
L
Neith
13,361
5,119
0
3,828
17,604
8,935
0
9,323
8,281
0
55,853
W
King Arthur
Mysto1331
King Arthur
8,779
1,550
467
2,098
20,518
25,724
0
9,507
11,011
0
23,342
W
Kukulkan
bankshot
Kukulkan
26,487
1,730
0
1,790
9,195
3,546
440
3,826
5,369
69,682
0
W
Ah Muzen Cab
diegoslive
Ah Muzen Cab
14,058
4,737
0
2,502
8,402
3,782
1,693
3,558
4,844
0
46,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,396
Gold Earned
34,252
169
Minions Killed
180
4
Camps Cleared
9
780,676
Distance Traveled
864,614
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,296
644
20
1
1
262,512
5
L
Baron Samedi
9,765
610
50
3
1
264,363
3
L
Neith
11,335
708
99
6
2
253,801
4
W
King Arthur
10,640
665
26
2
0
269,704
4
W
Kukulkan
12,507
782
80
5
5
305,049
1
W
Ah Muzen Cab
11,105
694
74
5
4
289,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role