Player Matchup

Chaac
Chaac
 
Chaac
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
 
Ra
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Itz_the_Dit
Fenrir
Level 65
God Stats
4W - 6L
1,257 SR
Queue Stats
17W - 24L
1,429 Elo+
Party 1
Cthulhu
Cthulhu
JustSayMacklunky
Cthulhu
Level 106
God Stats
12W - 13L
1,552 SR
Queue Stats
23W - 27L
1,452 Elo+
Party 1
Ullr
Ullr
nosoyelkenny
Ullr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,435 Elo+
Party 2
Team Averages
Level 113
1,462 SR
1,463 Elo+

VS

Team Averages
Level 73
1,467 SR
1,367 Elo+
Set
Set
 
Set
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
BlueBoi9657581
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,321 Elo+
Party 3
Hel
Hel
Clumsyraz
Hel
Level 121
God Stats
3W - 9L
1,294 SR
Queue Stats
54W - 74L
1,450 Elo+
Solo
Cernunnos
Cernunnos
IronicGaston
Cernunnos
Level 42
God Stats
4W - 6L
1,384 SR
Queue Stats
25W - 32L
1,390 Elo+
Party 3
Chaac
Chaac
LilacPoet88
Chaac
Level 142
God Stats
0W - 1L
1,655 SR
Queue Stats
2W - 11L
1,171 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
8 / 2 / 10
10,093
918
14,025
14,480
7,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ra
 
Ra
17
2 / 0 / 3
9,372
852
3,984
5,453
2,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
15
3 / 2 / 9
8,820
802
6,357
10,729
5,283
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 1 / 11
9,301
846
7,424
12,633
9,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

15
3 / 0 / 12
9,053
823
5,111
6,434
2,349
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
1 / 3 / 3
7,648
695
1,505
5,573
2,170
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
0 / 3 / 4
7,486
681
3,690
8,259
6,670
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 6 / 2
8,134
739
4,882
9,173
2,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
IronicGaston
Cernunnos
15
2 / 6 / 1
8,467
770
6,110
12,842
4,307
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 2 / 0
7,270
661
5,187
5,895
3,359
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
15
20
Kills
5
5
Deaths
20
45
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
2
10
6.5
W
Ra
 
Ra
2
0
3
3.5
L
Set
 
Set
1
3
3
0.83
L
0
3
4
0.67
L
1
6
2
0.33
L
Cernunnos
IronicGaston
Cernunnos
2
6
1
0.42
W
Fenrir
3
2
9
3.75
W
4
1
11
9.5
L
1
2
0
0.5
W
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,901
Damage
21,374
49,729
Taken
41,742
27,447
Mitigated
19,363
22,854
Healing
8,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,025
3,136
267
7,347
14,480
7,986
1,145
2,872
11,608
0
44,536
W
Ra
 
Ra
3,984
183
2,181
3,409
5,453
2,266
1,826
817
4,636
37,922
0
L
Set
 
Set
1,505
493
0
433
5,573
2,170
0
527
5,046
0
6,860
L
3,690
259
1,541
295
8,259
6,670
54
3,101
4,819
16,987
0
L
4,882
376
1,916
1,988
9,173
2,857
0
2,443
6,603
28,674
0
L
Cernunnos
IronicGaston
Cernunnos
6,110
2,498
182
681
12,842
4,307
293
3,859
8,694
0
22,215
W
Fenrir
6,357
2,800
0
2,496
10,729
5,283
1,886
1,111
9,618
0
19,462
W
7,424
389
1,054
3,912
12,633
9,563
567
2,393
10,240
25,190
0
L
5,187
107
0
1,486
5,895
3,359
0
694
5,172
0
10,234
W
5,111
1,557
405
1,783
6,434
2,349
4,589
1,379
5,055
0
22,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,639
Gold Earned
39,005
251
Minions Killed
111
0
Camps Cleared
0
1,268,272
Distance Traveled
899,193
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,093
918
64
6
0
248,360
1
W
Ra
9,372
852
83
8
0
263,999
2
L
Set
7,648
695
14
1
0
137,307
0
L
Yemoja
7,486
681
16
1
0
200,946
0
L
Hel
8,134
739
48
4
0
227,792
0
L
Cernunnos
8,467
770
26
2
0
191,571
0
W
Fenrir
8,820
802
28
3
0
259,994
3
W
Cthulhu
9,301
846
45
4
0
251,114
1
L
Chaac
7,270
661
7
1
0
141,577
2
W
Ullr
9,053
823
31
3
0
244,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role